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    RPG Maker MV Dev.Stream #1: Start!

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    Introduction

    Introduction

    Welcome to the recap of an RPG Maker MV development stream. The story concept discussed in this stream revolves around Delilah, who wakes up one day to discover a man in her home who looks exactly like her husband but isn't. We'll delve into the specifics of the RPG-making process, character creation, and map design while enjoying the lively interactions with the audience.

    Stream Setup

    The stream starts with technical checks and setup adjustments. The anticipation builds as everything gets ready, including fixing the mic position and tweaking the audio settings. Viewers are greeted and introduced to the goals of the stream, primarily focusing on RPG Maker MV development, specifically designing an RPG game with a unique storyline.

    The Story Behind the Game

    Title: Petra Cor

    The game, tentatively titled "Petra Cor," is about Delilah, a woman who has been in a failing relationship for years. After a significant argument with her husband, he leaves, and the next morning, she finds someone who looks like him but isn't. The player has to uncover the truth about this stranger and decide whether to mend her relationship with her true husband or start a new one with this mysterious entity.

    Character Creation

    Main Character: Delilah

    Delilah lives in a large, disorganized house. Using RPG Maker MV's character generator, her appearance is customized to reflect her situation and personality.

    Secondary Character: Daven

    Daven is created as the husband who had the argument with Delilah. His appearance is tailored to differentiate him slightly from the mysterious entity that replaces him. The subtle differences will be crucial in the player’s investigation.

    Map Design

    Interior Maps

    The mapping session displays the initial layout of the house with several rooms, such as:

    • Master Bedroom: Reflecting the recent argument with broken mirrors and disarray.
    • Living Room: Adjacent to the kitchen, indicating neglect and disrepair.
    • Spare Room: Functions as a basement filled with old items, hinting at a deeper story.

    Delilah's house is intentionally kept large, with plans to downsize specific rooms like the master bedroom and living room.

    Exterior Maps

    The exterior map is roughed out, featuring a simple house surrounded by woods and paths leading to town and deeper into the forest.

    Game Mechanics and Elements

    Parallax Mapping

    There's a discussion on using Parallax mapping to enhance the visual aspects of the game, requiring more in-depth learning and exploration.

    Interaction and Dialogue

    Future plans include adding rich interactive elements and dialogue options, enabling deeper player engagement with the game’s narrative. There's also a note about possibly including a cat in the game that reacts suspiciously towards the faux husband.

    Dialogue and Audience Interaction

    Throughout the stream, the creator engages in conversation with the audience, offering tips, answering questions, and discussing various aspects of game development, including:

    • Using RPG Maker MV plugins for non-turn-based combat.
    • Insights into the storyline and character dynamics.
    • Suggestions for improving the game's development process and player experience.

    Future Plans

    The creator intends to continue developing the game with regular streams, aiming to release a first build by the end of July. Prioritizing on resizing maps, refining character interactions, and enhancing the overall design through detailed Parallax mapping and dynamic storytelling.

    Keywords

    • RPG Maker MV
    • Game Development
    • Character Creation
    • Map Design
    • Parallax Mapping
    • Interaction
    • Dialogue
    • Audience Engagement
    • Petra Cor
    • Storyline

    FAQs

    What is the main storyline of Petra Cor?

    The story revolves around Delilah, who discovers a stranger in her home that looks exactly like her husband after a significant argument. The player must decide whether to mend her failing relationship with her true husband or start anew with the mysterious entity.

    How do you create characters in RPG Maker MV?

    Characters like Delilah and Daven are created using RPG Maker MV's character generator. Subtle differences are incorporated to reflect their personalities and the game's narrative needs.

    How do you use Parallax Mapping in RPG Maker MV?

    Parallax Mapping is proposed to enhance the game’s visual aspects. It involves using plugins and external art programs to layer and design maps dynamically.

    Can RPG Maker MV handle non-turn-based combat?

    Yes, but it requires additional plugins. The stream discusses this and provides resources for finding the necessary plugins.

    What are the plans for future streams and game development?

    Future streams will focus on resizing maps, refining interactive elements, and completing a first build by the end of July. The creator aims for regular updates and continuous audience engagement.

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