In this comprehensive guide, you will learn how to create a holding animation for your character in Roblox Studio. Follow each step carefully to ensure a smooth experience.
Insert a Tool:
Model the Tool:
Pickup Test:
Insert a Rig:
Attach the Tool:
Create Animation:
Set Animation Priority:
Prepare the Tool:
Add the Animation:
Script Setup:
-- Local Script Content
local tool = script.Parent
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local anim = script:WaitForChild("Animation")
local animationTrack = humanoid:LoadAnimation(anim)
tool.Equipped:Connect(function()
animationTrack:Play()
end)
Go to the Workspace, insert a Tool, then add a Part named Handle inside the Tool.
The Handle is the part of the tool that the player will hold.
Go to Avatar > Rig Builder > Block Rig, then choose between R15 or R6 depending on your animation needs.
Set the animation priority to Action to ensure it plays correctly.
Place the Tool inside the StarterPack.
Create a Local Script inside the Tool, load the animation through the humanoid, and play the animation when the Tool is equipped.
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