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    How to Make Holding Animation in Roblox Studio - [Fast and Easy!!]

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    Introduction

    In this comprehensive guide, you will learn how to create a holding animation for your character in Roblox Studio. Follow each step carefully to ensure a smooth experience.

    Step 1: Prepare the Tool

    1. Insert a Tool:

      • Go to the Workspace.
      • Insert a Tool from the options.
      • Inside the Tool, add a Part named Handle. This is the part the player will hold.
    2. Model the Tool:

      • Make your own model and ensure the part named Handle is included.
      • Weld all the parts using the weld option to make them move together.
    3. Pickup Test:

      • Test picking up the tool by playing the game. Make sure the tool can be picked up by the player.

    Step 2: Create the Holding Animation

    1. Insert a Rig:

      • Go to Avatar > Rig Builder > Block Rig.
      • Choose R15 or R6 depending on your animation preference (usually R15).
    2. Attach the Tool:

      • Place the tool inside the Rig.
    3. Create Animation:

      • Open the Animation Editor.
      • Select the Rig and create a new animation.
      • Position the character in the desired holding stance.
    4. Set Animation Priority:

      • Set the animation priority to Action to ensure it plays correctly.
      • Publish the animation to Roblox and copy the animation ID.

    Step 3: Implement the Script

    1. Prepare the Tool:

      • Place the Tool inside the StarterPack so it starts in the player's inventory.
    2. Add the Animation:

      • Create a Local Script inside the Tool.
      • Inside the Local Script, create an Animation object.
      • Paste the copied animation ID into the Animation object.
    3. Script Setup:

      • Access the Tool and set up the Player and Humanoid references.
      • Load the animation and play it when the Tool is equipped.
    -- Local Script Content
    local tool = script.Parent
    local player = game.Players.LocalPlayer
    local character = player.Character or player.CharacterAdded:Wait()
    local humanoid = character:WaitForChild("Humanoid")
    local anim = script:WaitForChild("Animation")
    
    local animationTrack = humanoid:LoadAnimation(anim)
    
    tool.Equipped:Connect(function()
        animationTrack:Play()
    end)
    

    Keywords

    • Roblox Studio
    • Holding Animation
    • Tool Creation
    • Animation Editor
    • Rig Builder
    • Local Script
    • Animation ID
    • Humanoid

    FAQ

    How do I insert a Tool in Roblox Studio?

    Go to the Workspace, insert a Tool, then add a Part named Handle inside the Tool.

    What is the purpose of the Handle part?

    The Handle is the part of the tool that the player will hold.

    How do I create a Rig for animation?

    Go to Avatar > Rig Builder > Block Rig, then choose between R15 or R6 depending on your animation needs.

    How do I set the animation priority?

    Set the animation priority to Action to ensure it plays correctly.

    Where do I put the tool so it starts in the player's inventory?

    Place the Tool inside the StarterPack.

    How do I implement the holding animation script?

    Create a Local Script inside the Tool, load the animation through the humanoid, and play the animation when the Tool is equipped.

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