HOW “TRAUMA” BY 2HOLLIS WAS MADE (IN 30 SECONDS)???
Music
Introduction
In this article, we break down the making of the track "Trauma" by 2Hollis in a quick and efficient manner. This track has a distinctive sound that combines catchy elements and a punchy beat, and here’s how it was brought to life.
Step 1: Recreating the Sound
The creation process began with remaking a sassy little synth using Serum, a popular synth plugin. This synth sets the tone for the track and gives it an energetic vibe.
Next, a quirky pluck sound was introduced. This element took some time to perfect, but it adds a playful character to the overall composition.
Step 2: Adding Bass Elements
With the pluck in place, the focus shifted to the bass. A super fat bass was layered in, creating depth to the track's low end. This was complemented by a whimsical sound reminiscent of video game music, which further enriched the auditory experience.
Step 3: Layering Additional Sounds
Next came the integration of a sustained note accompanied by a lush reverb stab. This helped in creating a fuller sound palette, maintaining a balance between energy and atmospheric vibes.
Step 4: Final Touches with Drums and 808s
The foundation was complete, but no track is truly finished without a strong rhythmic backbone. Super fat 808s were introduced to give the track its powerful punch. Finally, a comprehensive drum pattern was added to tie all the elements together, providing the groove essential for any engaging piece of music.
Once all these components were combined seamlessly, the track was ready to go!
Keywords
- Trauma
- 2Hollis
- Synth
- Serum
- Pluck
- Bass
- 808s
- Drums
- Reverb
FAQ
Q: What synth was used to create the main sound in "Trauma"?
A: The main sound was recreated using Serum, a popular synthesizer plugin.
Q: What type of sound is the pluck described in the making of "Trauma"?
A: The pluck sound is described as "spazzy" and took considerable time to perfect.
Q: How were the bass elements created?
A: A super fat bass was layered with a whimsical, video game-type synth to enrich the track.
Q: What additional elements were included after the main sounds?
A: A held-out note with reverb was added for depth, alongside 808s and drums to provide a strong rhythmic structure.
Q: Was the track made quickly?
A: Yes! The process was summarized in less than 30 seconds, showcasing how efficiently the elements were combined.