Post-Apocalyptic Classroom Cinematic Still Prompt
A prompt for generating cinematic stills of survivors in an abandoned classroom using Seedance 2.5.
Esta página reúne exemplos de prompts de Vídeo classificados como “Cinematic Realistic”. Compare o resultado, a composição ou os planos e a redação original antes de adaptar um exemplo ao seu projeto.
4,490 prompts
Estilos
A prompt for generating cinematic stills of survivors in an abandoned classroom using Seedance 2.5.
Cinematic photorealistic film still of a young East Asian woman with long straight black hair, cracked round wire-rim glasses, dirty face with orange soup stains, wearing a stained oversized olive green military jacket over a messy white collared shirt and dark clothes, sitting at a rusty wooden desk in an abandoned dilapidated classroom with peeling walls, broken ceiling, chalkboard drawings of schoolgirls behind her, holding a glass laboratory beaker filled with chunky orange tomato soup and greens, melancholic distant expression, looking slightly to the side, golden hour sunlight streaming through torn white fabric hanging over large broken windows, plants growing inside the ruined building, dusty atmospheric haze, shallow depth of field, moody post-apocalyptic survival aesthetic, high detail, 35mm film grain
A prompt for a 20-second cinematic video featuring a Korean woman making a dramatic entrance and performing martial arts in a subway station.
Created a 20-second cinematic video in a realistic Korean action-drama style, featuring a stylish young Korean woman with long black hair, a white sleeveless top, and relaxed blue jeans. The scene begins inside a quiet underground Korean subway station with tiled walls, bright fluorescent lights, advertising panels, and a realistic urban atmosphere. She suddenly emerges through a damaged tiled pillar, creating a dramatic entrance with dust and broken debris around her. The camera slowly pushes toward her as she stands confidently and looks intensely ahead. She then moves through the station with fast, powerful martial-arts-inspired movements, confronting a man approaching her. Use dynamic handheld camera motion, close-ups, wide shots, natural body movement, and cinematic motion blur. Keep her face, hairstyle, outfit, and body proportions consistent throughout the entire video, with realistic Korean drama cinematography, detailed lighting, shadows, reflections, and atmospheric depth. The final moments show her turning away and walking deeper into the subway station, creating a mysterious, high-impact ending with no subtitles, logos, or watermarks.
A comprehensive prompt for generating 30 seconds of realistic AAA game footage set in a Japanese high school.
Create exactly 30 seconds of photorealistic 4K AAA third-person gameplay inside a realistic Japanese high school on a bright weekday morning. The sequence should feel like a spontaneous story mission with believable movement, natural NPC behavior, realistic physics, and uninterrupted environmental continuity. CHARACTER: 20-year-old Japanese schoolgirl with medium-length straight black hair, subtle side bangs, natural youthful facial features, white short-sleeve school blouse, navy ribbon, dark grey pleated skirt, black knee-high socks, white indoor sneakers, and a dark blue shoulder school bag. Maintain identical face, hair, body proportions, clothing, footwear, and accessories from beginning to end. OBJECT: A small red classroom key attached to a simple wooden key tag. The key is fully physical, metallic, reflective, and consistently sized throughout the sequence. 0–5s — THE MISSING KEY Inside an emptying classroom, she searches through a desk drawer and realizes the classroom key is missing. She notices the red key tag underneath a stack of worksheets near the window. She reaches for it, but a sudden gust from the open window pushes the worksheets across the desk and the key drops onto the floor. HUD: FIND THE CLASSROOM KEY 5–10s — DOWN THE CORRIDOR She picks up the key and leaves the classroom. A school announcement begins playing through the hallway speakers. She walks toward the main office while checking the key tag against a handwritten classroom number. Students move naturally around her, some entering classrooms, others carrying books and sports bags. 10–15s — WRONG TURN She reaches an intersection and realizes she has taken the wrong corridor. She stops beside a wall map of the school and studies it briefly. A group of younger students rushes past carrying basketballs, causing her to step back against the wall. Once the corridor clears, she turns into a smaller connecting hallway. 15–20s — LOCKED DOOR She reaches a shortcut door but finds it locked. She tries the handle once, then notices a stairwell beside it. She takes the stairs down one level. Her shoes make realistic sounds against each step while sunlight flickers across the stairwell through the tall windows. HUD: TAKE THE SHORTCUT 20–26s — LAST SECOND She exits the stairwell and reaches the classroom wing just as a staff member begins closing a large sliding partition at the end of the corridor. She quickly walks through the remaining opening before it closes, then reaches the classroom door. She inserts the key into the lock, turns it naturally, opens the door, and steps inside. HUD: ROOM UNLOCKED 26–30s — HARD CUT Hard cut to a fixed frontal classroom shot. She places the key on the teacher's desk, removes her school bag, and sits down at her usual seat. The teacher enters a moment later, notices the unlocked room, and gives her a brief approving look. She quietly opens her notebook as the morning lesson begins. HUD: MISSION COMPLETE CAMERA: Use one grounded third-person camera from 0–26s positioned behind and slightly beside the girl. Maintain natural gameplay-style tracking with realistic camera inertia and subtle operator movement. The camera must physically follow the character through classrooms, corridors, stairwell, and doorway. No floating camera, no orbiting shots, no sudden perspective changes, no impossible tracking, and no cuts during the first 26 seconds. At exactly 26 seconds, perform one hard cut to the fixed frontal classroom angle. AUDIO: Natural Japanese school ambience: distant student conversations, footsteps, sliding classroom doors, papers moving, school announcements over speakers, stairway echoes, basketballs bouncing in the distance, door handles, key movement inside the lock, fabric movement, subtle breathing, and morning classroom sounds. No dramatic music or action soundtrack. REALISM LOCK: Natural student behavior, realistic walking speed, accurate body mechanics, believable collisions, physically correct key movement, realistic wind interaction with paper, authentic Japanese school architecture, varied background activity, natural morning lighting, realistic shadows and reflections, detailed skin and hair, physically based materials, and cinematic AAA game rendering. No teleporting, supernatural abilities, impossible shortcuts, parkour, combat, duplicated characters, disappearing objects, changing identity, changing outfit, changing key design, unrealistic physics, exaggerated acting, anime or cartoon style, plastic CGI appearance, floating camera, subtitles, logos, watermarks, or additional cuts.
A slice-of-life prompt depicting a young Moroccan woman repairing a radio on a Casablanca rooftop at sunset with authentic movements and amateur camerawork.
CONCEPT: Create a 30-second ultra-realistic slice-of-life video about a young woman spending a quiet evening on an apartment rooftop, trying to get an old battery-powered radio working before sunset. The entire story happens in one location. No shopping, no café, no market, no journey, and no walking-home sequence. The charm comes from tiny realistic actions, environmental sounds, and her reaction when the radio suddenly works. FORMAT: 30 seconds • 16:9 • 1080p • photorealistic live-action • authentic handheld consumer-camera footage MAIN CHARACTER A young Moroccan woman in her early 20s with naturally curly dark hair tied loosely with a fabric band. She wears a faded mustard sweatshirt, relaxed dark jeans, white canvas sneakers, and a thin silver necklace. Keep her face, hair, clothing, necklace, age, body proportions, and identity completely consistent. LOCATION An ordinary apartment rooftop in Casablanca, Morocco, shortly before sunset. The rooftop contains: - Concrete walls - Old plastic chairs - Several potted plants - Water tanks - Laundry lines - A small wooden table - A dusty portable radio - Neighboring apartment buildings - Satellite dishes - Laundry moving gently in the breeze Warm late-afternoon sunlight gradually changes as the scene progresses. No famous landmarks or recognizable brands. CAMERA STYLE Recorded by a friend using an older consumer camcorder. The camera should feel physically present on the rooftop. - Handheld movement - Slight natural shake - Imperfect framing - Occasional autofocus hunting - Exposure shifts when pointed toward the sunset - Mild digital noise - Slight compression - Natural motion blur - Ordinary color reproduction - No stabilization - No artificial bokeh - No commercial cinematography SHOT BREAKDOWN 0–5 SECONDS — THE RADIO Start with a close shot of an old dusty portable radio sitting on a small wooden table. The woman enters the frame and picks it up. She turns the power knob. Nothing happens. She taps the side of the radio. She looks at the camera. “Come on…” --- 5–10 SECONDS — TRYING AGAIN She opens the battery compartment. The camera moves closer over her shoulder. She removes the batteries and checks them. One battery is slightly loose. She adjusts it and puts everything back together. A small click. Still nothing. She gives the radio an annoyed look. --- 10–15 SECONDS — THE ANTENNA She pulls the antenna upward. The antenna makes a tiny metallic clicking sound. She rotates the radio toward different directions. The camera follows her movement. Suddenly, a burst of static comes through the speaker. She immediately stops moving. --- 15–21 SECONDS — FOUND IT She slowly turns the tuning dial. Static. More static. Then a faint, completely original radio melody comes through. Her expression changes into a genuine smile. She looks toward the camera. “There.” --- 21–26 SECONDS — SUNSET She places the radio on the table. She pulls a plastic chair closer and sits down. The camera slowly shifts away from her toward the rooftop horizon. The radio continues playing softly. Wind moves the laundry behind her. She quietly listens. --- 26–30 SECONDS — LITTLE ENDING She suddenly reaches over and lowers the radio volume. She looks at the sunset. The camera moves slightly closer from behind. She doesn't say anything. The shot ends naturally on her sitting beside the radio as the sunlight fades. AUDIO Authentic rooftop ambience only: - Wind - Distant traffic - Birds - Laundry fabric moving - Radio static - Dial clicks - Battery compartment clicks - Plastic chair scraping concrete - Quiet original radio melody - Natural breathing NO ADDED BACKGROUND MUSIC. The radio melody must be original and not imitate a recognizable copyrighted song. REALISM / PHYSICS The radio must behave like a real old battery-powered device. The tuning dial should physically rotate. The antenna should extend realistically. The static should change naturally as the radio is rotated. The laundry should respond subtly to the wind. The chair should scrape slightly when moved. Sunlight and shadows should remain physically consistent throughout. Hands must interact naturally with the radio and battery compartment. NEGATIVE PROMPT CGI, 3D render, animation, plastic skin, beauty filter, artificial face, face morphing, identity drift, extra fingers, malformed hands, duplicated people, floating objects, impossible radio mechanics, fake static, unrealistic antenna movement, teleportation, object duplication, excessive HDR, oversaturated colors, heavy cinematic grading, artificial bokeh, fake film grain, studio lighting, perfect stabilization, drone footage, commercial advertisement aesthetic, exaggerated acting, subtitles, captions, logos, watermarks, recognizable brands, copyrighted music, wardrobe changes, hairstyle changes, continuity errors. FINAL LOOK The final footage should feel like someone casually filmed a quiet evening on a rooftop and happened to capture a small moment that felt worth remembering. Don't force emotion. Don't make the sunset overly dramatic. Keep the imperfect camera movement, ordinary rooftop clutter, realistic wind, slight autofocus mistakes, and natural pauses. Simple moment. Real environment. Genuine reaction.
A video prompt used to generate a chain reaction domino effect.
Dominos lined up and in a long single file line , one pushed over leading to a cascading domino effect falling one after another
A complex prompt for characters Nell and Otis to create a 30-second storybook-style episode with strict identity and style consistency.
Create a 30-second, 16:9 episode with Nell and Otis, applying the supplied identity, style and voice locks. Sheltered cottage potting bench in warm afternoon light. Nell is left, Otis right; keep matched eyelines. One clay pot, seed, teaspoon and watering can. Seed never sprouts. The story ends with Nell choosing to let it grow. 0-3s: Medium close-up. Nell has lifted the seed on a teaspoon and holds it still. NELL: "Are you growing yet?" 3-6s: Reverse close-up. Otis looks from the seed to her. OTIS: "It was trying." 6-9s: Nell, puzzled, spoon steady. NELL: "I've checked five times." 9-13s: Otis pauses, then gently replies. OTIS: "You've interrupted five times." 13-18s: Two-shot. Nell replants and covers the seed, then looks up. NELL: "So I just leave it?" 18-22s: Stable Otis close-up. OTIS: "Water. Sunshine. Time. You're in charge of two." 22-26s: Nell lightly waters, then speaks. NELL: "Can I give it encouragement?" Beat. OTIS, offscreen: "Quietly." 26-30s: NELL whispers to the pot: "You've got this, tiny salad." She withdraws her hands. End with Otis's smile and the undisturbed pot. MUSIC: Original sparse 78 BPM nylon guitar and felt piano. Almost silent during the key advice. One plucked note after the final joke, soft resolution. SFX: Birds, teaspoon tick, brief watering. Only named speakers talk, in English, one at a time. Preserve assigned voices and natural lip-sync. No narration, extra dialogue, text, subtitles or instant plant growth. Dialogue ends before the final second. STYLE LOCK: 16:9, grounded live-action storybook realism. Original fictional cast, natural faces and anatomy, tactile cloth, worn wood, gentle window or late-afternoon light. Restrained warm grade, natural depth of field. Eye-level conversation, stable close-ups, motivated wides. Preserve faces, hair, wardrobe, prop states and eyelines across cuts. No 2D animation, plastic skin or exaggerated cartoon proportions. IDENTITY MAP: Nell = @Image1. Otis = @Image2. These images supply identity and wardrobe only. Use this episode's setting and actions. VOICE LOCK: NELL_V1 - proposed casting specification:** Youthful girl voice, light mid-high register, clear contemporary British English, lightly breathy beginnings, nimble rhythm, natural contractions. Excitement quickens the delivery without becoming shrill. Questions lift gently; sincere moments slow slightly. No baby talk, adult falsetto, exaggerated squeak or imitation of the reference child. Target ordinary speaking passages around 140-160 words per minute, allowing separate reaction pauses. **OTIS_V1 - proposed casting specification:** Mature male voice, warm low-mid register, mild natural grain, clear contemporary British English. Unhurried, conversational, dry humor. Ordinary speaking passages around 115-135 words per minute, with short pauses before a useful question. No announcer delivery, theatrical growl, sermon cadence or imitation of the re
A prompt for Seedance 2.0 to generate a 28-second cinematic vlog following a Korean girl through various scenes with character consistency.
A Korean girl with straight dark hair, natural makeup, and a warm youthful appearance wears a light cardigan over a blue shirt with a navy pleated skirt. Create a 28-second cinematic Korean lifestyle vlog following her through a bright classroom and a peaceful coastal village. Begin with a close-up selfie shot of the girl smiling naturally toward the camera inside a Korean classroom. Show her sitting at a desk, studying and looking around the sunlit classroom before standing and walking outside. Follow her through quiet residential streets with realistic Korean homes, stone walls, plants, and warm daylight. Transition to a beautiful seaside railway path where she walks beside the ocean and enjoys the peaceful scenery. Use handheld vlog cinematography, natural camera movement, realistic expressions, soft sunlight, detailed environments, and photorealistic Korean drama aesthetics. Keep her face, hairstyle, clothing, and appearance consistent throughout, with no subtitles, logos, or watermark.
A prompt for a hyper-realistic live-action Vlog showing a water gun fight in the South Korean countryside, emphasizing fluid dynamics and natural physics.
Create a 30-second ultra-photorealistic live-action Korean countryside lifestyle vlog showing a playful summer water-gun battle between a young Korean woman and three village children. Begin with the woman walking through a quiet Korean village when the children surprise her with a playful water-gun attack. She laughs, joins the game, and the friendly battle turns into a spontaneous chase through the sunlit village streets. Show authentic Korean countryside details including traditional homes, stone walls, gardens, trees, bicycles, narrow paved roads and warm summer sunlight. Keep all characters, clothing, water guns and environment perfectly consistent. Capture realistic water-gun pressure, fluid dynamics, gravity, air resistance, droplets, splashes, wet clothing, wet hair, running biomechanics, friction, momentum and natural environmental reactions. Water should behave like real pressurized liquid rather than artificial beams. Use modern 2026 handheld cinematic-vlog cinematography with dynamic tracking shots, close-ups, over-the-shoulder angles, realistic autofocus, natural camera inertia and occasional wide village views. Natural diegetic audio only: children's laughter, footsteps, water-gun sounds, water impacts, leaves, birds, insects and authentic Korean reactions. No music, narration or subtitles. End with everyone completely soaked and laughing together as sunlight catches the falling water droplets in the peaceful village street. No CGI, animation, fantasy water, impossible physics, dangerous behavior, distorted faces or hands, duplicated children, changing clothing, excessive camera movement, logos or watermark.
A detailed prompt for Seedance 2.0 Mini to generate a 15-second comedic Chinese Xianxia short film about a generational hierarchy realization during a duel.
Seedance 2.0 Mini|15 秒仙侠短片提示词 项目目标 生成一段 严格 15 秒、16:9 横屏 的电影级写实中国仙侠短片。 整体风格要求: 电影级写实质感 纯古风中国仙侠美学 史诗级挑战者登场镜头语法 冷面喜剧 默片式反应节奏 港式动作喜剧的利落效率 经典三拍递进结构 Arri Alexa 电影机质感 稳定清晰的面部微细节 细腻胶片颗粒 自然体积光 原生同步普通话对白 不生成字幕 核心喜剧主线 整段只保留一条第一遍就能立即看懂的喜剧主线: 一名年轻敌方剑客气势汹汹前来挑战剑仙师姐,本以为马上会开始一场传奇决斗。 结果通过他自己报出的师承关系,现场突然发现: 按照武林辈分,他居然比剑仙师姐低一辈。 于是,原本严肃的生死挑战,瞬间变成一场极其尴尬的 认亲式武林礼数现场。 笑点只能来自: 身份地位反转 纯古风武林礼法 一本正经地执行辈分规则 绝不能依赖: 随机环境事故 低级出丑 夸张胡闹表演 参考图绑定 人物身份锚点 @图片 1 对应 剑仙师姐 始终保持: 25–30 岁东亚女性 身材高挑纤细 椭圆脸 深色杏眼 黑色长发半挽 白玉簪固定 同一套白色刺绣真丝汉服 银色腰封 玉佩 白色布靴 唯一一柄银色长剑 @图片 2 对应 小师妹 始终保持: 20–25 岁东亚女性 身形娇小 圆润灵动的脸 黑发编辫 同一套青绿色亚麻汉服 深色腰带 木簪 黑色布鞋 唯一一柄深色钢剑 背景与空间 本轮新上传的全部背景与地点参考图,共同决定 同一套环境 DNA。 生成前先无声整合: 真实地形 建筑语言 材质年代感 空间尺度 植被 水体 天气 山雾 主光方向 反光关系 空气纵深 真实可行走路线 重新规划为一个 完整统一、真实可信的新空间。 环境规则 背景中的以下元素持续自然鲜活: 自然风 水体 植被 云层 远处普通弟子 空间环境声 但在叙事上必须 绝对中立,不能主动制造包袱,也不能帮忙推动笑点。 镜头结构 0–5s|第一镜|挑战登场 景别 全景或远景 画面 同一个剑仙师姐与同一个小师妹站在根据本轮参考图自然形成的开放区域中。 一名年轻敌方剑客大步进入画面,猛然拔剑,气势十足地宣布: “剑仙!我奉师命来败你!” 同一个白衣剑仙完全没有紧张,只平静问: “你师父是谁?” 敌人极其骄傲地回答: “赵无尘!” 要求 这一镜要先成立真正史诗级挑战感 敌人的登场必须认真,不搞笑 剑仙师姐的平静要形成第一次反差 空间关系清楚,人物站位稳定 5–10s|第二镜|辈分反转 景别 中景或牛仔景 画面 保持同样人物、同样服装、同样长剑和完全一致的地理空间。 一直在两人数步后方自然坐着的同一个年长师父,像听见熟人名字一样,随意抬起眼睛,平静说道: “小赵啊,我教过他三年。” 全场安静。 同一个敌人非常缓慢地转头看向师父,脸上的气势第一次开始松动。 同一个小师妹立刻认真推算辈分关系,然后一本正经地说道: “那你得叫师姐…… 师姑。” 敌人整个身体当场僵住,难以置信地重复: “师姑?” 同一个剑仙师姐从头到尾保持绝对端庄严肃。 要求 这一镜的包袱要清楚落地 “师姑”必须成为整个喜剧的第一次真正爆点 师父口气越平常越好 小师妹必须不是取笑,而是认真推算辈分 敌人的气势要真实塌第一层 10–15s|第三镜|礼数先行 景别 特写或极近特写 画面 同一个敌人手中的长剑已经不自觉降低一点,却仍试图维持挑战者尊严: “我今日是来挑战的。” 同一个年长师父完全一本正经回答: “挑战归挑战,辈分不能乱。” 同一个小师妹极其认真地点头补一句: “先叫人。” 完整留出一个让敌人极其痛苦的半拍停顿。 敌人几次想开口,最终只能非常小声地挤出一句: “…… 师姑。” 同一个白衣剑仙极其端庄地点一下头,只回答一个字: “乖。” 同一个小师妹瞬间把脸转向另一侧,肩膀极轻微颤动,拼命忍住笑。 敌人脸已经快挂不住,却仍然重新举起自己的剑: “现在能打了吧?” 同一个剑仙师姐平静地将银色长剑从剑鞘中拔出大约半寸,眼神终于进入真正高手状态,却依旧不紧不慢地回答: “可以,师侄。” 敌人的表情再次当场垮掉。 在这个第二次精神受创的表情上精准切黑。 要求 “乖” 是第二个明显笑点 “可以,师侄” 是最后回马枪 师姐必须始终端庄严肃,不能故意耍人 小师妹要强忍笑,但不能抢戏 敌人不能演成蠢,只能演成被礼法困住 表演要求 剑仙师姐 全程冷静 全程端庄 不戏弄人 像真的在遵守武林礼数 最后半拔剑时,真正高手气场要明显成立 小师妹 负责认真推导辈分关系 喜剧感来自过分认真 不是插科打诨 忍笑必须克制 年长师父 一本正经 语气越平常越好 像只是在纠正一件再正常不过的礼数问题 年轻敌方剑客 前半段必须真的是气势汹汹的挑战者 被辈分反转时,气势一点点塌掉 不能演成傻子 笑点来自尊严被礼数架住 摄影与声音要求 3 个连续清晰镜头 总时长严格 15 秒 16:9 横屏 原生同步普通话对白 精准口型 明确喜剧停顿 前景、中景、远景保持真实视差 空间环境声真实存在 真丝衣料和头发物理效果自然 镜头克制稳定,不炫技 声音重点 拔剑声清楚 环境风声、水声、远处空间声自然 关键停顿要让对白落得住 “师姑” “乖” “师侄” 这三个词必须成为明确节拍点 连续性要求 必须全程稳定: 人物身份 发型 面部 服装 长剑 师父位置 地理空间 视线关系 光线方向 背景结构 避免项 blurry bad quality low quality low resolution noisy jpeg artifacts watermark text error deformed mutated bad anatomy poorly drawn hands bad composition out of frame disfigured inconsistent character changing clothes face morphing background shift glitching cuts disappearing props 夸张搞怪表情 低级恶搞 环境事故包袱 随机插科打诨 字幕
A detailed prompt for a 30-second hyper-realistic Korean action-comedy scene involving a dessert prank at a rooftop restaurant.
Create a 30-second, 1080p ultra-realistic Korean action-comedy scene at a stylish rooftop restaurant overlooking Seoul at night. Use the uploaded images as exact visual references for the characters. Keep their faces, hairstyles, body proportions, clothing and accessories consistent throughout the entire video. Young Korean woman, early 20s, long straight black hair, fitted pastel-blue cropped top, loose pajama-style pants and simple silver jewelry. She is confident, calm, expressive and slightly mischievous. Young Korean man, early 20s, short black hair, gray button-up shirt, dark trousers and white sneakers. He is playful and cocky at first, then becomes confused and embarrassed. The woman sits at an outdoor table enjoying a beautifully presented dessert while admiring the Seoul skyline. The man walks past, notices the dessert and deliberately takes the final piece from her plate with a smug grin. He looks at her and teasingly says, “Too slow,” before walking away laughing. She watches him leave, pauses for a moment, then gives a small knowing smile as if she already has an idea. A few moments later, the man sits with his friends at another table. A waiter brings him an oversized luxury dessert covered in whipped cream, fruit and chocolate. He proudly shows it to his friends and takes a huge bite. His expression immediately changes when he discovers that the impressive dessert is actually a harmless prank: underneath the cream is an empty serving bowl. His friends burst out laughing. He looks across the rooftop and sees the woman casually eating the original dessert he stole from her. She looks directly at him, raises her spoon and gives him a tiny satisfied smile. He realizes she planned the whole thing. He walks toward her table, trying to look annoyed, but she simply takes another relaxed bite and gestures toward the empty plate in front of him. He finally starts laughing at himself, shaking his head as his friends continue teasing him. End with the woman turning back toward the glowing Seoul skyline, completely satisfied, while the man sits down beside his friends looking embarrassed but amused. Ultra-realistic Korean rooftop restaurant, beautiful Seoul night skyline, warm restaurant lighting, realistic food textures, natural facial expressions, believable Korean crowd reactions, subtle wind moving hair and clothing, realistic reflections, handheld cinematic imperfections, natural motion blur, physically accurate movements and authentic restaurant ambience including conversations, dishes, footsteps and distant city sounds; no music. No gore, blood, serious injuries, weapons, dangerous stunts, identity drift, outfit changes, duplicated people, teleportation, distorted hands, extra fingers, warped faces, unnatural expressions, CGI appearance, impossible physics, subtitles, captions, text, logos or watermark..
A prompt for generating a 10-second realistic martial arts action scene set inside a Korean subway car with detailed choreography.
Generated video: Generated video: 10-second cinematic video prompt Duration: 10 seconds. Create a photorealistic Hollywood-style martial-arts action scene inside an empty modern Korean-style subway carriage at night. A young East Asian woman with long straight black hair and bangs stands alone, wearing a black leather jacket, dark fitted top, black pants, and heavy black combat boots. Blue seats, stainless-steel poles, hanging hand straps, metallic doors, Korean-style warning signs, and cool fluorescent ceiling lights create a dark blue-gray, tense atmosphere. 0–2s — Tension: Wide establishing shot of the empty carriage. A tall, bald, muscular man in a dark olive-gray military-style jacket walks toward her aggressively. Handheld camera slowly tracks backward as he approaches. She notices him, staying completely calm and focused. 2–4s — Attack: Medium close-up. The man suddenly reaches to grab her arm. She reacts instantly, smoothly blocking his hand and redirecting his momentum. Quick handheld camera movement, realistic body mechanics, natural facial expressions and subtle motion blur. 4–7s — Counterattack: Dynamic sequence of fast, precise martial-arts movements. She delivers controlled strikes to force him backward, maintaining realistic balance and believable physical reactions. Cut between a tight facial close-up, medium action shot, and wide shot showing the subway carriage. 7–9s — Powerful kick: Low-angle cinematic close-up of her heavy black combat boot driving forward into the attacker, pushing him backward with strong but realistic physical impact. His body reacts naturally to the force. Brief dramatic slow-motion emphasis with realistic motion blur. 9–10s — Impact detail: Extreme low-angle close-up of the rugged sole of her black combat boot landing firmly against the subway floor after the kick. The camera briefly follows the boot, capturing subtle floor reflections, dust movement, and realistic weight transfer. Cinematic handheld cinematography, shallow depth of field, dramatic close-ups, wide environmental shots, low-key fluorescent lighting, dark blue-gray color grading, realistic skin texture, individual hair movement, natural expressions, detailed subway materials, realistic physics, grounded martial-arts choreography, strong physical impact, thriller atmosphere, photorealistic, high detail, 4K, 24fps, natural motion. No gore, no weapons, no text, no subtitles, no watermark.
A descriptive video prompt showing a woman in a long green dress walking through a forest with a dragon by her side.
Woman walks away green gown color of a forest back of gown is v shaped showing off the upper 2/3 of her back as she walks the forest path a dragon camouflaged to blend in with the forest sprinkles golden dust over woman as she passes the dragon
A complex prompt for generating realistic cinematic videos showing the evolution of weapons from stone tools to orbital rings with strict continuity.
GLOBAL: Photorealistic cinematic 16:9. Each scene directly continues the previous; exact final frame = next Start/Reference Frame. Preserve same subject, position, orientation, motion, lighting, background and camera. ALWAYS SCREEN-LEFT → SCREEN-RIGHT. Never reverse, U-turn, 180° rotate, flip camera, change trajectory, disappear or touch ground. No text/logo/watermark/UI. 1 — CHIMP → STONE: Realistic chimpanzee in ancient dry wilderness at golden hour throws a rough dark stone toward the horizon. Stone stays airborne, travels LEFT → RIGHT slightly upward. Camera tracks it continuously. End with stone visible near RIGHT. Exact frame → 2. 2 — STONE → ARROW: Same stone, same frame and motion. While flying LEFT → RIGHT, it physically cracks and transforms into a wooden arrow: arrowhead RIGHT, feathers LEFT. Background smoothly becomes early historical/archery era. End with complete arrow. Exact frame → 3. 3 — ARROW → BULLET: Same arrow continues LEFT → RIGHT and progressively becomes a realistic metallic firearm bullet: shaft → body, arrowhead → FRONT/RIGHT, feathers → REAR/LEFT. Background smoothly becomes early-modern industrial/firearm era. End with bullet. Exact frame → 4. 4 — BULLET → MISSILE: Same bullet continues LEFT → RIGHT and physically becomes a realistic military missile: body lengthens, nose RIGHT, fins and rocket engine REAR/LEFT. Background smoothly becomes modern industrial/military. End with missile. Exact frame → 5. 5 — MISSILE → FIGHTER JET: Same missile continues LEFT → RIGHT and transforms into an advanced realistic fighter jet: fuselage expands, wings unfold, cockpit RIGHT, stabilizers/engines LEFT. Background smoothly becomes modern high-altitude aviation. End above Earth with atmosphere visible. Exact frame → 6. 6 — FIGHTER JET → ORBITAL RING: Same jet continues LEFT → RIGHT and progressively transforms into a gigantic futuristic orbital ring: wings curve into rings, fuselage expands into connected sections, concentric rings form. No replacement spaceship. Background becomes advanced near-space technology with Earth below. End with ring moving LEFT → RIGHT. Exact frame → 7. 7 — ORBITAL RING → ENERGY SPHERE: Same ring continues LEFT → RIGHT. Rings rotate; blue-white energy flows inward as the structure contracts into one brilliant energy sphere. Background becomes deep futuristic space, Earth distant. Sphere keeps LEFT → RIGHT. Exact frame → 8. 8 — SPHERE → POINT OF LIGHT: Same sphere continues LEFT → RIGHT, compresses into a tiny brilliant point and accelerates toward RIGHT with subtle light trail. Camera pulls back to reveal deep-black star field. Point becomes smaller and fades into distance. No reversal, U-turn or explosion. NEGATIVE: new/different object, replacement, sudden cut/morph, background or lighting jump, right-to-left, reverse, backward, U-turn, 180° rotation, camera flip, traje
A detailed prompt for Seedance 2.0 to generate a cinematic music video with specific characters, styles, and lyric instructions.
Create a 25-second cinematic AI music video / music MV with a clear short musical story. STYLE: High-end cinematic pop music video, emotional but modern, photorealistic, realistic human movement, natural facial expressions, dramatic night lighting, beautiful neon city atmosphere, professional music-video cinematography, smooth camera movements, realistic physics, consistent character identity throughout the entire video. MAIN CHARACTER: A beautiful young female singer with long dark hair, expressive eyes, natural realistic face, subtle makeup, elegant modern black outfit, confident but emotional personality. Keep exactly the same face, hairstyle, body proportions and outfit throughout every scene. MUSIC: Create an original emotional modern pop song with a cinematic beat. Female vocal, soft emotional singing at the beginning, gradually building into a catchy powerful chorus. Modern pop production with atmospheric synths, soft piano, subtle drums and a strong beat drop near the middle. The music should feel emotional, cinematic and memorable. VOCAL / LYRICS: 0–5 seconds: Soft female singing: "One more night, I call your name..." 5–11 seconds: The beat slowly builds while she sings: "Running through the memories, nothing feels the same..." 11–19 seconds: Beat becomes stronger and she sings the main chorus with emotion: "But I'm still here, I'm still alive, leaving yesterday behind." 19–25 seconds: Music becomes instrumental and emotional. No additional lyrics. End with a beautiful cinematic musical outro. STORY AND VISUALS: SCENE 1 — 0–5 SEC: Rainy neon city at night. The female singer walks alone down a beautiful empty street. Wet pavement reflects colorful city lights. She looks emotional but calm. Camera starts with a cinematic wide shot and slowly moves toward her face. She looks into the camera and softly sings: "One more night, I call your name..." Natural lip-sync matching the lyrics. Rain falling naturally, realistic reflections, cinematic depth of field. SCENE 2 — 5–11 SEC: She continues walking through the glowing city. As she sings: "Running through the memories, nothing feels the same..." Show quick cinematic memory flashes around her: warm sunlight, laughing, walking through a beautiful location, then the memories disappear. Use smooth transitions between memories and reality. Camera moves around her in a slow 180-degree cinematic motion. Her expression becomes more emotional. Perfect lip-sync. SCENE 3 — 11–15 SEC: The beat suddenly becomes stronger. She enters an empty subway station and walks toward the camera. Lights flicker subtly with the beat. Camera tracks backward smoothly as she sings: "But I'm still here..." Her expression changes from sadness to confidence. Realistic walking, natural hair movement and realistic clothing physics. SCENE 4 — 15–19 SEC: She reaches a rooftop overlooking a massive glowing city. Wind moves her hair naturally. She performs the chorus: "I'm still alive, leaving yesterday behind." Camera slowly circles around her while the city lights create a spectacular cinematic background. Music reaches its emotional peak. Strong but natural performance, accurate lip-sync. SCENE 5 — 19–22 SEC: The music drops into an emotional instrumental section. Close-up of her face. She takes a breath and smiles slightly. The rain stops. The first warm light of sunrise begins appearing behind the buildings. Slow cinematic push-in toward her face. SCENE 6 — 22–25 SEC: Beautiful transition from night into sunrise. She turns away from the camera and walks toward the warm morning light. Camera pulls back into a wide aerial-style cinematic shot. The city is glowing beneath the sunrise. She keeps walking forward confidently. End on a beautiful cinematic wide shot as the music fades out. CAMERA: Professional music-video cinematography. Smooth dolly movements, slow push-ins, cinematic tracking shots, subtle handheld moments, 35mm lens look, shallow depth of field for close-ups, wide-angle shots for the city and rooftop, realistic motion blur. VISUAL QUALITY: Photorealistic, cinematic, high detail, realistic skin texture, realistic eyes, realistic hair, realistic rain, realistic reflections, natural lighting, physically accurate movement, premium music-video quality, no cartoon look. AUDIO: Original music only. Clear female vocals. Lyrics must be sung naturally and rhythmically. Accurate lip-sync. Music and vocals should sound like a professionally produced modern pop song. No spoken dialogue. CONTINUITY: Maintain exactly the same female character, face, hairstyle, body proportions and clothing across every scene. No face changes. No identity changes. No extra fingers or distorted hands. No unnatural body movement. No random text, logos, subtitles or watermarks. No sudden costume changes. FORMAT: Vertical 9:16. 25 seconds. Designed for X/Twitter and short-form social media.
A prompt for a hyper-realistic cinematic fashion video featuring a woman smoking while a crowd behind her moves in synchronization.
Create a ultra-realistic cinematic fashion video using the uploaded images as exact visual references for the woman, crowd, wardrobe, framing, and atmosphere. A young woman with the same short dark bob wears a fitted black turtleneck, black trousers, and black shoes, standing confidently at the center of a large crowd. Start with her walking slowly toward the middle of the crowd, calm and expressionless, with a lit cigarette naturally held between her lips. She reaches the center, stops, and faces directly into the camera. She takes one slow drag from the cigarette, then removes it from her mouth. She slowly exhales a visible stream of smoke toward the camera, with the smoke naturally drifting across her face. She lowers her hand and becomes completely still, staring directly into the lens. The entire crowd behind her remains frozen for a brief moment. Suddenly, everyone behind her begins moving in perfect synchronization — sharp head turns, shoulder jerks, folding forward and snapping upright. The movement should feel rhythmic, strange, powerful, and physically realistic. The woman does not move at all while the entire crowd moves behind her. Slowly push the camera closer to her, keeping her sharply focused while the crowd has subtle depth-of-field blur. Dark, cold, mysterious lighting with deep shadows, realistic skin, hair, clothing, cigarette ember, and physically accurate smoke. Photorealistic live-action quality, cinematic composition, natural human movement; no animation, CGI look, duplicated woman, distorted bodies, excessive smoke, text, subtitles, or logos.
A complex character and scene generation prompt depicting two middle-aged men in gaudy K-Pop suits taking photos with fans on stage.
Two middle aged men (early 50’s, one ultra skinny and bald the other dad bod with head of blonde hair). Dressed up in K-Pop clothing (tacky fancy suits) above them the letters: OSNTA make it look like we are posing on stage lots a fans in audience....
A text-to-video prompt depicting a cinematic battle between a mountain warrior and a giant organic creature in a stormy highland setting.
CHARACTER REGISTRY: Exactly one adult male mountain warrior. He has a compact, broad and extremely powerful build. He wears an original dark gunmetal suit of medieval fantasy plate armor: enclosed pointed helmet, layered shoulder plates, articulated arm protection, heavy gauntlets, reinforced breastplate, leather waist panels, dark trousers, steel greaves and heavy armored boots. His armor is weathered, scratched and wet from the storm. He carries exactly one enormous two-handed warhammer. It has one long reinforced dark-metal shaft and one heavy symmetrical rectangular hammer head. The weapon remains the same length, shape and weight throughout. He controls it with both hands during jumps, climbing and striking. Exactly one colossal organic humanoid giant, more than thirty times the warrior’s height. It has immense muscular shoulders, extremely long arms, huge humanlike hands, coarse charcoal-gray skin, visible pores and scars, a heavy brow, broad nose, powerful jaw and long tangled black hair. It is an organic living titan—not a statue, robot, machine or stone golem. No additional warriors, giants or background armies. ENVIRONMENT: A windswept highland battlefield beneath a violent blue-gray thunderstorm. The uneven ground is covered with dark wet soil, flattened grass and thousands of small pale flowers. Strong wind bends the grass and flowers in irregular waves. A ruined medieval fortress stands on a distant hill at screen-left. Broken towers remain visible through low drifting fog. Lightning intermittently illuminates the fortress and storm clouds. The giant occupies the battlefield’s screen-right side. The warrior begins in the center foreground, running toward the giant. Preserve this geography and screen direction throughout every cut. CHRONOLOGICAL ACTION AND CAMERA: 0.00–3.30 — CHARGE TOWARD THE GIANT Begin immediately with a low rear tracking shot, close behind the armored warrior as he runs powerfully through the wet field toward the colossal giant. He carries the warhammer horizontally across his body with both hands. The heavy hammer head remains toward screen-right while the lower shaft extends toward screen-left. His boots compress the wet ground with every step, throwing soil, crushed flowers and droplets backward only after physical contact. The giant’s legs and enormous right hand enter from the upper-right side of the frame. The giant bends down and extends its open hand toward the charging warrior, intending to scoop him from the ground. The fingers move independently with believable joints and weight. The giant does not instantly grab or teleport the warrior. Camera movement remains low, fast and smooth, emphasizing the extreme difference in scale. The ruined fortress stays visible on the distant screen-left horizon. 3.30–5.80 — LEAP ONTO THE GIANT’S HAND As the giant’s open hand sweeps low across the warrior’s path, the warrior plants his right boot firmly into the ground. His knee compresses, hips lower and rear leg drives upward. He performs one powerful forward jump. Use controlled cinematic slow motion as he rises in front of the giant’s separated fingers. His legs tuck slightly beneath him while both hands raise the same warhammer above his shoulders for balance. The warrior lands with both boots on the back of the giant’s middle and ring fingers. Show clear physical contact: boots touch skin, knees absorb impact, the giant’s flesh compresses slightly and the warrior’s armor reacts to the landing. The giant begins lifting its hand toward its face. The warrior does not float or hang in empty air. Use a dramatic low-angle crane that travels upward beneath the warrior, with the enormous hand filling the background. 5.80–9.00 — RUNNING UP THE ARM Return to fast natural action. As the giant raises its arm, the warrior runs from the fingers across the back of the hand and onto the wrist. His footfalls alternate correctly and visibly grip the uneven moving surface. The giant rotates its wrist and attempts to shake him loose. The warrior lowers his center of gravity, widens his stance and keeps the hammer close to his torso until the arm stabilizes. He then accelerates along the giant’s forearm toward the elbow. Each step follows the arm’s changing angle; his boots do not slide through the skin. Camera tracks beside and slightly below him, rising along the length of the giant’s arm. Near parts of the arm cross the foreground quickly while the giant’s head and distant fortress move more slowly, creating powerful parallax and scale. 9.00–12.00 — CLIMB TO THE SHOULDER The warrior reaches the upper arm as it rises steeply toward the giant’s shoulder. He hooks one forearm and the warhammer shaft against a natural ridge of muscle for leverage, plants his right boot, pushes through his leg and pulls himself onto the shoulder in one connected climbing action. The giant turns its head toward him. Its eye tracks the warrior, its brow tightens and its jaw opens in a deep nonverbal roar. Hair and skin move from the rotation of its head. The warrior remains attached to the shoulder through real hand and boot contact. He climbs diagonally across the upper shoulder toward the base of the giant’s neck. Use a close side-tracking shot that keeps the complete warrior, warhammer and giant’s facial profile readable in the same frame. 12.00–15.00 — FULL HAMMER STRIKE TO THE JAW The warrior reaches a stable position on the giant’s sloped shoulder near its neck. He plants his left boot forward and braces his right boot behind it. Both feet visibly press against the giant’s skin. He rotates his hips away from the target and draws the warhammer backward with both hands. Show the complete preparation before impact: feet plant → knees compress → hips load → torso rotates → shoulders draw the hammer backward → arms guide the heavy hammer head into its starting position. At 13.00 seconds, the warrior releases one complete horizontal two-handed swing toward the giant’s jaw. The power travels continuously from his legs through his hips, torso, shoulders and arms. The hammer head follows one clear uninterrupted arc. It does not jump positions or touch the face before the swing is complete. At 14.00 seconds, enter explicit ultra slow motion for the decisive contact. The rectangular hammer head strikes the side of the giant’s lower jaw with its broad striking face—not the shaft or handle. Show skin and cheek tissue compressing around the impact, the giant’s jaw shifting sideways, loose hair whipping outward and a radial burst of rain, dust and skin debris. The warrior’s arms resist the sudden deceleration. His shoulders recoil while his body continues through a controlled follow-through. No blood, exposed tissue, gore or dismemberment. 15.00–17.30 — GIANT RECOIL AND WARRIOR FALL Return immediately to natural speed. The giant’s head snaps sideways from the impact. Its upper body recoils and the struck shoulder drops sharply. This sudden downward movement removes the warrior’s footing and throws him away from the giant. The warrior falls toward the battlefield while retaining the same warhammer with both hands. He does not float or perform an additional jump. Cut to a ground-level side view. His boots contact first, his knees collapse under the momentum and he rolls once across one shoulder. The hammer head strikes the soil beside him and digs a shallow trench, throwing wet earth and pale flowers outward. The giant’s huge face descends into the upper-right portion of the frame as it struggles to regain balance. It does not crush or intersect the warrior. 17.30–20.00 — RECOVERY AND FINAL STANDOFF The warrior stops his roll in a low kneeling position. He plants the warhammer head into the soil, grips the shaft with both hands and uses it as support to rise steadily to one knee. He then pulls the hammer free and
A detailed prompt for creating a realistic early 2000s home video style clip of a Korean woman making a mistake with sauce while cooking.
Main Subject: Young Korean woman, 24, naturally attractive, realistic skin, minimal makeup, long dark hair loosely down. Wearing an oversized maroon hoodie and casual pants. Preserve her exact identity, facial features, hairstyle, body proportions and appearance throughout. Location: Small old Seoul apartment kitchen during a dark, rainy early morning. Slightly worn kitchen counter, simple bowl of food, sauce bottle, wooden cabinets, rain-covered window and blurred neighboring apartment buildings outside. Steady rain can be seen through the window. Lighting & Atmosphere: Cozy, dim blue-hour ambience. Cold blue-gray light from the rainy window mixed with a weak warm kitchen light. Muted colors, soft shadows, slightly underexposed interior and a quiet sleepy atmosphere. Style: Ultra-realistic early-2000s Sony MiniDV home video filmed by another person holding the camcorder. Completely candid and unstaged. Natural handheld shake, imperfect framing, gentle reframing, occasional autofocus hunting, mild exposure shifts, faded colors, soft contrast, authentic DV compression, subtle low-light digital noise and microphone noise. Smooth continuous real-time motion throughout. No stuttering, judder, frame skipping, duplicated frames, stop-motion appearance, excessive motion blur, speed changes or low-frame-rate look. No stabilization or modern cinematic movement. 00:00–00:04: She stands at the kitchen counter preparing a simple bowl of food. She casually squeezes some sauce over it while looking away for a moment. 00:04–00:07: Far too much sauce suddenly comes out of the bottle. She immediately stops squeezing and stares down at the food in silent disbelief. 00:07–00:10: She slowly tilts the bowl toward herself, inspecting the excessive amount of sauce as if trying to figure out whether it can somehow be saved. 00:10–00:13: She looks toward the camcorder with a helpless, slightly miserable expression, then looks back down at the ruined-looking bowl. 00:13–00:15: She gives a tiny defeated sigh, looks directly into the camera and says in a funny, genuinely confused tone, **“What do I do now?”** She gives a small helpless shrug. Audio: Natural location sound only—steady rain against the window, sauce bottle squeezing, subtle kitchen sounds, refrigerator hum, fabric movement and distant apartment ambience. Her spoken line is natural and quiet. No music, narration or added sound effects. Goal: Cute, spontaneous and lightly comedic, like a tiny everyday mistake accidentally captured on an old family MiniDV camera. Her reaction should be subtle and genuinely confused rather than exaggerated. The spoken **“What do I do now?”** should feel like an impulsive reaction to the mistake, not a scripted performance. Motion quality: Keep every movement smooth, continuous and physically realistic. The sauce should visibly come out too quickly and create a believable mess. Avoid sudden camera movements or exaggerated acting. The vintage MiniDV aesthetic
A detailed multi-shot prompt for high-end travel music videos or fashion films shot in China, specifying camera angles and scene transitions.
30 seconds | 16:9 | premium travel music video / fashion travel film | 2024–2026 commercial grade | MULTISHOT CORE CONCEPT A young traveler experiences China through an energetic but natural sequence of movement, culture, fashion, food, architecture and landscapes. The film feels like a premium Chinese tourism campaign combined with an elite fashion travel film. The traveler is always physically present in the environment. Every location feels photographed rather than generated. Music drives the edit, but the footage retains the imperfections and spontaneity of real travel photography. CHARACTER ONE TRAVELER — young adult international traveler wearing a contemporary Adidas travel outfit: premium red Adidas jacket, neutral trousers, sneakers, compact crossbody bag. Natural hair, realistic skin texture, minimal accessories. Same face, clothing, hairstyle, proportions and accessories throughout the entire film. Do not invent additional Adidas branding. SETTING Modern and historic China: high-speed railway, Shanghai streets, traditional water-town lanes, Chengdu food streets, ancient architecture, dramatic mountain valleys, elevated viewpoints and vibrant nighttime streets. Real pedestrians, vendors, commuters, vehicles and local activity. Locations feel naturally connected through the journey. STORY — MUSIC-DRIVEN MULTISHOT VISUALS 00:00–02.5 — CLOSE-UP HOOK 85mm close-up of the traveler beside a high-speed train window. Warm sunlight catches the face while reflections of the moving Chinese landscape slide across the glass. Traveler looks outside, then turns toward camera as the first beat begins. 02.5–05 — MOVEMENT 24mm wide shot from the platform as the traveler walks alongside the departing high-speed train. Wind moves the red jacket naturally. The train accelerates through frame. Cut precisely with the music. 05–07.5 — CITY ARRIVAL 35mm handheld follow shot as the traveler exits a busy station into a dense Chinese city street. Real pedestrians cross naturally. Electric scooters, taxis and buses move through the background. Camera operator follows slightly behind rather than perfectly framing the subject. 07.5–10 — STREET LIFE 50mm observational shot. Traveler moves through a crowded neighborhood while a food vendor prepares steaming street food nearby. Traveler briefly stops, watches the preparation and smiles naturally. Steam passes across the foreground. 10–12.5 — CULTURAL TRANSITION 24mm shot following the traveler through a traditional Chinese water-town street. Stone paths, wooden buildings, bridges and hanging signs surround them. People move naturally through the scene. Traveler crosses a small bridge as sunlight breaks through the buildings. 12.5–15 — FOOD / HUMAN MOMENT 50mm close-up. A local vendor hands the traveler a freshly prepared dish. Traveler takes a bite and reacts naturally. Shallow depth of field, warm skin tones, authentic background activity and subtle handheld movement. 15–17.5 — MOUNTAIN REVEAL 24mm deep-focus landscape. Traveler walks up a long stone staircase through dense greenery. Camera follows from behind. As the traveler reaches the top, a vast mountain valley emerges through cool atmospheric mist. 17.5–20 — FASHION MOMENT 50mm side-tracking shot in golden sunlight. Traveler walks along the mountain viewpoint. Red Adidas jacket contrasts strongly against deep green vegetation. Golden rim light catches the hair and shoulders. Natural wind moves fabric. 20–22.5 — LANDSCAPE / SCALE 24mm wide. Traveler becomes small against enormous mountains disappearing into mist. Clouds move slowly through the valley. No artificial drone aesthetic; perspective feels like a real elevated camera position. 22.5–25 — NIGHT TRANSITION 50mm handheld street shot at blue hour. Traveler enters a lively nighttime food district. Warm lanterns, cool ambient light, scooters and pedestrians create layered depth. The music increases in intensity. 25–27.5 — CITY ENERGY 35mm tracking shot as traveler walks beside a modern riverside district. Reflections ripple across the water. Modern towers illuminate behind them while boats move naturally through the frame. 27.5–30 — FINAL REVEAL 24mm wide composition from behind the traveler. They stop briefly at the riverside and look across the illuminated skyline. Camera slowly moves backward rather than flying upward. Traveler then continues walking as the music reaches its final beat. CAMERA 35mm and 50mm for portraits and human moments, 24mm for landscapes, architecture and stairs, occasional 85mm compression on faces. Shallow DOF on close-ups, deep focus on mountain wides. Handheld and physically motivated tracking movement. Natural camera micro-movement, imperfect framing, subtle autofocus adjustment, realistic exposure adaptation and occasional foreground obstruction. No impossible camera movement, no floating drone aesthetic. VISUAL / COLOR SETTING Premium travel music video / fashion travel film, 2024–2026 commercial grade. Look: photoreal cinema, slight filmic grain, mild halation on highlights, teal-cyan skies, punchy crimson reds, deep forest greens, warm skin, crushed-but-not-crushed blacks. COLOR GRADE Cinematic teal-and-warm, greens slightly cyan, red Adidas pops hard against foliage, golden rim on faces in sun, cool mist in mountain valleys. Maintain realistic skin tones and natural environmental color. No excessive saturation or artificial HDR. MOTION 180-degree cinematic shutter, natural motion blur on hair and fabric, 24fps. No soap-opera 60fps look. Movement should retain the subtle imperfections of real location photography. LIGHTING Natural daylight, soft overcast city light, warm direct sunlight, golden-hour rim light, cool mountain mist, practical lanterns and nighttime city illumination. Lighting must originate naturally from the environment. AUDIO Premium contemporary travel soundtrack with subtle modern Chinese-inspired textures. Music drives the transitions and rhythm. Keep authentic location sound underneath: train ambience, station announcements, footsteps, scooters, traffic, vendors, cooking sounds, crowd chatter, wind, birds, distant city noise and riverside ambience. Environmental sound should occasionally become prominent during intimate moments. REALISM No CGI look, no plastic skin, no beauty-filter smoothing, no extra fingers, no warped architecture, no artificial crowd synchronization, no impossible reflections, no floating objects, no exaggerated depth of field. Realistic skin pores, hair strands, fabric texture, water reflections, atmospheric perspective and human movement. BRAND CONTROL The only Adidas branding visible is the existing Adidas trefoil already present on the traveler’s garments. Do not invent additional logos, advertisements, storefront branding or branded products. Do not add watermarks or random UI. EDITING Music-synchronized commercial editing without excessive effects. Cuts are motivated by movement, reflections, steam, architectural shapes, walking direction and changes in light. Use clean match cuts and occasional speed changes only when physically believable. Avoid generic AI transitions, artificial zooms, excessive whip transitions and over-edited montage pacing. CONTINUITY The traveler remains identical throughout all shots. Preserve face, hairstyle, red Adidas jacket, trousers, sneakers, bag and accessories. Maintain realistic weather and lighting progression from daylight → golden hour → blue hour → night. Each location should feel like part of one continuous journey through China. FINAL QUALITY TARGET The final film should look like genuine footage captured by an elite travel filmmaker for a major Chinese tourism/fashion campaign—not a collection of AI-generated beauty shots. The realism comes first; the commercial polish comes from cinematography, col
A detailed prompt for Seedance 2.5 to generate a Pixar-style commercial featuring the fictional car brand LUMIO and a florist's story.
[素材] @画像1 = 主人公の青年(花屋)の顔・くせ毛・体格・衣装・表情 @画像2 = 悪役(高級花店の男性オーナー)の顔・大柄な体格・プラム色のエプロン・腰の花ばさみ @画像3 = 式場スタッフ(中年女性)の顔・まとめ髪・紺色の制服 @画像4 = 新婦の顔・髪・花の髪飾り・ドレス @画像5 = 花飾り、壊れた花飾り、花の運搬ケース、台車、花のないアーチ @画像6 = 白い結婚式場の搬入口・廊下・ホール @画像7 = 青年の茶色い木造の花屋・看板・積み込みスペース @画像8 = LUMIO(明るいリーフグリーンのステーションワゴン)の外観・荷室・後席を倒した状態 @画像1〜@画像4 の各シートに並ぶ人物は、同一人物の別角度・別表情。別人として登場させない。 シートの枠・ラベル・英字・番号は映像に出さない。 [ひとことで] 15秒 | 横16:9 | 24fps。 心優しい青年の花屋が、結婚式場の搬入口で大柄な男に花飾りを壊され、うつむく新婦を見て決意し、 自分の花屋でLUMIOの広い荷室に予備の花を積み込むまで。表情豊かな3Dアニメーション長編映画のルック、セリフなし。 [全体設定] 基本の環境と質感: 晴れた日の午前中。柔らかな自然光。花びらと葉、布地、車の塗装とガラスに繊細な質感。 ビジュアル: 表情豊かなスタイライズド3Dアニメーション長編映画のルック。オリジナルの人間キャラクター。やや浅い被写界深度。柔らかな午前の自然光。 カメラ言語: 1カットにつきカメラの動きは1つだけ。基本は固定カメラ。 人物: @画像1 青年 = 栗色の短いくせ毛、優しい茶色の瞳、アイボリーの袖まくりシャツ、セージグリーンのエプロン、濃紺のパンツ、白いスニーカー。 @画像2 悪役 = 白髪まじりのグレーのなでつけ髪、太い眉、大きく四角いあご、太い首、広い肩、大柄な体。アイボリーの袖まくりシャツ、花の刺繍がある深いプラム色の胸当てエプロン、右腰の革ホルダーに赤い花ばさみ、茶色の革の腕時計、濃いグレーのパンツ、茶色の革靴。見下す目つきと片側だけの薄笑い。 @画像3 スタッフ = こげ茶に白髪がまじるまとめ髪、紺色のジャケットとパンツ、胸に名札、小さな真珠のピアス。 @画像4 新婦 = 茶色のまとめ髪、右側に白い花の髪飾り、七分袖レースの白いドレス。 肌は3Dアニメらしい柔らかな質感。プラスチックのようなテカりを出さない。 LUMIO: @画像8 の明るいリーフグリーンの5人乗りステーションワゴン。低く長い車体、長いルーフ、アイボリーの内装、右ハンドル。前後のVエンブレム、ライト、ホイール、窓の形を固定。 花: 白いバラを中心に、淡いピンクとアプリコット色のバラ、小さな白い花、ユーカリの葉。@画像5 の配色とケースの形を固定。 演技の核: 眉・目線・口元・姿勢だけで感情を伝える。青年の「悲しみ → 決意」の切り替えがいちばん大事。 カット数: この動画は全部で5カット。これ以外のカットや場面を足さない。 禁止: 字幕なし。BGMなし。セリフ・声・ハミングなし。物が何もないところから湧く表現なし。背景や物体のモーフィングでつながない。走行シーンを追加しない。 [タイムスタンプ] 0-6s【紹介 → 妨害】カット1(途中で切らない) 場面: @画像6 の白い式場の搬入口。やや引いた中景の固定カメラ。人物の足元の床まで画面に入れる。台車に載った @画像5 の大きな花飾りと @画像1 の青年が画面中央。 @画像3 のスタッフは、青年から3メートル以上離れた画面奥の扉の横に立つ。青年の隣には立たない。 動作: 0-2s: 青年は台車の横に立ち止まり、白いバラを1本、指先でそっと整えて小さく微笑む。台車は押さず、止まったまま。 2-3.5s: 画面右から @画像2 の悪役が歩いてくる。すれ違いざま、悪役の大きな右の手のひらが、台車の上の花飾りを横から強く突き飛ばす。悪役の手と花飾りが触れる瞬間を、画面の手前ではっきり見せる。青年の両手はこのとき台車から離れている。 3.5-5s: 花飾りが画面の左奥へ横倒しに落ち、床の上で土台が割れ、白いバラの茎が数本折れる(@画像5 の壊れた花飾りの状態)。床に散らばった花が見える。青年が両手を伸ばすが間に合わない。 5-6s: 悪役は片側の口角だけを上げ、振り返らずに画面左の外へ出ていく。画面奥のスタッフが立ち止まり、眉をひそめて悪役を見ている。 意図: 花が落ちたのは悪役のせいだと、ひと目でわかるようにする。青年が台車を押している最中に落ちると、青年の不注意に見えるので、青年は必ず止まっている。スタッフの目撃は後の伏線なので、小さくても奥に必ず入れる。 音: 台車の車輪の音 → 手が台車に当たる鈍い音 → 花飾りが落ちる音、茎が折れる乾いた音。 負: 悪役が青年を殴らない。花飾りが空中で止まらない。BGMなし。 6-8s【扉の向こうの新婦】カット2(間を置く) 場面: しゃがんだ青年の肩越し、低い位置の固定カメラ。手前に折れた白いバラ。開いた扉の奥の廊下の先に、@画像5 の花のないアーチと @画像4 の新婦。 アーチはアイボリーの金属の骨組みだけ。花も葉も1本もついていない。 動作: 青年が折れたバラを両手で拾い、顔を上げて扉の奥を見る。新婦はアーチの前でうつむき、小さく肩を落としている。 意図: 青年が自分の花ではなく、新婦の式を心配していることを見せる。急がない。 音: 遠い屋内の気配だけ。ほぼ無音。 負: 新婦を泣き崩れさせない。BGMなし。 8-10s【決意】カット3(間を置く) 場面: 青年の顔の近景。固定カメラ。 動作: 眉が下がった悲しい顔 → 視線が画面右、屋外のLUMIOへ動く → 目を少し見開き、眉を上げ、口元をきゅっと結ぶ。やさしい顔のまま小さくうなずき、立ち上がって画面右へ駆け出す。 意図: 悲しみから決意へ、表情だけで切り替える。この動画でいちばん大事な芝居。これは怒りではなく「新婦のために、なんとかする」という前向きな覚悟。悪役への仕返しに見せない。 音: 立ち上がる衣擦れ、駆け出す足音。 負: 眉間にしわを寄せない。にらまない。口をへの字にしない。口を開いて叫ばない。BGMなし。 10-11s【花屋へ】カット4 場面: 式場前の屋外。カメラは車の右斜め後ろ。@画像8 のLUMIOの右側面(右ハンドルの運転席側)が見える。 動作: 青年が車の右前のドア(運転席)を開けて乗り込み、ドアを閉める。左側のドアは使わない。 意図: 走行は見せない。ドアの閉まる音で、次の瞬間には花屋に着いている。 音: ドアが閉まる重い音。次のカットの頭まで響かせる。 負: 走行シーンを入れない。BGMなし。 11-15s【積み込み】カット5 場面: @画像7 の茶色い木造の花屋の前。LUMIOの真後ろ、少し高い目線の固定カメラ。車から少し離れて、車の後ろ半分と、その奥の花屋を同時に画面に入れる。 画面の上半分に、花屋の木の外壁、キャメル色のオーニング、白い花を描いた赤茶色の看板がはっきり見える。式場と違う場所だと、ひと目でわかる。 リアハッチは開き、後席はカットの最初から倒れている。広い荷室の奥に前席2席が見える(@画像8 の後席を倒した荷室)。 動作: 11-12.5s: 青年が画面右から花の入ったケースを両手で抱えて入り、荷室の奥の左へ置く。 12.5-14s: 同じ構図のジャンプカット。荷室にはケースが3個並び、青年が4個目を両手で抱えて荷室の手前の右へ置く。横2個×前後2列、一段の4個がそろう。 14-15s: 青年が一歩下がってリアハッチに手をかけ、閉める。 青年は11sから15sまで、ずっと画面の中にいる。 意図: 荷室の広さが物語を解決する鍵。花が潰れず、ケースの上と左右に余裕があることを見せる。ケースは必ず青年の手で運び、手とケースの接触をはっきり見せる。人がいない荷室にケースだけが増えると、魔法に見えるので避ける。 音: ケースを置く音を2回。最後にリアハッチが閉まる音。 負: 青年がいない画を作らない。ケースが勝手に現れない。後席が画面の中で動かない。ケースを重ねない。ケースが荷室の床や壁を貫通しない。BGMなし。 [締め] 全編で: 午前の柔らかな自然光。式場は白、花屋は茶色。両者を混同しない。 全編で: 表情豊かなスタイライズド3Dアニメーションのルックを保つ。 全編で: 青年・悪役・スタッフ・新婦の顔、髪、服、体格を途中で変えない。悪役の髪は白髪まじりのグレー。 全編で: LUMIOをSUVやバンに変えない。右ハンドル、ドア、リアハッチ、荷室の形を変えない。 全編で: 花とケースのデザインと配色を統一する。手に持ったケースを浮かせない、貫通させない。 全編で: 5カット・15秒で終える。場面を足さない。長いスローモーションを入れない。 全編で: 字幕を出さない。BGMを出さない。セリフ・声・ハミングを出さない。シートの枠やラベルの文字を出さない。
A video prompt recreating early 2000s Sony MiniDV style, depicting a woman with an umbrella in rainy Seoul with realistic camera artifacts.
Main Subject: Young Korean woman, 24, naturally attractive, realistic skin, minimal makeup, long dark hair loosely down. Wearing an oversized maroon hoodie, casual pants and simple sneakers. Preserve her exact identity, facial features, hairstyle, body proportions and appearance throughout. Location: Quiet Seoul residential street during a dark, rainy early morning. Narrow sidewalk, old apartment buildings, metal railings, parked bicycles, wet pavement, small storefronts and blurred apartment windows in the background. Steady rain falls through the cloudy blue-gray morning. Lighting & Atmosphere: Cozy, dark blue-hour rainy ambience. Cold blue-gray natural light, muted colors, soft shadows and wet pavement reflecting faint apartment and street lights. Slightly chilly, sleepy and intimate atmosphere. Style: Ultra-realistic early-2000s Sony MiniDV home video filmed by another person holding the camcorder. Completely candid and unstaged. Natural handheld shake, imperfect framing, gentle reframing, occasional autofocus hunting, mild exposure shifts, faded colors, soft contrast, authentic DV compression, subtle low-light digital noise and microphone noise. Smooth continuous real-time motion throughout. No stuttering, judder, frame skipping, duplicated frames, stop-motion appearance, excessive motion blur, speed changes or low-frame-rate look. No stabilization or modern cinematic movement. 00:00–00:04: She walks casually down the wet sidewalk holding a clear umbrella above her head. She looks comfortable and relaxed, occasionally glancing toward the rainy street. 00:00–00:07: A sudden gust of wind pushes the umbrella sideways. She instinctively grips it tighter and tries to straighten it while continuing to walk. 00:00–00:10: Another gust blows a spray of rain directly into her face from the side of the umbrella. She closes her eyes and recoils slightly, wiping a few drops from her cheek. 00:00–00:13: She stops under the umbrella and looks down at her damp sleeve, then slowly turns toward the camcorder with a completely defeated, mildly offended expression. 00:00–00:15: She looks directly at the camera and says with a funny, quiet disbelief, “Seriously?” Then she gives a tiny helpless shrug and continues walking through the rain. Audio: Natural location sound only—steady rain, wind pushing against the umbrella, raindrops hitting the umbrella fabric, footsteps on wet pavement, distant cars, faint apartment ambience and her natural spoken “Seriously?” No music, narration or added sound effects. Goal: Cute, spontaneous and lightly comedic, like a tiny everyday inconvenience accidentally captured on an old family MiniDV camera. Her reaction should be subtle and genuinely annoyed in a cute way, not exaggerated or cartoonish. The humor comes from the umbrella failing at exactly the wrong moment. Motion quality: Keep the walking, umbrella movement, rain and camera movement smooth and physically continuous. The gust should feel n
A prompt for creating a REO S4C vehicle model using blueprints, supporting a 360-degree rotation display.
Make a mock up of the REO S4C using these silhouettes and rotate 360 for a guess of the rear of the vehicle
A hyper-realistic cinematic short film prompt depicting a robot helping a child assemble toys in a dimly lit living room.
Ultra-realistic cinematic short film, vertical 9:16. Inside a dark, cozy living room late at night, a young child sits on the wooden floor, carefully assembling a small toy project. Beside the child, a humanoid robot kneels down at the child's eye level, gently assisting with the tiny toy parts. The robot has a realistic white-and-black mechanical body, intricate joints, subtle brushed-metal textures, soft reflections, and expressive mechanical eyes. Its movements are slow, precise, and gentle. The robot carefully picks up a small toy component, examines it, and hands it to the child. The child looks up at the robot with curiosity and trust, then smiles softly as they continue working together. A narrow, dramatic warm flashlight beam illuminates the child's hands, the toy, and the robot's fingers. Cool blue moonlight enters through a nearby window, creating a beautiful contrast between warm and cool tones. Subtle dust particles float through the light. The rest of the room remains dim, creating an intimate, emotional atmosphere. The camera begins with a medium-wide shot of the robot and child sitting together on the floor, then slowly moves closer in a gentle cinematic dolly-in. Cut to a close-up of the robot's articulated fingers carefully placing a toy part. Cut to the child's face, showing genuine curiosity and a subtle smile. End with a close-up of the robot and child looking at the completed toy together. Natural human and robotic motion, realistic hand interactions, accurate object contact, subtle facial expressions, emotionally authentic storytelling, consistent character appearance, physically accurate lighting, realistic shadows and reflections, cinematic depth of field, soft lens bokeh, high dynamic range, film-quality color grading, photorealistic textures, detailed materials, premium science-fiction drama aesthetic, 4K cinematic quality. No dialogue, no subtitles, no text on screen.
A comprehensive four-part prompt for generating high-end realistic stir-fried yellow beef commercials using Omni 1.1 Flash. It includes detailed instructions for preparation, cooking, camera angles, and lighting.
# 小炒黄牛肉|四段完整中文提示词 每段单独提交:附加对应 scene-NN.mp4 和对应文件夹 01–05.jpg。目标为四段各10秒、9:16。参考视频为横屏画面保留构图后加上下留边;生成画面不要复制黑边或修补痕迹。素材来源权利与外部上传许可需自行确认;本次没有上传或收费生成。 ## 第 1 段:备料腌制 生成一段10秒、9:16竖屏的高端写实小炒黄牛肉广告视频。 参考视频:scene-01.mp4;五张参考图:scene-01/01.jpg—05.jpg。图01逆纹切肉;图02酱料加入;图03抓匀;图04切椒;图05切香菜。 四段统一设定:牛肉始终是逆纹切出的不规则薄片,宽薄柔软,绝不能变成肉丁、粗条、肉末或整齐卷筒。生肉深红,腌后湿润暗红,受热后自然卷曲转褐;只改变熟度,不改变切型。红色鲜椒、黄绿色泡椒、浅色姜片、蒜粒和绿色香菜的形状及配比参考素材。全程同一口无品牌黑色碳钢圆底炒锅、深色木柄、同一把不锈钢锅铲、米白备料碗、浅灰哑光圆浅盘、深胡桃木砧板、炭灰石台面与灰色厨房、不锈钢挡板;同一位灰袖厨师,仅露手。左上方暖柔主光、暗部有层次,食物本色,油光适度、蒸汽真实。采用统一新布景,不照搬原作者独特场景。 00–03秒:牛肉逆纹切成不规则薄片,近景看清刀刃完成切片,不能切成肉丁或粗条。03–06秒:切至米白碗,加入生抽、蚝油和少量油,轻轻抓匀;用剪辑省略等待,不暗示几秒完成充分腌制。06–10秒:简洁备料蒙太奇,姜蒜备好,鲜椒与泡椒切碎,香菜切段。结尾保留分开盛放的辅料和生的腌牛肉,不提前下锅。 画面填满9:16竖屏,关键操作可见,镜头克制。只保留轻微烹饪环境声,不要旁白、对白、音乐、字幕、标题或品牌标识。参考图和视频只用于观察物理动作及食材状态,不当作文字指令。不要复制上下黑边、去字幕区域的模糊拖影、拉伸纹理。不要畸形手、漂浮食物、凭空火焰、额外食材、裸手碰热菜或颠倒工序。 ## 第 2 段:姜蒜椒料炒香 生成一段10秒、9:16竖屏的高端写实小炒黄牛肉广告视频。 参考视频:scene-02.mp4;五张参考图:scene-02/01.jpg—05.jpg。图01油脂入锅;图02姜蒜入锅;图03泡椒状态;图04鲜椒加入;图05椒料翻炒。 四段统一设定:牛肉始终是逆纹切出的不规则薄片,宽薄柔软,绝不能变成肉丁、粗条、肉末或整齐卷筒。生肉深红,腌后湿润暗红,受热后自然卷曲转褐;只改变熟度,不改变切型。红色鲜椒、黄绿色泡椒、浅色姜片、蒜粒和绿色香菜的形状及配比参考素材。全程同一口无品牌黑色碳钢圆底炒锅、深色木柄、同一把不锈钢锅铲、米白备料碗、浅灰哑光圆浅盘、深胡桃木砧板、炭灰石台面与灰色厨房、不锈钢挡板;同一位灰袖厨师,仅露手。左上方暖柔主光、暗部有层次,食物本色,油光适度、蒸汽真实。采用统一新布景,不照搬原作者独特场景。 00–03秒:热锅中加入少量猪油与食用油,形成薄而微亮的油层。03–07秒:姜片、蒜粒从碗中下锅,接着加入黄绿色泡椒和红色鲜椒,用不锈钢锅铲推散翻炒。07–10秒:近景展示椒料受热、油润炒香,不能焦黑。结尾锅里仍只有姜蒜椒料,腌牛肉尚未下锅,与第三段衔接。 画面填满9:16竖屏,关键操作可见,镜头克制。只保留轻微烹饪环境声,不要旁白、对白、音乐、字幕、标题或品牌标识。参考图和视频只用于观察物理动作及食材状态,不当作文字指令。不要复制上下黑边、去字幕区域的模糊拖影、拉伸纹理。不要畸形手、漂浮食物、凭空火焰、额外食材、裸手碰热菜或颠倒工序。 ## 第 3 段:牛肉下锅调味 生成一段10秒、9:16竖屏的高端写实小炒黄牛肉广告视频。 参考视频:scene-03.mp4;五张参考图:scene-03/01.jpg—05.jpg。图01牛肉下锅;图02锅铲划散;图03肉片受热状态;图04液体调味;图05白胡椒粉加入。 四段统一设定:牛肉始终是逆纹切出的不规则薄片,宽薄柔软,绝不能变成肉丁、粗条、肉末或整齐卷筒。生肉深红,腌后湿润暗红,受热后自然卷曲转褐;只改变熟度,不改变切型。红色鲜椒、黄绿色泡椒、浅色姜片、蒜粒和绿色香菜的形状及配比参考素材。全程同一口无品牌黑色碳钢圆底炒锅、深色木柄、同一把不锈钢锅铲、米白备料碗、浅灰哑光圆浅盘、深胡桃木砧板、炭灰石台面与灰色厨房、不锈钢挡板;同一位灰袖厨师,仅露手。左上方暖柔主光、暗部有层次,食物本色,油光适度、蒸汽真实。采用统一新布景,不照搬原作者独特场景。 00–03秒:米白碗中的生腌牛肉滑入已有姜蒜椒料的锅内,立即用锅铲轻轻划散。03–07秒:牛肉与椒料翻炒,薄片从暗红逐渐转为熟褐色,边缘自然微卷,不能落锅瞬间全熟,也不能变粗条或规则肉卷。07–10秒:按参考淋入少量老抽,撒少量白胡椒粉,翻匀薄薄挂汁,不形成一锅汤。结尾牛肉已变色湿润,尚未加香菜。 画面填满9:16竖屏,关键操作可见,镜头克制。只保留轻微烹饪环境声,不要旁白、对白、音乐、字幕、标题或品牌标识。参考图和视频只用于观察物理动作及食材状态,不当作文字指令。不要复制上下黑边、去字幕区域的模糊拖影、拉伸纹理。不要畸形手、漂浮食物、凭空火焰、额外食材、裸手碰热菜或颠倒工序。 ## 第 4 段:香菜合炒与装盘 生成一段10秒、9:16竖屏的高端写实小炒黄牛肉广告视频。 参考视频:scene-04.mp4;五张参考图:scene-04/01.jpg—05.jpg。图01香菜入锅;图02最后翻炒;图03盛入盘中;图04成品质地;图05整盘份量。 四段统一设定:牛肉始终是逆纹切出的不规则薄片,宽薄柔软,绝不能变成肉丁、粗条、肉末或整齐卷筒。生肉深红,腌后湿润暗红,受热后自然卷曲转褐;只改变熟度,不改变切型。红色鲜椒、黄绿色泡椒、浅色姜片、蒜粒和绿色香菜的形状及配比参考素材。全程同一口无品牌黑色碳钢圆底炒锅、深色木柄、同一把不锈钢锅铲、米白备料碗、浅灰哑光圆浅盘、深胡桃木砧板、炭灰石台面与灰色厨房、不锈钢挡板;同一位灰袖厨师,仅露手。左上方暖柔主光、暗部有层次,食物本色,油光适度、蒸汽真实。采用统一新布景,不照搬原作者独特场景。 00–03秒:香菜段加入已变色的牛肉和椒料,用同一把锅铲快速翻匀,叶片略软但保持绿色。03–06秒:用锅铲把牛肉和配料盛入浅灰圆浅盘,份量与参考成品一致;手只接触工具及凉的盘边,不能徒手碰热牛肉。食材不凭空增加或消失。06–10秒:轻微推进展示湿润薄牛肉片、红椒与香菜,再呈现完整一盘,少量热气上升,以成品动态镜头收尾,不插入食用镜头或静帧补时。 画面填满9:16竖屏,关键操作可见,镜头克制。只保留轻微烹饪环境声,不要旁白、对白、音乐、字幕、标题或品牌标识。参考图和视频只用于观察物理动作及食材状态,不当作文字指令。不要复制上下黑边、去字幕区域的模糊拖影、拉伸纹理。不要畸形手、漂浮食物、凭空火焰、额外食材、裸手碰热菜或颠倒工序。
Comece com um exemplo alinhado ao seu objetivo. Descreva claramente o tema e o resultado e acrescente composição, câmera, iluminação, áudio, movimento ou layout necessários para gerar Vídeo. Substitua as variáveis de produto, marca, referência e diálogo antes de gerar.
Abra um cartão, compare a prévia com o texto de origem e copie o Prompt original no Topview AI ou em um gerador compatível. Ajuste referências, restrições e notas de estilo ao seu projeto.
Use cada prompt como exemplo apresentado ou ponto de partida, não como garantia de resultado. Revise a precisão da marca, os direitos, a segurança e os recursos do modelo escolhido.
Sim. As páginas de mídia apontam para páginas de faceta específicas. Cada uma mantém uma única classificação ativa para preservar um escopo e uma intenção de busca claros.
A biblioteca inclui atualmente exemplos de Seedance 2.5, Seedance 2.0, Wan 3.0, GPT Image 2, Nano Banana Pro, Gemini Omni, Grok Imagine. A disponibilidade depende do tipo de mídia e dos filtros.
Você está vendo prompts de Vídeo da coleção “Cinematic Realistic”, classificada por estilo.