Grok Imagine Video Prompt: Dog Reunion
A video prompt with a timeline for Grok Imagine depicting a touching reunion of a person and a dog running to embrace on a road.
本頁彙整歸入「Animal Pet」分類的影片提示詞範例。調整範例用於自己的專案前,可先比較生成結果、構圖或鏡頭選擇及原始寫法。
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A video prompt with a timeline for Grok Imagine depicting a touching reunion of a person and a dog running to embrace on a road.
0–2s: A person stands at the end of a quiet road, waiting. 2–4s: Their dog suddenly runs toward them at full speed. 4–5s: They kneel down and embrace as the dog's tail rapidly wags.
Detailed prompt for a 30-second cinematic 3D animation of a girl and her wolf cub exploring a magical wilderness during golden hour.
Created a 30-second cinematic 3D animated video in a premium fantasy-adventure style, featuring a young girl and her fluffy white wolf pup exploring a magical wilderness. The area is surrounded by majestic mountains, dense green forests, flowing rivers, rocky cliffs, and peaceful lakes under warm cinematic skies. The girl wears a simple adventurous outfit and stays visually consistent throughout the video, while the wolf pup has soft detailed white fur and expressive eyes. They journey together through the forest, cross a sparkling stream, and discover beautiful natural landscapes filled with warm sunlight and gentle mist. Their friendship is shown through playful moments, gentle interaction, and quiet emotional expressions. The camera uses smooth tracking shots, wide cinematic views, close-ups, and slow movements to capture the scale and emotion of each scene. Golden-hour lighting, realistic fur, detailed environments, soft shadows, atmospheric depth, and high-quality cinematic rendering create a premium animated-film look. The final scene shows them resting together beside a peaceful lake at sunset, surrounded by mountains and glowing reflections, creating a warm emotional ending.
A complex action narrative prompt involving specific characters and reference images to create a 20-second cinematic battle scene.
SCENE CONTEXT A 20-second cinematic realistic 3D narrative action scene inside a war-damaged ground floor connected to a ruined street. Battle-worn Alin fights the feral zombie king Ston in fast close-quarters combat. Her counter briefly works, then Ston re-catches her, throws her into a weak brick wall, and advances for the finishing blow. Hia races in from an upper side passage and, only after Ston has fully committed to the kill, flashes in through a side-above opening and kills him with one solid straight sword slash carrying a tight blue laser edge. She immediately catches and supports Alin, then helps her leave while fire and war continue behind them. Only one brief slow-motion beat: after Hia suddenly enters frame and before the blade touches Ston. Impact and aftermath return to normal speed. ACTIVE REFERENCES Image 1: Alin, adult woman, blonde long hair with straight bangs, white sleeveless top, blue jeans, brown tall boots. Exact face, body, hair base, and outfit style. Start already heavily battle-worn, not clean. Image 2: Hia, adult swordswoman, black updo, gold hair ornaments, dark red ribbons, dark blue-black and dark red embroidered warrior outfit, shoulder armor, bracers, boots. Exact identity and costume. No weapon from this image. Image 3: Ston, zombie king, grey cracked skin, gaunt but sinewy body, long black hair, cloudy eyes, torn black clothing, round pendant, exact humanoid structure. No wings, no extra bone armor. Blood is thick opaque near-black liquid. Image 4: Hia’s only sword, rigid silver double-edged straight blade with engraved details, gold-bronze guard, black wrapped grip, metal pommel. Unsheathed only. Hia always holds it in her right hand. No scabbard, no weapon swap, no duplication, no stretching. Blue laser edge clings to the real metal blade, which always stays visible. LOCATION MAP The first frame already contains Alin and Ston mid-struggle. Alin is screen-left in front of a concrete pillar, Ston is to her right. About 2.5 meters behind Alin’s left is a damaged brick wall with cracked plaster, loose rubble at the base, and a gap opening to the street. Ston later throws Alin sideways into that exact weak wall section; she slides down to the rubble at its base. Ston advances along the ground in the same direction. Hia runs along an upper adjacent broken passage and reaches a natural floor gap above the near side of the battlefield. She kicks off the edge and drops forward-down through that opening. Debris, beams, and Ston’s body hide her final approach. When she clears the occlusion, the slash is already in motion. During the kill Alin is low against the wall, her head below Ston’s chest. Hia’s neck-height slash passes above Alin’s head. Hia lands beside Ston, within one step of Alin, never hovering. Ston collapses near his standing spot and does not block the rescue path. Final rescue position: Hia stands on Alin’s right, bearing her with left shoulder and left arm, sword low in Hia’s right hand pointing outward to empty ground. FIRST FRAME AND SPATIAL BLOCKING The first visible frame already contains the fight. No empty environment shot, no character intro shot. Main combat coverage stays on the same side of the action axis, shooting from the open street side toward the building interior. Hia’s rescue inserts show only fast fragments of eyes, partial side face, sword hand, and steps until after the kill. Her full stable reveal happens only during the rescue. FORMAT MODE Controlled multi-shot sequence. HARD CUTS only. Fast attack-defense rhythm, wall impact, exhaustion and pursuit, accelerating rescue inserts, sudden side-above entry, one brief pre-contact slow beat, immediate fast kill, normal-speed collapse, weighted rescue. Total finished runtime 20 seconds. OPTICS Main fight: 47° diagonal field of view, grounded natural combat coverage with full bodies, support feet, and landmarks readable. Rescue inserts: 29° diagonal field of view, tighter kinetic fragments without distortion. Kill shot: same natural-wide family, no lens drift. No bent architecture, no extreme wide distortion, no telephoto flattening. CAMERA Opening combat stays mostly in one lateral two-person medium shot with a short follow-in. Cut only when power balance or position changes clearly. Wall throw uses a fast lateral follow over the 2.5 meter displacement. Hia inserts are continuous motion fragments: eye pass, sword-hand pass, step pass, all entering and exiting frame in one direction. The kill happens in one short follow-then-stabilize shot, not a rapid multi-angle montage. The only slow-motion moment is the 0.3 second pre-contact approach after Hia enters frame. After blade contact everything immediately resumes normal speed. ACTION TIMING 0:00-0:01.2 Ston slams battle-worn Alin shoulder-back first into the pillar. Dust shakes loose at the contact point. He controls her upper body with one arm. Alin instantly braces with her arms, pushes back, and kicks at his knee. The kick bends his support leg, shifts his weight, loosens his grip, and lets her slip half a step sideways from the pillar. Camera stays close in a side two-shot and absorbs one impact jolt, then keeps following the escape attempt. 0:01.2-0:03.5 Ston recovers and lashes out with a wide grab. Alin ducks under it, steps in tight, and drives a short elbow into the side of his jaw. His head turns for real, hair and pendant lag, but before she can recover he already snaps his eyes back toward her, twists his jaw, lets out a short feral bark, seizes her exposed upper arm with one hand and her waist with the other, and crushes her space again. Alin twists and pulls to break free, but Ston wins the clinch by pressure and forward step. All at normal speed, continuous, no posing. 0:03.5-0:06.0 Ston uses a step, hip turn, and shoulder drive to throw Alin sideways into the damaged brick wall. She loses balance first, then leaves the ground, body rotating naturally with delayed limbs and hair. Camera tracks laterally to the wall. Her shoulder and back hit cracked plaster and loose brick seams; torso stops sharply, limbs and hair continue then rebound. Grey dust bursts from the contact, plaster chips spit out, several weak bricks fall from the existing cracked zone, forming an irregular hole. Damage stays local to the weak wall section. Camera lands on the impact and jolts once, then steadies. Alin slides down, knees and body hitting rubble with a second low heavy impact. Larger chunks bounce quickly, fine dust streams down the wall and spreads outward. Her face and hands remain visible. She briefly shuts her eyes, loses breath, then takes air again. A little fresh dark red blood appears beside the old dried blood at her mouth. New dust and abrasions add mainly to shoulder-back, upper arm, and left knee. Her hand starts searching for support. 0:06.0-0:08.5 Alin tries to push herself upright but her left knee cannot take weight. She leans against the broken wall, breathing shallow and broken, eyes searching for escape then snapping to Ston approaching. Fingers dig into grit. Ston closes fast, breathing rough, eyes locked on her. Cross-cut to Hia in motion: only her eyes and partial side face through passing broken columns, then Alin’s sliding support hand, then Hia’s sword hand in motion low at her side. Blue light activates from the guard along the blade edge to the tip while her stride never stops. Background and footsteps prove continuous forward travel. 0:08.5-0:10.0 Alin tries once more to rise and sinks lower. Ston steps into final striking distance, chest open, teeth bared, shoulders drawing back for the killing downward blow while roaring at full volume and still driving forward. Cut to Hia’s footwork: front foot crosses a broken sea
A detailed prompt for a 30-second 2D hand-drawn Chinese fantasy animation of a monkey swordsman fighting a hydra with specific VFX and choreography.
【全局·画风设定】 顶尖2D手绘国风动画,精致角色立绘级别质感(参考高精度游戏立绘)。线条清晰锐利,色彩饱满通透,光影层次丰富,保留2D动画的丝滑高帧流畅度与夸张形变张力。宏大悬空海崖神战遗迹,巨型断崖悬浮于怒涛狂浪之上,黑云压顶,青色闪电撕裂苍穹,狂风卷起千堆海浪与水雾,断壁残垣与破碎石柱在风雨中若隐若现。可连锁破坏:海崖崩裂→石柱倒塌→神光炸裂→海水冲天,破坏痕迹永久保留。 【全局·角色与对手】 主角:2D精致立绘风。墨黑长发凌乱狂舞,眉眼冷厉睥睨,额间一抹幽蓝水滴神纹,身披暗灰蓝白战损长袍,背负长剑,衣袂随动作剧烈飞扬。动作特征:像猴子一样极度灵活,四肢并用弹射、空中翻滚、贴壁借力、身法诡谲,全速移动化作青金红2D流光残影。 对手(巨型九头蛇):2D手绘巨兽。蛇身如山岳般粗壮,暗黑鳞甲闪烁幽绿毒光,九颗巨大的蛇头如龙颈般修长,赤红竖瞳。受伤系统:被击中会溅出暗绿与暗红的鲜血,鳞甲崩裂,断头处喷涌血液,尸体永久保留在海崖上,最终全灭后蛇身坍塌,砸碎海崖。 【全局·核心规则与铁律】 60fps高帧,2D手绘动画,全程快节奏,无慢镜头/定格/子弹时间。动作密度:高速连击段8-12动作/秒,SSS级仙法段14-18动作/秒。打击感=亮度骤增+镜头急推+冲击波放大+受击方猛飞。伪一镜到底(WHIP/PUSH/DOLLY)。场景破坏永久保留。双方每镜剧烈反击。纯动作流。 【分镜表·30秒·主角2技能+对手2技能·极致灵活猴系身法·受伤见血·尸体保留】 镜头1(t0-1s)MS+贴地平移长镜:0帧起手,主角从画面左侧悬空海崖倒挂跃下,如猿猴般四肢并用在崖壁上疯狂弹射折返,贴地滑铲穿过九头蛇首波撕咬并借力蹬柱,反手横斩砍在蛇颈上溅出暗绿血液,低机位仰拍结合贴地平移跟拍,落地瞬间镜头剧烈震动。 镜头2(t1-3s)MS+高速横移镜:主角如猿猴般在空中连续翻滚、四肢并用在九头蛇九颗头颅的夹击中快节奏钟摆式弹射折返,左突闪避蛇头撕咬反向右突上挑斩击蛇颈,带出青金红2D残影与墨迹爆裂,九头蛇喷吐幽绿毒息并甩动巨尾横扫,高速横移镜贴身跟拍。 镜头3(t3-5s)MCU+极速甩镜:九头蛇发动技能一【九首毒狱】,九颗蛇头同时喷吐幽绿毒息与黑色魔雷形成覆盖全场的毒雷领域,主角如灵猴般在毒雷缝隙中贴壁攀爬、极限翻滚闪避,反手劈、肘击、回旋踢、侧踢四连击串连续命中蛇头,每一击炸开青金红2D墨点与暗绿血雾,极速甩镜从左侧甩到右侧。 镜头4(t5-8s)MS+2D环绕镜:主角旋身掐诀起手技能一【青金红·灵猿踏虚斩】,化作青金红2D残影在九头蛇九头之间疯狂来回穿梭折返,每一次折返都留下猿猴般的身影残影同步挥剑绞杀,蛇颈喷涌暗绿墨血,九头蛇疯狂甩头扑咬反击,2D环绕镜持续跟随极速残影轨迹。 镜头5(t8-10s)FS0.5s→MS:灵猿踏虚斩范围扩大到极致,满屏青金红2D剑气同时爆发横扫大半个画面,九头蛇两颗头颅被斩落,断口喷涌大量暗绿血液,巨兽仰天悲鸣,全景0.5s后极速甩镜回MS。 镜头6(t10-12s)MS+FPV贴背:段间零空场衔接,主角化作青金红2D流光瞬移穿群到九头蛇后方落地横扫,落点炸开环形2D冲击波与青金红泼墨巨浪,九头蛇残存七头同时反扑喷吐黑雷与毒息,FPV贴背跟随,主角立即反向折返突入。 镜头7(t12-15s)MCU+极速推镜:九头蛇发动技能二【万蛇噬天咬】,七颗蛇头同时化作巨大黑影疯狂扑咬合围,主角如猿猴般在蛇头之间弹射借力、空中翻滚折返,旋身掐诀起手技能二【青金红·千机破浪阵】,挥舞长剑凝聚青金红巨大雷电剑气,在蛇头之间疯狂来回突刺,剑气如狂草般贯穿路径上的蛇颈并引发连环爆炸,蛇头喷溅暗绿血液,极速推镜锁定贯穿中心。 镜头8(t15-18s)FPV+贴地平移:千机破浪阵持续扩大,主角在雷电残影中贴地滑铲躲过巨尾横扫、上跃下劈并折返三方位突入,青金红雷电与2D墨点炸裂且海崖地面裂痕永久保留,九头蛇从半空俯冲扑咬,贴地平移+极速甩镜。 镜头9(t18-20s)FS0.5s→MS:千机破浪阵吞没大半个画面,九头蛇再度被斩落三颗头颅,断口喷涌血液如雨,巨兽庞大身躯被雷电贯穿震退,全景0.5s后甩镜回近景。 镜头10(t20-22s)MCU仰拍上摇:段间零空场衔接,主角跃空掐诀,九头蛇残存四头仰天咆哮垂死反扑,喷吐黑雷与毒息试图反杀,主角在天地之间极速来回穿梭,MCU仰拍上摇。 镜头11(t22-26s)FS满屏俯瞰旋转:主角双技能连携爆发,满屏青金红2D神剑与雷电如暴雨般持续轰击九头蛇全身,覆盖全面面,每一道剑光砸落都炸开2D蘑菇云,主角如灵猴般在剑雨之间来回极速穿梭收割,九头蛇庞大身躯被神剑钉在海崖上疯狂挣扎,剩余头颅被逐一斩落,鲜血喷涌,满屏俯瞰旋转。 镜头12(t26-28s)MS+FPV:余波中主角极剑穿梭接回旋斩清残,青金红2D烟尘冲天与三色墨迹丝线密布,九头蛇垂死反扑被瞬间斩碎最后一颗头颅,FPV贴背。 镜头13(t28-29s)MCU+极速甩镜:主角左突右闪钟摆折返,左突斩反向右突挑,带出青金红2D残影与墨迹爆裂且剑影成片,九头蛇无头身躯轰然坍塌砸碎海崖,尸体沉重砸落在废墟之上,极速甩镜。 镜头14(t29-30s)CU尾帧全灭巨兽:主角立于海崖之巅收剑横于身前,满屏青金红2D光爆将九头蛇残躯彻底蒸发为漫天2D粒子与暗绿碎屑,九头蛇庞大尸体永久保留在崩塌的海崖废墟之上,暗绿血液从断颈处持续涌出,画面中再无任何活着的巨兽,主角微微抬头眼神睥睨,CU极速推镜+定格0.3-0.5s,宣告全灭。 【完整负面提示词】 禁止:3D渲染、UE5、Lumen、写实风格、照片写实、欧美卡通、皮克斯风格、塑料感、单色特效、文字、水印、UI、字幕、LOGO、生硬跳切、静止不动、面对面站立对视、招式对撞僵持、血液喷溅失控、断肢、内脏、伤口特写、皮肤撕裂、肢体扭曲、关节反折、手指过多、眼睛变形、角色面部崩坏、特效遮挡面部、镜头穿帮、透视错误、比例失调、人物重叠穿模、动作迟滞、动作凝滞、连击中断、站桩输出、蓄力对峙、摆POSE、收刀入鞘、战斗结束感、喘气休息、全程同一速度、慢动作、慢镜头、定格、暂停、顿帧、hit-stop、bullet time、子弹时间、时间凝滞、长前摇、攻击后停顿、巨兽不再反击、巨兽站着挨打、一方绝对碾压无反击、单方面受击、画面有空旷区域、巨兽静止不动、巨兽不再穿梭补位、巨兽反击敷衍、人体负伤、人体流血、物理切割、贯穿、穿透、超远景EWS、景别拉远、远景、全景打斗、运动拖影、2D特效太稀薄、速度感缺失、命中无爆裂感、攻击无力反馈、受击方无反应、特效不满屏、技能不覆盖大半个画面、释放瞬间画面留有大面积空白、特效只集中在主角身上而非吞没画面、技能名称错误、非战斗段落、台词过多、尾帧没有全灭巨兽、精英怪、魔将、BOSS、小怪、人形魔物、蛇形穿模、雾山五行。
A cinematic video prompt showing a small bear interacting with and driving a vintage car in a rural setting.
Created a video in a cinematic, ultra-realistic storytelling style: a cute brown bear cub walks across a peaceful countryside farm toward an old vintage blue car parked near a rustic wooden barn. The bear curiously approaches the car, climbs inside, and naturally sits in the driver’s seat with its paws on the steering wheel. The camera captures close-up details of the bear’s realistic fur, expressive eyes, tiny paws, and the aged interior of the classic car. The car then starts moving slowly along a wet rural road, creating subtle reflections and natural motion. Wide cinematic shots reveal green fields, hay bales, a small farmhouse, and warm golden-hour sunlight in the background. Use smooth camera movements, realistic depth of field, soft lens flare, natural shadows, detailed textures, and authentic environmental lighting. The overall mood should feel charming, adventurous, cinematic, and slightly playful, with realistic animal movement and believable interaction with the car, filmed like a high-budget wildlife movie.
A prompt for a cute, realistic cinematic video of a tiny mushroom-like creature interacting with a water droplet on a wooden table.
Create a cute, highly realistic cinematic video of a tiny adorable mushroom-shaped creature with soft fluffy beige fur and a bright red mushroom cap with white spots. The miniature character stands on a warm wooden table beside a small water droplet. It notices the droplet, becomes emotional, and gently wipes its tears with a white tissue. Then it quickly runs across the tabletop. A human hand rests nearby, creating a charming sense of scale. Cozy indoor setting, warm natural lighting, shallow depth of field, realistic fur and fabric textures, subtle character movements, adorable emotional expression, smooth camera movement, macro photography, photorealistic, cinematic, vertical 9:16, high detail.
A detailed prompt for generating raw, handheld early 2000s-style home video of a woman doing chores, featuring authentic camera defects like autofocus hunting.
Use the reference image to preserve the woman’s exact identity, face, hairstyle, skin tone, body proportions, glasses, and natural appearance throughout. She wears a simple casual early-2000s outfit variation: loose cotton blouse with wide-leg trousers or a wrap skirt, flat sandals, no fashion styling. Create an EXTREMELY RAW early-2000s DV camcorder home video in a modest Southeast Asian or Korean residential neighborhood. Heavy handheld movement, natural shakes, imperfect reframing, frequent off-center framing, occasional partial cropping, autofocus hunting, lens breathing, exposure fluctuations, rolling shutter, natural motion blur, low contrast, faded desaturated colors, washed-out highlights, digital noise, mild compression artifacts. Casual friend-recorded documentary feeling only. No stabilization, no polished composition, no cinematic glamour, no modern color grading, no model posing, no added music. 45-second sequence: First, in a small backyard during warm golden hour, she hangs laundry on a clothesline, lightly shooes away a chicken, carries a basket to a wooden bench and folds clothes, then waters a small vegetable patch with a hose before walking toward the house and glancing back naturally at the camera. Include a weathered fence, potted plants, dirt path, faded laundry, modest house facade, trees, and a few chickens. Then transition to a quiet covered porch or carport at dusk. She sits beneath a bare warm bulb, casually adjusts a small portable radio with faint static, relaxes briefly, then stands and slowly wheels a bicycle toward the porch opening. Include stacked plastic chairs, cracked concrete, a bicycle, warm bulb bloom, and cool blue-grey dusk outside. Her expression remains relaxed, unposed, and natural. Audio: natural ambience only—birds, breeze, distant motorcycles, chickens, fabric rustling, water on leaves, footsteps, crickets, bicycle wheel squeak, and quiet radio static as a diegetic prop sound. No dialogue and no soundtrack.
A humorous prompt for a 12-second realistic smartphone video of a cat riding a goose being chased by a dog, including physics and comedic timing instructions.
A continuous 12-second, photorealistic handheld smartphone video shot in raw 4K vertical format along a paved countryside road. Seconds 0–4: Wide tracking shot following a large white domestic goose sprinting along the asphalt. An orange tabby cat is mounted firmly on the goose's back, front paws wrapped tight around the goose's neck, whiskers flattened by the wind. Just behind them, an excited golden retriever bounds into frame at full sprint, barking furiously in loud, breathless bursts as it tries to catch up. Seconds 5–8: The goose suddenly swerves off the tarmac onto a soft grass verge and brakes hard. The ginger cat instantly dismounts, hits the turf, and drops into an absurd, ultra-fast, cartoonish four-legged turbo-gallop—legs moving in a manic, high-speed blur. Instead of fleeing into the bushes, the cat loops in a blazing circle and dashes straight past the confused dog's legs. Seconds 9–12 (The Twist): The golden retriever skid-stops, head swiveling in complete bewilderment as the hyper-speed cat springs straight back onto the waiting goose’s back like a pro stunt rider. The goose immediately accelerates away down the road, leaving the dog sitting on its haunches, panting dumbfoundedly as the duo escapes. Visual & Style Specs: Raw viral phone footage, realistic physics for the animals with high-frame-rate comical leg-blur for the cat's hyper-sprint, sunny natural lighting, true fur/feather textures, dynamic handheld camera sway. Audio Track: Rapid rhythmic footfalls on tarmac, energetic dog barks and panting, abrupt goose honks, set against an off-camera woman wheezing into uncontrollable, hysterical snorting laughter that completely loses it when the cat engages ultra-fast sprint mode.
A detailed prompt to compare Seedance 2.0 and 2.5 outputs, featuring a T-Rex emerging from prehistoric rainforest mist with specific lighting and camera instructions.
Cinematic wide shot of a massive Tyrannosaurus rex emerging from dense prehistoric rainforest mist, standing in the midground slightly right of center. The dinosaur is shown in three-quarter side profile, its head turned slightly toward camera, partially silhouetted by pale diffused light filtering through the fog. Its skin is dark, weathered, heavily textured and realistic, with powerful muscular proportions and a long tail extending behind it into the haze. The jungle is ancient, dense and overgrown, filled with towering moss-covered tree trunks, hanging vines, tangled branches, giant ferns and wet tropical foliage. The forest floor is dark, muddy and uneven, covered in moss, roots, puddles and scattered vegetation. Heavy atmospheric mist fills the background, creating deep layers of separation between the trees. Soft shafts of cool daylight break through the canopy from above and behind the T-Rex, creating subtle volumetric rays and rim light around its silhouette. Foreground trees and foliage frame both sides of the composition, creating strong depth and a slightly claustrophobic feeling. Photorealistic creature design, realistic scale and anatomy, wet skin and foliage, natural moisture, cinematic atmospheric perspective, moody teal-green palette, soft contrast, subtle film grain, high dynamic range, epic prehistoric realism, grounded blockbuster cinematography, 2.39:1 anamorphic composition, low eye-level camera, 35mm lens. Avoid cartoon styling, oversaturated greens, fantasy lighting, exaggerated anatomy, distorted limbs, extra limbs, oversized head, visible humans, buildings, modern objects, clean manicured vegetation, bright blue sky, shallow jungle density.
A prompt for generating a cute 3D animation video showing playful interactions between two rabbits on a sofa with Pixar-style visuals.
Create a cute, heartwarming, ultra-realistic 3D animated video featuring two adorable fluffy rabbits sitting together on a cozy beige sofa in a warm modern living room. One rabbit wears a blue shirt and a small golden bunny necklace, while the other is soft pink with a large pink bow and a heart-shaped necklace. The pink rabbit applies lipstick while making funny, confident expressions. She then playfully interacts with the other rabbit, who has pink lipstick kiss marks all over its face and ears. They cuddle, laugh, and playfully tumble together on the sofa. At one point, they hide under a soft beige blanket decorated with pink lipstick kiss marks, then pop back out laughing and hugging each other. Warm golden lighting, cozy home interior, soft cushions, wooden furniture, plants and framed artwork in the background, expressive faces, detailed fluffy fur, cinematic camera movement, shallow depth of field, adorable comedic atmosphere, polished Pixar-style 3D animation, highly detailed, smooth natural motion, 4K quality.
A prompt for generating a realistic early 2000s DV-style video of a young Korean woman doing chores in Seoul.
Create a 30-second, 1080p ultra-realistic early-2000s DV home video of a young Korean woman doing quiet Sunday chores around her home in an older Seoul neighborhood. Purely observational, no dialogue, no narrative arc just rhythmic, textural everyday realism. MAIN SUBJECT Young Korean woman same as , early 20s, natural beauty, realistic skin texture, no makeup, black hair tied up messily in a claw clip, oversized faded T-shirt, rolled-up sweatpants, bare feet or house slippers. Keep her identity, outfit, hairstyle and proportions perfectly consistent throughout. SETTING The front step and small yard/alley outside an older Seoul home. Concrete step, a low gate, potted plants, a garden hose, a trash bin, scattered leaves. Ordinary, lived-in, no landmarks or brand names. SEQUENCE (rhythmic, no dialogue) She sweeps the front step with a short broom, dust and leaves scattering in the light. She crouches down and pours a small amount of dry food into a bowl for a neighborhood cat waiting nearby; the cat eats while she watches briefly. She stands and waters potted plants along the wall with a small watering can, water visibly darkening the soil. She picks up a bagged trash bundle and carries it a few steps to place it by the curb/bin. She wipes her hands on her shirt, looks around the now-tidy step and yard for a moment, then exhales/stretches. She glances toward the camera briefly with a small, tired smile — no words — then turns and walks back inside. Camera holds on the empty, swept step for a beat before cutting to black. CAMERA Raw handheld early-2000s DV camcorder, shaky footage, autofocus hunting, faded colors, exposure shifts, motion blur, soft digital detail, occasional accidental zooms. Observational, documentary-like framing — lingering shots, no cuts within actions. No polished cinematography. AUDIO Natural ambience only — broom bristles on concrete, water pouring, cat eating, distant birds, wind, a far-off scooter or dog bark, plastic bag rustling, faint footsteps. No dialogue, no music. CONTINUITY Broom, watering can and trash bag each remain consistent through their respective actions. Cat stays in frame while eating, doesn't disappear or duplicate. No teleporting or vanishing objects. Smooth, realistic, unhurried movement throughout. NEGATIVE CGI look, plastic skin, identity drift, outfit changes, distorted hands, extra fingers, subtitles, watermark.
A descriptive prompt for a fantasy scene featuring Lady Starweave and an ocelot cub in an elven forest.
Lady StarWeaver and the two Black Leopard kittens live in the deep Elven Forest.
Detailed video generation prompt for Seedance 2.5 to create a 3D animation of a raccoon's first automatic car wash, focusing on character consistency.
Create a 30-second vertical 9:16 full-color 3D animated short film about a chubby raccoon experiencing an automatic car wash for the first time. Use the reference character sheet and turnaround to preserve the same raccoon identity, proportions, round body, short legs, short paws, large striped tail, fur pattern, and expressions throughout. Use the prop sheet to preserve the same retro rounded mint-green car and car-wash equipment. Use the storyboard only for story order, shot composition, camera angles, acting, and action flow. Do not inherit sketch, grayscale, storyboard borders, numbers, captions, or paper texture. There is only ONE raccoon in the entire film. Style: polished, colorful, stylized 3D animated short, premium feature-film quality, soft cinematic lighting, detailed fluffy fur, appealing materials, readable mobile-first framing, exaggerated but believable comedy. Character: a very chubby fluffy raccoon with silver-gray and warm gray fur, dark charcoal mask markings, creamy muzzle/chest/belly, dark paws and ear tips, huge striped tail, glossy black nose, dark eyes. Personality: proud, overconfident, dramatic, secretly cowardly. Car: same small retro rounded car throughout, mint-green body, cream roof, chrome details, dark tires. Start muddy and dirty, end clean and glossy. Car wash: friendly automatic wash with warm-white structures, coral-orange accents, teal details, large teal/blue-green brushes, white foam with pastel pink/blue/lavender tones, bright daylight, blue sky, reflective wet pavement. Story beats: 0–3s: low-angle beside muddy car, raccoon peeks around it, disappointed, then looks up at the giant car wash and gets excited. 3–6s: wheel rolls onto track, then interior shot of raccoon confidently putting on sunglasses. 6–8s: outside windshield shot, water jets slam the glass, raccoon panics. 8–10s: low-angle exterior, giant brushes loom over the tiny car. 10–12s: raccoon POV as brush fills frame, then side-window close-up as he recoils. 12–15s: top-down shot, foam pours down and covers the car. 15–17s: foam on windshield forms a temporary funny face; raccoon recoils. 17–20s: dryers blast air through a slightly open side window; fur explodes outward; he struggles and closes the window. 20–22s: quiet beat, raccoon sits upright as a huge fluffy ball, blinking. 22–25s: clean mint-green car exits dramatically; raccoon proudly puts sunglasses back on. 25–27s: he wipes one last water mark from the hood and poses proudly. 27–28.5s: tilt up to reveal a tiny yellow bird above the car. 28.5–30s: bird dropping lands on the clean hood, raccoon freezes, looks up, bird flies away, raccoon angrily chases it. End in motion with a fast whip pan. No dialogue, no narration. Use playful light orchestral comedy music.
A humorous and technical prompt for Seedance 2.5 to generate a hidden camera-style night video of an owl entering a tent where someone is sleeping.
15-second ultra-realistic hidden-camera style night video A real camping tent at night, filmed like authentic surveillance / wildlife night footage, not comedy, not cinematic. The tent zipper is slightly open. Inside, an attractive adult woman in her 20s is asleep in a sleeping bag the entire time. She has a soft feminine face and long hair, visible in low light, but she never wakes up. CAMERA: static hidden camera / night-vision security camera feel from inside the tent, fixed angle, no operator, no intentional cinematic movement. Slight digital noise, minor compression artifacts, realistic low-light grain, subtle exposure breathing, occasional autofocus hunting, natural imperfect framing. LOOK: monochrome or desaturated infrared-style night vision, dim realistic lighting, soft shadow falloff, slightly eerie but natural wildlife-cam mood. It should feel like a real accidental nighttime capture. SCENE: inside a tent at night. The sleeping woman lies in a sleeping bag on one side of the frame. The tent entrance is slightly unzipped, leaving a narrow dark opening. 00:00–00:04 The woman is already asleep and motionless except for subtle breathing. The tent flap is slightly open. A faint shape appears outside the opening. 00:04–00:07 An owl slowly peeks its head through the opening, then carefully steps inside. Its movements are cautious, natural, and realistic. The woman keeps sleeping. 00:07–00:11 The owl fully enters the tent and quietly walks closer, looking around with alert eyes. It climbs onto the bedding area near her upper body / arm area without touching her face. She remains asleep the whole time. 00:11–00:15 The owl settles comfortably inside the tent near her, calmly perched and watching the surroundings. The woman continues sleeping peacefully, unaware. End on a believable hidden-camera wildlife moment. IMPORTANT: Real owl enters tent; woman sleeps throughout. No comedy/attack/text. Night ambience, breathing.
A detailed prompt for generating a hyper-realistic 3D animated cute baby bunny with a playful expression.
Create a cute, heartwarming, ultra-realistic 3D animated video of an adorable fluffy cream-colored baby bunny with huge glossy brown eyes, long soft ears, rosy cheeks, tiny pink nose, and delicate eyelashes. The bunny wears a soft pink gingham headband with long bunny ears and a matching pink-and-white checkered scarf tied into a cute bow around its neck. The scene is bright, cheerful, and whimsical, set outdoors beneath a vivid blue sky filled with soft fluffy white clouds. Use a close-up portrait composition with the bunny centered in the frame, looking directly into the camera. The bunny makes natural, playful facial expressions throughout the video: gently tilting its head from side to side, blinking, winking, opening its mouth in a cute surprised expression, smiling brightly, and giggling happily with its eyes partially closed. Toward the end, the bunny raises its tiny paws near its chest and gives an irresistibly adorable happy expression. Use subtle, smooth character animation with realistic fur movement, expressive eyes, soft facial motion, and natural ear movement. Keep the character consistent throughout the entire video. Style: high-end cinematic 3D animation, ultra-detailed soft fur, adorable Disney/Pixar-inspired charm, realistic lighting, soft depth of field, vibrant colors, polished textures, cute fantasy atmosphere. Camera: static close-up portrait shot, slight natural camera movement, centered composition, vertical 9:16 format. Lighting: bright natural daylight, soft warm highlights, gentle shadows, clean and vibrant outdoor illumination. Mood: joyful, innocent, playful, wholesome, cute, and heartwarming. Duration: approximately 10 seconds. Avoid text, subtitles, logos, watermarks, distorted facial features, extra limbs, unnatural movements, flickering, or changes in character appearance.
A descriptive video prompt showing a woman in a long green dress walking through a forest with a dragon by her side.
Woman walks away green gown color of a forest back of gown is v shaped showing off the upper 2/3 of her back as she walks the forest path a dragon camouflaged to blend in with the forest sprinkles golden dust over woman as she passes the dragon
A detailed prompt for generating a 15-second realistic home video of a young Korean woman visiting a farm near Seoul and interacting with chickens.
Create a 15-second,ultra-realistic personal home-video of a young Korean woman 📷Gemini_Generated_Image_k9a spending an ordinary summer afternoon at a small traditional countryside farm outside Seoul. A naturally beautiful Korean woman in her early 20s with realistic natural skin texture, minimal makeup and a relaxed, cheerful personality. Long black hair tied in a loose low ponytail. She wears a loose Navy blue oversized hoodie, light Gray loose trousers, brown ankle boots and a beige canvas crossbody bag. Strictly maintain the same face, hairstyle, clothing, body proportions and appearance throughout the entire video. The farm is small, traditional and lived-in: wooden fences, an old farmhouse, barn, hay bales, green fields, vegetable patches, chickens, cows, buckets, farming tools and summer trees. CAMERA STYLE The entire video is recorded casually by her friend using a consumer DV camcorder/smartphone. The camera is ALWAYS in front of her. Never show her from behind. The friend walks backward while filming her approaching him/her. Use authentic amateur home-video imperfections: subtle handheld shaking, uneven framing, autofocus hunting, occasional exposure shifts, natural motion blur, mild digital noise, soft detail, faded early-2000s colors and one or two tiny accidental zoom adjustments. No cinematic camera movement, no gimbal, no drone, no polished commercial look, no beauty filter. 0:00–0:04 — Entering the Chicken Area The girl walks toward the camera along a narrow dirt path inside the farm. She notices a group of chickens gathered near a wooden fence. She smiles and casually says: “여기 닭들이 있어요.” She looks down toward the chickens and then back toward the camera. 0:04–0:09 — Throwing Grain to the Chickens Hard cut. Still filmed from directly in front of her, she stands beside the chicken area holding a small handful of grain. She throws the grain gently onto the ground in front of her. Several chickens immediately hurry toward the scattered grain, pecking energetically around her boots. She laughs naturally and takes another small handful, tossing it toward them. She looks amused and slightly surprised by how quickly the chickens gather around her. 0:09–0:12 — Chicken Comes Close Hard cut. The camera remains in front of her as one chicken walks unusually close to her boots. She looks down, laughs, then looks directly at the camera with a spontaneous smile. She says: “너무 귀여워.” The moment should feel completely unscripted. 0:12–0:15 — Leaving Hard cut. She walks toward the camera along the farm path, smiling and carrying the small grain container. She gives a quick little wave toward the camera and says: “다음에 또 올게요. 안녕!” She walks past the camera and the recording cuts off naturally. AUDIO Only authentic location sound: * Chickens clucking and pecking * Birds * Summer insects * Footsteps on dirt * Leaves moving in the breeze * Distant farm activity * Her natural laughter and Kor
A hyper-realistic 30-second vertical vlog prompt depicting a chaotic interaction with a kitten and window blinds during a cozy rainy day selfie.
REFERENCE & SUBJECT Use "@<image1" as the exact visual reference for the woman. Preserve her identity, face, hairstyle, clothing, skin texture, body proportions, and natural appearance throughout the entire clip. Exactly ONE small tabby kitten. The same kitten remains continuous throughout. No other animal, no duplicate kitten. FORMAT 30-second vertical 9:16 handheld front-camera selfie. Indoor room beside a window on a rainy day. Soft gray natural daylight through the glass. Very subtle window reflections and realistic ambient room sound. No color grading, no cinematic lighting, no beauty filter. --- 0–5 SEC — COZY RAINY MOMENT The woman stands beside the window holding the kitten against her chest. Rain droplets slowly run down the glass behind her. She looks into the phone, then gently scratches the kitten under its chin. The kitten calmly looks toward the window. She smiles softly and casually says: "Such a cozy day, huh?" The phone remains slightly imperfect and naturally handheld. --- 5–10 SEC — SOMETHING MOVES A small movement from the window blinds catches the kitten's attention. Its ears suddenly point forward. The woman notices the kitten staring past her shoulder. She turns slightly toward the window while keeping the kitten securely supported. The kitten reaches one paw toward the hanging blind cord. She quietly laughs and says: "What are you looking at?" --- 10–15 SEC — BLIND CORD ATTACK The kitten suddenly grabs the blind cord with both paws. The woman reacts with surprise and gently tries to move the cord away. The kitten refuses and pulls it toward itself. She laughs as the phone shakes slightly in her hand. She says: "Hey, leave that alone." The kitten keeps batting at the cord. --- 15–20 SEC — CHAOTIC PLAY The kitten squirms excitedly against her chest while trying to catch the moving cord. She supports its body securely with one hand and gently blocks its paws with the other. The kitten twists around and reaches again. She laughs harder and says: "You're getting way too curious." A few loose strands of her hair fall naturally beside her face. --- 20–25 SEC — KITTEN CLIMBS The kitten suddenly climbs toward her shoulder, still focused on the window. Its paws grip the fabric of her top. She gives a small surprised yelp followed by laughter. Her phone hand rises slightly as she tries to keep both herself and the kitten in frame. The camera briefly becomes uneven before naturally re-centering. --- 25–30 SEC — SURPRISE SELFIE The kitten reaches her shoulder and suddenly turns away from the window toward the phone. It moves its face close to the lens, sniffing curiously. She leans backward while laughing. The kitten raises one paw toward the camera. She starts: "Oh, now you want—" and breaks into laughter. The paw nearly touches the lens. The phone dips natu
Detailed prompt for generating hyper-realistic drone footage from path images using Seedance, including camera movement and subject preservation instructions.
ワンカットの超小型ドローンショット。 冒頭は人物の全身とソファが見える引きの構図から開始する。 すぐにハエほどの大きさのカメラ視点へ移行し、ソファの表面すれすれを低空飛行しながら、画像に描かれた線と番号をカメラの移動経路として進む。 カメラは添付画像の経由点の順番を省略せず、各経由点の近くまで接近する。経由点ごとに左右へ大きく折り返し、身体の輪郭に沿って滑らかなS字軌道で上昇する。 超小型視点を強調し、ソファや衣服の布の繊維、猫の一本一本の毛などが巨大に見えるマクロなスケール感にする。 人物は巨大な建造物のように見せ、カメラ移動に伴う奥行きと視差を強く表現する。 猫の顔の前では一瞬だけ速度を落とし、その後、胸元を経由して顔へ上昇し、最後は眠る人物の顔の近くで静かにホバリングする。 飛行は滑らかで、自然な加速・減速と小さな浮遊感を付ける。人物や猫には接触しない。 人物と猫の顔、衣装、姿勢、背景、暖かな光は元画像のまま保つ。画像内のガイド線・矢印・番号・文字は完成動画には一切映さない。
A prompt describing an underwater battle between a Berserker and a Cosmic Leviathan, focusing on seamless transitions and epic cinematic effects.
Berserker warrior vs cosmic leviathan underwater battle ✓ Seamless transitions (emergence → melee → core approach → finale) ✓ Blood-red + cosmic purple color contrast ✓ Tentacle combat choreography ✓ Berserker rage state fury ✓ Legendary axe glowing ✓ Dimensional rift collapse ✓ Creature dissolution 30 seconds of visceral epic cinematography.
A complex prompt for generating realistic cinematic videos showing the evolution of weapons from stone tools to orbital rings with strict continuity.
GLOBAL: Photorealistic cinematic 16:9. Each scene directly continues the previous; exact final frame = next Start/Reference Frame. Preserve same subject, position, orientation, motion, lighting, background and camera. ALWAYS SCREEN-LEFT → SCREEN-RIGHT. Never reverse, U-turn, 180° rotate, flip camera, change trajectory, disappear or touch ground. No text/logo/watermark/UI. 1 — CHIMP → STONE: Realistic chimpanzee in ancient dry wilderness at golden hour throws a rough dark stone toward the horizon. Stone stays airborne, travels LEFT → RIGHT slightly upward. Camera tracks it continuously. End with stone visible near RIGHT. Exact frame → 2. 2 — STONE → ARROW: Same stone, same frame and motion. While flying LEFT → RIGHT, it physically cracks and transforms into a wooden arrow: arrowhead RIGHT, feathers LEFT. Background smoothly becomes early historical/archery era. End with complete arrow. Exact frame → 3. 3 — ARROW → BULLET: Same arrow continues LEFT → RIGHT and progressively becomes a realistic metallic firearm bullet: shaft → body, arrowhead → FRONT/RIGHT, feathers → REAR/LEFT. Background smoothly becomes early-modern industrial/firearm era. End with bullet. Exact frame → 4. 4 — BULLET → MISSILE: Same bullet continues LEFT → RIGHT and physically becomes a realistic military missile: body lengthens, nose RIGHT, fins and rocket engine REAR/LEFT. Background smoothly becomes modern industrial/military. End with missile. Exact frame → 5. 5 — MISSILE → FIGHTER JET: Same missile continues LEFT → RIGHT and transforms into an advanced realistic fighter jet: fuselage expands, wings unfold, cockpit RIGHT, stabilizers/engines LEFT. Background smoothly becomes modern high-altitude aviation. End above Earth with atmosphere visible. Exact frame → 6. 6 — FIGHTER JET → ORBITAL RING: Same jet continues LEFT → RIGHT and progressively transforms into a gigantic futuristic orbital ring: wings curve into rings, fuselage expands into connected sections, concentric rings form. No replacement spaceship. Background becomes advanced near-space technology with Earth below. End with ring moving LEFT → RIGHT. Exact frame → 7. 7 — ORBITAL RING → ENERGY SPHERE: Same ring continues LEFT → RIGHT. Rings rotate; blue-white energy flows inward as the structure contracts into one brilliant energy sphere. Background becomes deep futuristic space, Earth distant. Sphere keeps LEFT → RIGHT. Exact frame → 8. 8 — SPHERE → POINT OF LIGHT: Same sphere continues LEFT → RIGHT, compresses into a tiny brilliant point and accelerates toward RIGHT with subtle light trail. Camera pulls back to reveal deep-black star field. Point becomes smaller and fades into distance. No reversal, U-turn or explosion. NEGATIVE: new/different object, replacement, sudden cut/morph, background or lighting jump, right-to-left, reverse, backward, U-turn, 180° rotation, camera flip, traje
A prompt for creating a cute 3D animated video showing a heartwarming scene of two chicks reconciling in a sunny garden after a spat.
Create a cute, heartwarming, ultra-realistic 3D animated video in a cinematic family-friendly style. A peaceful, sunlit garden path surrounded by lush green plants, tiny white and purple flowers, and a rustic wooden fence in the background. Warm golden-hour sunlight creates soft highlights and natural shadows. The environment feels cozy, magical, and wholesome. CHARACTERS: Two adorable fluffy yellow baby chicks with soft detailed feathers, tiny orange beaks and feet, expressive oversized eyes, and highly detailed facial expressions. The chick on the left is slightly taller and has small feather tufts on its head. The chick on the right is smaller, with two cute little feather puffs resembling tiny pigtails. Both characters have expressive eyebrows and subtle rosy cheeks. ACTION: The two chicks stand together on the garden path, initially looking annoyed at each other. The smaller chick crosses its wings and gives an angry, stubborn expression while the taller chick looks at it with curiosity. The taller chick then walks around and interacts playfully with the smaller chick. Their expressions gradually change from irritation and stubbornness to surprise and affection. By the end, the two chicks become friendly again. They stand close together, exchange a warm affectionate look, and happily walk side-by-side while smiling. ANIMATION: Natural, smooth character movement with believable walking, tiny head movements, blinking, subtle feather motion, expressive eyes, wing gestures, and adorable comedic timing. Emphasize the emotional progression from annoyance to reconciliation. CAMERA: Vertical 9:16 composition. Cinematic medium shots and gentle close-ups. Slow, subtle camera movement with a shallow depth of field. Keep both chicks clearly visible and centered throughout the scene. VISUAL STYLE: High-end cinematic 3D animation, photorealistic fluffy feathers, detailed eyes, realistic soft lighting, beautiful depth of field, natural environmental textures, warm color grading, soft bokeh, polished movie-quality rendering. MOOD: Cute, funny, emotional, wholesome, playful, and heartwarming. QUALITY: Ultra-detailed, cinematic, smooth motion, physically believable animation, realistic feather physics, expressive facial animation, 4K quality, clean composition, no text, no watermark.
A detailed prompt for a cute 3D cinematic video showing a peach-shaped sprite gathering honey and making fruit drinks in forest and kitchen settings.
Create a cute, ultra-realistic 3D cinematic vertical video (9:16) featuring a tiny adorable peach-shaped creature with a soft fuzzy pastel-pink body, tiny black glossy eyes, a small cute mouth, rosy cheeks, tiny arms and feet, and a small green leaf on top of its head. The little peach creature is in a beautiful sunlit forest surrounded by green grass, trees, leaves, and warm natural sunlight. It discovers a honeycomb hanging from a tree branch and happily collects fresh golden honey with a tiny spoon. A small bee flies around it and briefly lands near its face. Show the creature enjoying the honey, walking through the forest, then returning to a cozy rustic wooden kitchen. It prepares a refreshing glass of fruit-and-honey drink by adding ice cubes, lemon slices, colorful fruit pieces, and golden honey into a transparent glass. It gently stirs the drink with a spoon and happily drinks it. Make the character extremely cute and expressive, with soft plush-like fuzzy details, realistic textures, adorable movements, natural facial expressions, cinematic depth of field, warm golden-hour lighting, beautiful bokeh, detailed forest environment, smooth camera movements, macro close-ups, realistic shadows, and premium high-quality 3D animation. Keep the same character design, face, proportions, colors, leaf, and appearance consistent throughout the entire video. No text, no watermark, no distorted anatomy, no extra characters. Style: Pixar-like cute 3D + photorealistic textures + cinematic macro photography + cozy fantasy aesthetic.
A complex multi-stage dynamic transformation video prompt detailing a continuous animal shapeshifting process.
A woman changes into white giant owl the owl flies and changes into a snow leopard while it crosses a river, as it crosses the river it turns into her
先選擇符合目標的範例,清楚描述主體與預期結果,再加入影片生成所需的構圖、鏡頭、光線、音訊、動作或版面細節。生成前請替換產品、品牌、參考素材與對白變數。
開啟卡片,對照預覽與原始寫法,再將原始 Prompt 複製到 Topview AI 或相容的生成器。請依專案調整參考素材、限制條件與風格說明。
請將每條提示詞視為展示範例或起點,而非結果保證。應依所選模型檢查品牌準確性、權利、安全性與生成能力。
可以。媒體首頁會連結到獨立分類頁;每個分類頁只保留一種分類條件,讓範例範圍與搜尋意圖更清楚。
目前提示詞庫包含 Seedance 2.5, Seedance 2.0, Wan 3.0, GPT Image 2, Nano Banana Pro, Gemini Omni, Grok Imagine 的範例,實際內容會依媒體類型與篩選條件而異。
目前瀏覽「Animal Pet」主體分類下的影片提示詞。