Zero Gravity Glass Ribbon Loop
An abstract hypnotic video prompt of a refractive glass ribbon floating in zero gravity against a dark background.
本頁彙整歸入「Channel Intro」分類的影片提示詞範例。調整範例用於自己的專案前,可先比較生成結果、構圖或鏡頭選擇及原始寫法。
90 prompts
用途
An abstract hypnotic video prompt of a refractive glass ribbon floating in zero gravity against a dark background.
Seamless loop, locked-off camera view of a transparent, refractive glass ribbon slowly undulating in zero gravity across an obsidian background. Subtle chromatic aberration along the edges, gentle caustics, slow and hypnotic movement, high negative space for UI.
An elaborate prompt for generating a woodblock-print style video in Seedance 2.5, featuring a traditional Japanese scroll that unrolls to reveal a living ukiyo-e city scene with specific instructions for texture, color palette, and transitions.
[SUMMARY] 15 seconds, 16:9, 24fps. A Japanese emakimono picture scroll unrolls from right to left, the ukiyo-e woodblock city painted on it comes alive, and the film lands on Mount Fuji with a title on the blank paper. Animated woodblock-print style. One single slow leftward drift carries the entire film. [GLOBAL SETUP] Look and texture: 2D animated Japanese ukiyo-e woodblock print. Flat hand-printed color, visible woodgrain, washi paper fibre showing through every surface, thin sumi-ink outlines, gold-leaf cloud bands, Rinpa-school decorative flatness. Keep the ink lines slightly uneven, the way a hand-cut block prints. Palette: washi ivory, indigo ai-iro, vermilion shu-iro, gold kin-iro, golden-yellow yamabuki-iro, pine-green matsu-midori, sumi black. No other colors. The scroll as an object: the ivory washi paper of the scroll, with its dark wooden roller, stays visible at the top and bottom of the frame from 0 to 2.5s and again from 11.5 to 15.0s. Between 2.5 and 11.5s the camera is inside the painting and the paper edges are out of frame. Camera language: exactly one camera move per time slice, always small amplitude at slow speed. The overall direction of travel is leftward for the whole film. Never combine two camera moves in one slice. No handheld shake. Transitions: use zoom-in transition at 2.5s, ink-wash transition at 5.0s, matching-shape transition at 7.5s, and zoom-out transition at 12.5s. No hard cuts anywhere. Nothing appears out of empty space. Keep the camera's breathing in harmony with the length of each slice and leave enough time for each transition to complete. Forbidden throughout: no subtitles, no background music, no photorealism, no 3D rendering, no CG lighting, no video-game look, no modern buildings, no trains, no cars, no power lines, no neon, no Japanese kanji or kana characters anywhere in the frame, no watermark, no logo, no on-screen text at all before 12.5s, no mosaic, no tiling, no puzzle-piece assembly, no rapid cutting. [TIMELINE] 0-2.5s — The scroll opens Scene: A closed emakimono scroll with a dark wooden roller sits at the right edge of an ivory frame. Action: The scroll unrolls leftward and reveals a painted Nihonbashi Bridge. The painted crowd on the bridge starts to move and walks across it. A painted boat slides out from under the bridge and its flat ink outlines ripple into moving water. Camera: slow leftward drift, small amplitude, following the unrolling paper. Sound: paper rustling, a wooden roller turning, then a low market crowd fading in. Not in this slice: no text, no music, no camera shake. 2.5-5.0s — Into the painting: the food street Transition: zoom-in transition. The camera pushes into the painted surface until the paper edges leave the frame and the painting fills the whole screen. Scene: An open-air Edo food street under fluttering vermilion nobori banners. Action: A chef presses a piece of nigiri sushi between his hands and sets it down on a bare wooden board. Steam lifts from a soba pot as a cook draws noodles out of the water. A customer pulls a noren curtain aside and steps in under it. Camera: slow push in, small amplitude, stopping on the sushi board. Sound: a knife tapping wood, oil sizzling, a pot bubbling, cloth brushing. Not in this slice: no text, no music, no modern kitchen equipment. 5.0-7.5s — The river Transition: ink-wash transition. Sumi ink bleeds across the frame like ink dropped in water, and the river scene emerges out of the bleed. Scene: The Sumida River, an arched wooden bridge, rows of low wooden townhouses on the far bank under gold cloud bands. Action: A boatman pushes his pole and the boat glides forward past the bridge. Cherry blossom petals blow across the water from the right. A woman in a patterned kimono standing on the bridge turns her head and looks toward the camera. Camera: slow leftward tracking shot, small amplitude, keeping pace with the boat. Sound: an oar dipping, wood creaking, water lapping, wind through cherry branches. Not in this slice: no text, no music, no motorboats. 7.5-9.5s — Night, lanterns, kabuki Transition: matching-shape transition. A round pink cherry petal drifting in the previous slice matches into a round red paper lantern in this one. Scene: A night street of two-story wooden machiya townhouses under a deep indigo sky. Action: Red paper lanterns light up one after another down both sides of the street. A kabuki theater curtain sways open at the far end and an actor in bold red kumadori face paint strikes a still mie pose. Camera: slow tilt up, small amplitude, from the lanterns to the sky above the rooftops. Sound: wooden kabuki clappers striking twice, geta sandals on plank streets, a low crowd. Not in this slice: no text, no music, no electric light. 9.5-12.5s — Fireworks and the whole city Continuous from the previous slice, the tilt up carries straight into this one. Scene: Golden fireworks open in the indigo sky above the river. Action: Two fireworks bloom and fall in gold and vermilion. The view widens into one grand bird's-eye folding-screen painting of the whole city of Edo across the full width of the frame: dense wooden rooftops, winding canals, arched bridges, boat traffic, a vermilion torii gate, a temple complex, and the tiered white keep of Edo Castle, with gold-leaf cloud bands drifting between the districts. At 11.5s the ivory washi paper edges of the scroll slide back in at the top and bottom, revealing the whole city to be one continuous painting on one scroll. Camera: slow pull out, large amplitude, one single continuous move. Sound: fireworks booming and crackling far away, the crowd noise widening and thinning into open air. Not in this slice: no text, no music, no shattering or reassembling of the image. 12.5-15.0s — Mount Fuji and the title Transition: zoom-out transition completing into the far end of the scroll. Scene: Snow-capped Mount Fuji stands alone on the right against a gold sky. Wide empty ivory washi paper fills the left half of the frame. Action: Cherry blossom petals drift down across the empty paper. The single large word "EDO" fades in on that empty paper in clean pale sumi-black geometric sans-serif capitals. One beat later the smaller line "NOW CALLED TOKYO" fades in directly beneath it. Both lines are English Latin capitals, spelled exactly as written here, centered on the empty paper, sharp and perfectly legible, with no Japanese characters, no extra words and no misspellings. The two lines are static once they appear and are not re-rendered. Camera: the drift comes to rest and holds perfectly still for the last 1.5 seconds. Sound: a single distant temple bell ringing once, then quiet wind. Not in this slice: no music, no additional text, no camera movement after the title appears. [CLOSING CONSTRAINTS] Throughout the whole film: keep the flat ukiyo-e woodblock look, the washi paper fibre, the seven-color palette and the uneven hand-cut ink lines identical from the first frame to the last. Keep every camera move small in amplitude and slow in speed, and keep the overall direction of travel leftward. Keep all transitions soft, with no hard cuts and nothing appearing out of empty space. Throughout the whole film: no subtitles, no background music, no photorealism, no 3D rendering, no modern objects of any kind, no Japanese kanji or kana characters, no watermark and no logo. On-screen text appears only after 12.5s, only the two English lines specified above.
A comedic 3D animation video prompt featuring a girl attempting a selfie at a scenic mountain viewpoint while a mischievous squirrel repeatedly photobombs her shots.
A 4-view character reference sheet of a stylish 20-year-old girl with long wavy black hair, trendy sunglasses pushed up on her head, wearing a yellow crop top and high-waist jeans, holding a smartphone. 3D animated cartoon style, CGI animated feature film quality, NOT photorealistic. Views: FULL BODY FRONT, FULL BODY REAR, FRONT CLOSE-UP, PROFILE CLOSE-UP. Neutral grey background, clean studio lighting, no text or watermarks. High quality, 4K, 16:9 ratio. A 4-view character reference sheet of a fluffy reddish-brown squirrel with a huge bushy tail, big expressive eyes, mischievous grin. 3D animated cartoon style, CGI animated feature film quality, NOT photorealistic. Views: FULL BODY FRONT, FULL BODY REAR, FRONT CLOSE-UP, PROFILE CLOSE-UP. Neutral grey background, clean studio lighting, no text or watermarks. High quality, 4K, 16:9 ratio. A cinematic animated short film with feature-film-quality 3D animation, expressive stylized characters, a scenic golden-hour mountain viewpoint with soft clouds and rolling hills in the background, warm sunset light, fast dynamic cinematic camera cuts with playful zoom-ins, upbeat comedic orchestral score with plucky rhythm, polished CGI animated feature film quality rendering, NOT photorealistic, exaggerated expressive facial animation, kinetic comedic timing. SET LAYOUT: Girl remains fixed center-frame holding her phone up for selfies throughout. Squirrel appears and disappears from a fixed tree branch to her left edge of frame. A stylish 20-year-old girl with long wavy black hair holds up her phone, adjusting her angle, practicing a perfect smile against the scenic mountain backdrop. Girl (to herself, confident): "Okay... perfect lighting..." She snaps the photo. A fluffy reddish-brown squirrel leaps into frame at the last second, pulling a ridiculous cross-eyed face right next to her head. Girl (checking phone, annoyed): "Ugh—again?! She resets, retries her pose with an exaggerated forced smile, clearly getting frustrated. Girl (through gritted teeth): "One good picture. That's all I need." Continue seamlessly from the previous scene. Maintain the exact same characters, clothing, facial features, lighting, mountain environment, and CGI animated feature film quality 3D animation style, NOT photorealistic. SET LAYOUT: Girl remains fixed center-frame. Squirrel's photobombs escalate in speed and silliness, still entering from the same fixed branch area, ending seated calmly on her shoulder for the final shot. She snaps again — this time the squirrel photobombs with an even more exaggerated pose, tongue out, tail puffed dramatically. Girl (exasperated shout): "SERIOUSLY?!" Rapid montage of three quick snap attempts in fast succession, each interrupted by an increasingly ridiculous squirrel face — cross-eyed, mid-jump, cheeks stuffed with an acorn. The girl finally throws her hands up, defeated, sitting down on a rock with a sigh. Girl (muttering): "Fine. You win." The squirrel calmly hops up and settles onto her shoulder, striking a proud little pose. She glances at it, surprised, then can't help but smile genuinely. She holds up the phone one last time — girl and squirrel both grinning naturally at the camera — and snaps the photo. It's clearly the best shot yet. Girl (delighted, laughing): "...Okay, THIS one's perfect." Camera quick zoom into the phone screen showing the adorable photo. Cut to black.
A complex cinematic prompt using JSON structure for a futuristic figure with a gold face against a newspaper background.
{"shot": {"motion_level": "low", "camera_depth": "medium close-up", "camera_view": "eye level", "camera_movement": "static shot"}, "scene": {"location": "abstract setting with a newspaper background", "environment": "The background consists of layered, out-of-focus newspaper pages with various headlines and images. The lighting is focused on the central figure, creating a high-contrast, spotlight effect."}, "cinematography": {"lighting": "artificial, focused lighting", "style": "futuristic, digital art with a retro-futuristic aesthetic", "texture": "glossy, metallic surfaces on the figure, matte and aged paper textures in the background", "depth_of_field": "shallow focus on foreground"}, "visual_details": {"objects": ["Futuristic figure: A figure with a glossy, gold-colored metallic face and head structure, glowing eyes, and a high ponytail with dark, braided or twisted hair. The figure wears a purple garment and has visible mechanical joints and components."], "positioning": ["The Futuristic figure is centered in the foreground of the frame, superimposed over a background of newspaper pages."], "text_elements": ["Headline text: Large, bold text at the top of the frame reads 'PROTOTYPE BREAKS THE MOLD! THE WORLD'S FIRST BLACK WOMAN TECH BILLIONAIRE!' in a vintage newspaper font style."]}, "motion": "The video begins with a Futuristic figure centered in the foreground, its glowing eyes fixed forward. The figure's head initiates a slow, deliberate turn to its right, accompanied by a subtle, mechanical whirring motion in its neck and facial components. As the head turns, the high ponytail of dark, braided hair sways gently from left to right in a smooth, arcing trajectory, following the head's movement. The glowing elements within the figure's eyes and facial structure pulse with a steady, rhythmic intensity, casting shifting reflections on its glossy, gold-colored metallic surfaces. The figure's upper body makes minor, synchronized adjustments, with mechanical joints in the neck and shoulders moving fluidly. (no dialogue)
A short 6-second video prompt of a character performing a rap song with specific text appearing on screen.
A main character performs a rap song while “yes&” appears on the screen. 6-second video.
A high-speed FPV drone shot through a misty forest at sunrise, featuring golden light and particles that form text and then dissipate.
FPV shot: The camera races through a dense forest at sunrise, weaving between towering trees covered in morning mist. Golden rays pierce the canopy as billions of floating pollen particles and tiny droplets of dew drift through the air. The camera enters a shaft of sunlight where the illuminated particles synchronize naturally, forming "MORNING" before exploding into a cascade of sparkling golden dust. Epic sunrise, cinematic nature, ultra realistic atmosphere, breathtaking VFX.
A cinematic landing page design for Tesla AI featuring deep charcoal backgrounds and futuristic glass UI elements, optimized for smooth video motion.
Landing page hero section design for Tesla AI, deep charcoal to near-black background, oversized immersive photographic imagery, rich atmospheric depth, cool cyan and steel blue with soft amber accents, soft volumetric haze, pronounced cinematic contrast, subtle translucent glass UI elements, elegant refined typography, asymmetric composition, generous negative space, ultra-premium futuristic aesthetic, ultra high detail
A cinematic video prompt for a SpaceX Starship landing on Mars at dusk, designed for high-end hero sections with smooth motion.
Landing page hero section design for SpaceX Starship landing on Mars at dusk, soft warm off-white and pale stone canvas, oversized clean photographic imagery with gentle natural light, elegant muted champagne and soft gray tones with subtle cyan accents, ultra-clean composition, sophisticated high-end typography, subtle floating glass elements, generous negative space, soft diffused lighting, minimal technical details, polished luxury product aesthetic, calm and refined atmosphere, ultra-high detail 12k quality, cinematic depth ready for smooth video motion
A highly detailed multi-shot production prompt incorporating character sheets, location mapping, and specific facial geometry references for a professional narrative sequence.
NEUROPROSTIR — ENTRANCE → THE WEIGHING → THE CASE → ONE CHORD → THE TWENTIETH → LOGO SHOT STRUCTURE: 11 shots, 30 seconds, 4:3, exactly as listed, no added shots REFS: @[Image 1](image_1) = location reference sheet. Controls the room itself only — architecture, layout, materials, window positions, bar position, fixtures, colour of the space. Every shot is staged inside this room. @[Video 1](video_1) = video reference of Vova's face. Controls facial geometry, features, skin and expression range INSIDE the hairline only: forehead, eyes, nose, mouth, jaw, complexion. It does not control hair, hairline, head shape above the hairline, or anything below the neck. @[Image 2](image_2) = character sheet. Controls Vova's hair length, parting, volume and fall, plus his build, height, wardrobe and silhouette. @[Image 3](image_3) = prop turnaround. Controls the guitar's shape, colour, wear and the logo on the lower bout only. @[Image 4](image_4) = character sheet. Controls El Patrón's face, hair, build and wardrobe. @[Image 5](image_5) = photo reference. Controls Anya's face, hair, glasses, earrings and jacket. @[Image 6](image_6) = brand reference. Controls the logo shape, its orange-to-violet gradient, the wordmark, the subscribe button and the server-room environment, for the final shot only. ACTIVE REFERENCES: @[Image 1](image_1) 95% · @[Video 1](video_1) 90% (face only) · @[Image 2](image_2) 95% (hair, build, wardrobe) · @[Image 3](image_3) 95% · @[Image 4](image_4) 90% · @[Image 5](image_5) 90% · @[Image 6](image_6) 100% (final shot only) LOCATION MAP — fixed for the entire piece, every shot is staged against these anchors: - The room runs roughly 12 metres east to west and 9 metres north to south. Terracotta tile floor, adobe plaster walls, exposed dark timber ceiling. - NORTH WALL: the bar, 6.2 metres long, brass rail, a spotted mirror and a full wall of bottles behind it. A single 2400K bulb hangs over the bar. - SOUTH WALL: the batwing doors, 1.4 metres wide, the only entrance. - WEST WALL: three shuttered windows. This is the only daylight source in the room. - EAST WALL: a jukebox, and one table beside it. - CENTRE: a slow ceiling fan, and scattered tables between the doors and the bar. FIXED POSITIONS — each character occupies exactly one position for the whole piece and never appears in two places: - <Bartender> behind the bar, centre, facing south into the room. - <Vova> enters through the south doors, walks north-west across the floor, and stops at the WEST END of the bar. He stands there from shot 3 onward and does not move again. - <El Patrón> is seated on a stool at the bar, about 2.5 metres EAST of where Vova stops, from the first frame to the last. He never stands and never leaves the stool. - <Anya> is seated alone at the EAST TABLE beside the jukebox, whisky and tablet in front of her, from the first frame to the last. She never moves to another table. - Six men at the scattered centre and south tables, seated, none of them at the bar. BAR AXIS: Vova and El Patrón stand and sit side by side along the bar, both facing north toward the bottles. They speak to each other through the spotted mirror, not face to face. The camera stays SOUTH of the bar for the entire piece and never goes behind it. GLOBAL STYLE NOTES: - look: late afternoon sun through the three west shutters as the single daylight source, hard-edged at 3000K, throwing long slatted bars across the tile and up the north wall, dust and cigarette smoke standing visible in the shafts; the 2400K bulb over the bar adds a small warm pool exactly where Vova stops, while El Patrón's stool sits in the gap between two shutter bars and reads darker without any separate lighting; the room falls to deep amber shadow away from the windows; 35mm film still, Kodak Vision3 500T pushed one stop, heavy grain, halation on the shutter slats, warm ochre grade with the shadows lifted to brown - setting: dry air at 34°C, thick with dust; a mariachi guitar playing low from the jukebox on the east wall, the fan motor, glass on wood, boots on tile, the doors knocking twice as they settle; room tone stays present under every quiet beat, never digital silence; ambience ducks under every spoken line and returns in the gap - characters: <Vova> face from @[Video 1](video_1), hair and everything else from @[Image 2](image_2). 190 cm, dark brown wavy hair falling to the shoulders, centre-parted, thick and slightly unruly, covering the tops of the ears — the hair is taken from @[Image 2](image_2) and is never redrawn from the video reference. Black cropped jacket with silver conchos down both fronts, black shirt open at the throat, silver chain, black jeans with silver buttons down the outer seam, worn black boots. He stands about 7 cm taller than El Patrón. Keep identical in every shot. <El Patrón> corresponds to @[Image 4](image_4). 183 cm, moustache, hair slicked back, white linen shirt with the sleeves rolled, gold chain, dark trousers, brown belt, brown boots, gold watch, rings. Keep identical in every shot. <Anya> corresponds to @[Image 5](image_5). Short blonde-grey hair, round glasses, silver hoop earrings, black blazer with white stitching. Keep identical in every shot. <Bartender> a thin older man, apron, towel over the shoulder. Keep identical in every shot. - acting — Vova: scene direction: keep it ordinary, let the room do the work, never sell anything fuel: he knows exactly what is in the case and quietly enjoys that they do not goal: make them ask instead of making them listen obstacle: the pull to explain himself; one sentence of pitch and the room owns him tactic: says nothing until asked twice, then answers a half-beat late and one word shorter than expected, checking the mirror after each answer to see whether the man is waiting for more, and giving him less each time channel: walking, then setting the case flat on the bar and working the latches without hurry gaze always engaged in the task, natural blink cadence - acting — El Patrón: scene direction: same, keep it ordinary, nothing here is worth standing up for fuel: three men came through those doors this year with a case and he is still the one sitting goal: get him out through the same doors without leaving the stool obstacle: curiosity, which he refuses to show and which leaks through every repeated question tactic: asks, then lets the pause run past comfortable to see whether the man fills it; the man never does, so he has to ask again, and each repeat costs him a little ground channel: turning a glass slowly on the bar top, never lifting it gaze always engaged in the task, natural blink cadence - acting — Anya: listener_task: she is checking whether the number on her tablet is final or still moving, and the bar is not part of that until it is CONTRAST AXIS: risk. Vova courts it, El Patrón holds ground against it. Both speak sparsely, both flat, both dry — the comedy lives in how alike they sound while wanting opposite things. Neither is a villain: two quiet men at a bar trading short sentences, and the older one loses ground only by having to ask twice. EYELINE GEOMETRY, anchored to the room and to each body, never to screen sides: (A) Vova and El Patrón face north at the bar — each looks at the other's REFLECTION in the spotted mirror, and their real heads stay turned toward the bottles; (B) Anya's table sits past El Patrón's OWN RIGHT shoulder — to reach her he rotates his head toward that shoulder and looks back over it; (C) the doors sit directly behind both of them to the south — glancing
A high-speed, cinematic multi-part prompt featuring an athletic woman with pink hair and dramatic black ink physics.
P1 [0:00–0:01.25] Use the provided storyboard frame, character reference image, and provided Higgsfield logo reference image. Maintain exact character appearance: pink hair, olive cargo pants, white crop top, green cap, tattoos on arms. Keep the Higgsfield logo and “Higgsfield” text naturally visible throughout the scene as environmental branding. Real photography, low-angle shot, young woman with pink hair and olive cargo pants crouching low, black ink explosion erupting from the ground around her fist impact, high-speed photography, dramatic studio lighting, ink splatter physics, hyper-detailed skin texture, Canon R5, 85mm f/1.4. P2 [0:01.25–0:02.50] Photorealistic, motion blur, athletic woman with pink hair executing a spinning back kick, black ink trails streaking through the air, cinematic lighting, shallow depth of field, gritty concrete environment, sports photography style, Nikon Z9. Maintain exact character appearance and keep Higgsfield branding visible. P3 [0:02.50–0:03.75] Photorealistic low-angle upward shot, woman with pink hair leaping vertically, massive black ink vortex surrounding her, dramatic rim lighting, rising pressure distortion, high-speed shutter, realistic fabric movement, dynamic pose, 24mm wide lens. P4 [0:03.75–0:05.00] Macro photography of a swirling black ink whirlpool on a flat surface, spiral formation, high-contrast black and white tones, studio lighting, ultra-sharp focus, realistic fluid dynamics. Character visible at the edge or reflected in the ink vortex. P5 [0:05.00–0:06.25] Photorealistic dynamic action shot, woman with pink hair dodging low, black ink ribbons whipping around her body, motion blur, hard dramatic lighting, gritty urban backdrop, athletic wear, cinematic color grade. P6 [0:06.25–0:07.50] Real photography, woman with pink hair sprinting toward camera, black ink streaks rushing past her, wind-blown hair, sharp focus on face, motion-blurred background, dramatic backlight silhouette. P7 [0:07.50–0:08.75] Cinematic photorealistic shot, woman with pink hair bursting through a shattering surface, fragmented ink-soaked debris suspended in air, dynamic landing pose, explosive backlighting, dust and ink particles, deep focus, IMAX-style drama. P8 [0:08.75–0:10.00] Photorealistic cinematic medium shot, young woman with pink hair standing upright facing camera with direct eye contact, black ink dripping from both fists, ink-splattered clothes, defiant expression, dramatic backlight, ink mist settling around her feet, shallow depth of field, gritty atmosphere, Canon R5, 85mm f/1.4. Global Instruction: Use the provided Higgsfield logo reference image exactly as supplied. Do not alter the logo design or the “Higgsfield” text. Keep the branding clearly visible throughout every shot and until the final frame.
A high-detail motion graphics prompt for Gemini Omni to create a celebratory animation for X earnings milestones, featuring 3D rotations, particles, and synchronized typography.
添付画像を唯一の参照画像として使用する。常に同一の画像を使用し、アニメーションさせるのは位置・スケール・回転・3D回転・複製のみ。新しいイラストを生成したり描き直したりしない。高品質なモーショングラフィックス。After Effectsで制作したようなCM品質の映像。全体の雰囲気は「成功」「倍増」「お祝い」「歓喜」。背景は明るく華やかで、ゴールドの光、紙吹雪、きらめき、パーティクル、祝福のエフェクトが美しく舞う。映像全体にポジティブで高揚感のある空気を漂わせる。 動画開始と同時に、画面中央に添付画像が現れる。画像は勢いよくスケールアップし、そのままリズミカルに拡大→縮小→拡大を繰り返す。テンポ良く弾むようなアニメーションに合わせて、金色の光やきらめきが周囲へ広がる。 続いて画像は中心を軸に高速で360度回転しながら、滑らかに**Y軸方向への3D回転(カードフリップ)**へ移行する。カメラもわずかに前後へ移動し、奥行きを演出。回転に合わせてゴールドのリボン状の光や粒子が渦を描き、祝祭感を強調する。 3D回転が終わる瞬間、画像は一瞬で1枚から4枚へ分裂する。4枚は四隅へ飛び出し、それぞれが回転・拡大縮小を続けながら、美しい光の軌跡を残す。 その直後、4枚はさらに16枚へ高速分裂し、画面全体へ均等に広がる。16枚は異なるタイミングで回転・3D回転・拡大・縮小を繰り返し、画面いっぱいに増殖していく。背景では紙吹雪、金色のパーティクル、星形の光、祝福のエフェクトが盛大に舞い、「倍増」のイメージを視覚的に強調する。 ラストでは16枚すべてが高速で中央へ集まり、一瞬で1枚へ統合される。統合された画像へ向かってカメラが勢いよくズームインすると同時に、金色の光が大きく弾け、紙吹雪が画面いっぱいに舞う。最後は成功を祝うような圧倒的に華やかなフィニッシュで締めくくる。 映像全体を通して動きが止まる瞬間を作らず、常に明るくエネルギッシュなテンポを維持する。モーションは滑らかでキレがあり、広告・CM・MVレベルのハイクオリティなモーショングラフィックスとする。 タイポグラフィー演出(祝福・倍増バージョン) タイポグラフィーは画像のモーションと完全に同期させる。文字は画像より前面に配置し、極太・モダン・高級感のあるサンセリフ体を使用する。文字にはゴールドの輝き、発光、軽いグロー、モーションブラーを加え、祝祭感と高級感を演出する。 0〜2秒 巨大な**「X」**が勢いよくスケールインし、画像の拡大・縮小と同期して脈打つ。周囲には金色の光ときらめきが広がる。 2〜4秒 画像の3D回転に合わせて、**「収益」**が奥から飛び出し、大胆にスケールアップ。ゴールドの光の軌跡を伴い、成功や利益を象徴するような演出を行う。 4〜6秒 **「倍増」**の文字が画面中央へ力強く飛び込み、大きくスケールアップ。軽くバウンドした後、金色の輝きが画面全体へ広がり、「収益が倍増した」というインパクトを強調する。 6〜8秒 画像が4枚、16枚へ分裂するタイミングで、「X」も複数出現し、画面全体へリズミカルに増殖する。背景には紙吹雪、金色のパーティクル、星形の光が舞い、お祝いムードを最高潮に盛り上げる。 8〜10秒 すべての画像と文字が中央へ集まり、**「X」「収益」「倍増」**が重なって力強いタイトルを形成する。カメラがズームインすると同時に金色の光が大きく弾け、紙吹雪が画面いっぱいに降り注ぐ。最後は「収益倍増!」を祝福するような、豪華で爽快感のあるフィニッシュで締めくくる
A video generation prompt for creating cinematic anime-style celebration scenes, specifically designed for social media milestone videos.
Create a cinematic anime-style celebration for achieving Top my X weekly views in Japan.
A technical video prompt designed to create a specific closing animation effect that loops back to the original reference image.
Only use my image, to have the white line above it to “close” and the video to be back to this image
A creative prompt for a surreal 2D anime opening sequence featuring a girl moving through an endlessly transforming world with a flat, graphic design aesthetic.
An emotionally charged, avant-garde Japanese anime opening sequence with playful, surreal, graphic visual direction. A cute anime girl moves through an endlessly transforming visual world. Multiple variations of the same girl appear, disappear, overlap, split apart, and replace one another, as if different versions of her personality and identity are competing inside the same opening sequence. Full-color Japanese 2D animation, expressive hand-drawn character animation, clean cel shading, highly polished sakuga, 24fps. [Core Visual Goal] Prioritize flatness, graphic design, symbolic clarity, and emotional coherence. The sequence should feel like a moving 2D graphic-design composition rather than a cinematic world. Every visual element must relate directly to the girl, her emotions, her body, her memories, or the story's central symbolic ideas. Do not introduce random decorative motifs or unrelated objects. Do not use imagery just because it looks stylish. Every repeated shape, symbol, prop, or visual metaphor must feel meaningfully connected to the same character and emotional theme. [Overall Visual Direction] Pop, surreal, stylish, cute, strange, slightly unsettling. Very flat visual design. Strong 2D composition over three-dimensional realism. Large areas of flat color. Minimal depth. Minimal volumetric lighting. Minimal environmental realism. Graphic staging over cinematic staging. The screen behaves like a moving poster, a motion-graphics illustration, or a transforming printed design. Backgrounds are simplified into flat planes, cutout-like layers, symbolic spaces, and graphic fields. When depth appears, it should be stylized and brief, used only for emphasis. Flat images may suddenly bend, stretch, fold, rotate, or transform, but they should still feel fundamentally graphic and planar. [Motif Control] Use only motifs directly derived from the main character and her emotional world. Allowed motifs should come from: her eyes, hair, hands, mouth, silhouette, clothing, accessories, shadows, reflections, mirrors, frames, ribbons, simple body fragments, personal symbolic objects, and abstract shapes that clearly evolve from these elements. Motifs may also come from a small number of central emotional symbols, but only if they are consistently repeated and clearly connected to the girl's identity. Avoid unrelated decorative symbols such as random stars, random flowers, random animals, random cosmic imagery, random surreal props, or arbitrary visual clutter unless they are specifically established as core motifs. Limit the motif vocabulary. Reuse the same small symbolic set across the entire sequence. The world should feel unified by recurring, meaningful visual symbols. [Character Direction] A cute
A complex, multi-shot Seedance 2.5 prompt designed to generate the first half of a medieval political-fantasy TV opening sequence with detailed tactile visuals.
1-10s Create the first half of an original medieval political-fantasy television opening-title sequence. The story concerns royal succession, rival noble houses, a frozen northern frontier, mounted knights, ancient dragons, fire, and winter. This is an opening-title sequence, not a trailer. Use slow ceremonial reveals, tactile materials, controlled camera movement, deliberate pauses, and readable title cards. Use completely original characters, original heraldry, original architecture, and an original dragon design. Visual language: pale winter stone, black iron, weathered parchment, cold blue frost, deep pine green, dark crimson pigment, red sealing wax, rough wool, black volcanic glass, dragon scale, smoke, snow, and restrained orange firelight. Do not use any existing franchise names, characters, places, house symbols, logos, official maps, recognizable costumes, title designs, or musical themes. No invented writing, no runes, no extra text. 0–3.0s: Cold dawn light travels slowly across a frost-covered limestone relief. Shallow carved lines form a map of mountain passes, frozen rivers, raised roads, fortress walls, and a walled city. A thin line of dark red mineral pigment fills one route toward the city. The red line glows like banked fire beneath the frost, then becomes completely still. Reveal only: A SERIES BY MARA VANE The letters are carved into pale limestone, monumental serif typography, flat, centered, correctly spelled, and clearly readable. Hold the credit clearly. 3.0–6.0s: Small pieces of forged black iron slide across dark charcoal wool. A broken lance, a plain knight’s visor, a round shield fragment, and a small dragon-scale shard move separately, then lock into an original circular royal war seal. Two miniature armored riders cross paths once behind the seal, suggesting a medieval battle without becoming a full battle scene. The iron stops moving completely before the credit appears. Reveal only: STARRING CAEL DRAKE The letters are burnished silver on a clean black surface. No crest, no recognizable emblem, and no other text. 6.0–10.0s: An oval slab of black volcanic glass reflects the flicker of a brazier. Frost retreats from the surface and reveals the partial silhouette of an armored knight wearing a heavy wool cloak and a plain steel helm. The face remains hidden. Smoke gathers above the reflection. A huge original dragon wing shadow passes once across the smoke, followed by a brief reflection of orange fire and blue-white frost. Reveal only: CREATED BY ELIAS ROWE The text sits inside the clean dark reflection, perfectly readable and motionless. At the final second, hold the exact final state: the same knight silhouette, the same brazier, the same dragon-wing shadow, the same frost line, the same camera position, and the complete credit still visible. Do not begin the next transition. AUDIO — SOUND EFFECTS ONLY: No music, no melody, no choir, no chanting, no drumbeat, no horn, no bass drone, no orchestral score, and no trailer impacts. Use only cold wind, frost cracking, carved stone friction, red wax dripping, iron sliding on wool, chainmail movement, one restrained metal strike, brazier fire, armored breathing, smoke movement, black glass friction, and one heavy dragon wingbeat. All sounds must have visible physical sources. 11-20 Extend the accepted first clip by one further clip. Use the actual final frame of the first clip as the only continuity source. Do not restart the opening, repeat the previous credits, or redesign the materials. The planned handoff state is the black volcanic-glass reflection with the armored knight, brazier fire, blue-white frost line, dragon-wing shadow, and the fully readable credit: CREATED BY ELIAS ROWE If the actual final frame differs, preserve the actual final frame and its real camera position, lighting, object placement, and motion state. 0–1.2s: Continue the accepted final frame exactly. The credit remains visible for a quiet moment. The brazier flickers once, frost glistens, and the knight remains motionless. No new text. 1.2–2.5s: The credit fades away naturally. The camera slowly pulls back from the black glass. The dark reflection becomes the surface beneath a miniature mountain capital. The same frost, iron, stone, smoke, and firelight continue without a visual reset. 2.5–5.5s: No text. A stone model of the mountain capital is gradually covered by the shadow of an approaching eclipse. Snow sweeps across the outer walls. A line of armored knights advances over a narrow causeway, shields raised. Their horses breathe white vapor. A large original dragon circles above the city. Its shadow covers the knights, while controlled orange fire catches along one section of the fortress wall. The battle remains monumental and restrained: no graphic gore, no dismemberment, no explosions, no modern weapons, and no chaotic camera shake. 5.5–6.5s: The dragon passes through smoke. One dark dragon scale breaks loose, glowing faintly with orange heat on one side and blue frost on the other. It falls into the last remaining strip of light and becomes a brilliant white-gold rimefire sun against black volcanic glass. 6.5–10.0s: Pale limestone and black-iron letterforms rise slowly around the glowing sun and reveal exactly: THE RIMEFIRE CROWN A single warm light passes across the title while a thin blue frost edge remains on the letters. Every object then becomes completely still. Hold the final title until the end. No extra credits, subtitles, logos, runes, invented writing, recognizable franchise symbols, or additional characters. AUDIO — SOUND EFFECTS ONLY: Begin with the exact wind, brazier fire, armored breathing, and glass ambience from the accepted first clip. Do not introduce music or a new audio bed. Use only fabric movement, stone friction, snow blowing across walls, synchronized horse hoofbeats, leather reins, chainmail, shield impact, horse breathing, dragon wing displacement, fortress fire, snow hissing against flame, ice cracking, falling scale impact, limestone scraping, black-iron contact, and the final sound of objects settling into silence. No music, no melody, no rhythm section, no chanting, no choir, no horn, no sustained musical tone, no bass drone, and no trailer-style impact.
A high-energy animation prompt combining Japanese and Korean advertising styles with a funky theme.
강 경미 대장 양주시 공주 이기 장료  hey Grok animate my image so it looks well cool and sick make it rad and make it really really excellent and funky add some Japanese and Korean Advertising greatness and make it pop and give it a funky tune cheers salute
An animation prompt describing red splatter effects morphing between different letters while maintaining the splatter texture.
the corcle of red color splash morphes from a to k letter then to the o letter then to the s letter whilet keeping the splashing color
A stop-motion prompt describing potato chips automatically stacking into a brand logo and then bursting apart.
Stop-Motion Chip Stacking — Chips stack themselves into the logo shape or brand initials, then explode apart — playful, highly shareable.
A prompt to generate a modern and high-bass version of the iconic MGM lion roar intro.
A modern version of the mgm intro with a louder roar extra bass is how I feel inside all the time
A detailed prompt for a SpaceX Starship landing on Mars, featuring a cinematic push-in and atmospheric effects designed for video motion.
Landing page hero section design for SpaceX Starship landing on Mars at dusk, deep charcoal to near-black background, oversized immersive photographic imagery, rich atmospheric depth, warm copper and amber highlights with cool cyan and steel blue accents, soft volumetric haze, pronounced cinematic contrast, subtle translucent glass UI elements, elegant refined typography, delicate technical annotations, asymmetric composition, generous negative space, soft bloom, tactile film grain, ultra-premium futuristic aesthetic, ultra high detail 12k quality, cinematic depth ready for smooth video motion. Slow cinematic camera push-in, subtle floating particles and soft light movement, gentle atmospheric haze drifting, smooth elegant motion, premium cinematic feel, ultra high detail, calm and refined atmosphere
A creative video prompt for Seedance 2.0 that starts with a realistic handheld lifestyle scene of a person spinning a record, followed by a hard cut to a 2.5D visual poster layout with parallax effects.
Style: 2 seconds of realistic life-feeling mobile phone live shooting → Hard cut for position matching → 8 seconds of static beautiful poster (2.5D parallax + player UI), forming a strong contrast between the two textures. Character: Protagonist @ Image 1 —————— [Shot 1 00:00-00:02 | Realistic Home · Spinning Record] Medium shot, fixed camera, no camera movement. Indoor corridor, background is a creamy-white wall and a dark brown wooden door (hinges clearly visible), dim indoor warm lighting, the picture has realistic mobile phone shooting noise and slight exposure fluctuations. The protagonist wears a white top with black floral print, thin-framed glasses, in a natural home state, standing on the right half of the frame facing the camera, expression calm and restrained, eyes looking straight at the camera, body almost motionless. 00:00-00:00.6 She lifts her left hand towards the left side of her body, her left index finger through the center hole of a black record, holding the record to the **middle-left of the frame** (not in the center, but obviously to the left), the record surface completely faces the camera, like a disc suspended on the left side of the frame. 00:00.6-00:02 She extends her right hand, fingertips touch the edge of the record, her wrist flicks hard—the record immediately spins at high speed around her left index finger. The right hand retracts immediately after the flick, the record continues to spin alone, the surface blurred into circular motion, and the edge reflections into a spinning light arc. The record stays at that position on the left, spinning at high speed, size and position unchanged. 00:02 Hard cut (position matching). At the frame where the record spins fastest, the screen cuts directly—the next frame is a completely different scene, and at the position of the spinning record on the left, it perfectly connects to the rotating vinyl record control in the player UI, with position, size, and rotation direction perfectly aligned. Visually, it looks like the same record is spinning, but the world around it has changed. —————— [Shot 2 00:02-00:10 | Record Cover Poster · 2.5D Parallax] Close-up character shot. This section is not a live video, but a refined static poster given 2.5D parallax dynamics—no physical camera movement, only a very slow pseudo-push-in feel: slight relative displacement between the character layer and background layer, with foreground falling leaves moving fastest, the character following, and the background slowest, creating stereoscopic depth. The visual rhythm is extremely slow and soothing. The right half of the frame features the same protagonist, but transformed into a poster image: exquisite makeup (translucent white skin, cream eyeshadow, upturned eyeliner, full hydrated lips), wearing a diamond-studded thin-strap gown, a string of pearls at the collarbone, long hair in a loose high bun with a few stray strands. She has no physical movement, just smiling slightly at the camera, eyes gentle and slightly melancholic, serene and beautiful, like a frozen magazine cover. Background: Autumn golden ginkgo avenue, sunlight through leaves casting light spots, distant blurred silhouettes of pedestrians and benches, shallow depth of field turning the background into a flowing warm golden glow. [Particle Effects] The entire screen is covered with a golden falling leaf effect, leaves slowly spinning down from the top—leaves close to the lens have obvious depth-of-field blur, passing large and blurry in front of the screen; distant leaves are small and clear, strengthening stereoscopic depth. [UI Layer (fixed on screen, doesn't move with parallax)] - Top left: Golden serif large text 'FASHION', small text 'SELF-PORTRAIT' below, next line year '1901'. - **Middle-left of the frame (matching the record position from the previous shot)**: A 3D vinyl record-shaped player control, rotating slowly clockwise, with her own circular avatar embedded in the center. - Bottom left: Minimalist music player progress bar, with play/pause, previous, and next buttons, the bar slowly advancing over time. - Left side also has light yellow and light gray magazine-style color blocks as layout decoration. - No lyrics or sentimental text appears on the screen. [Overall Tone] Shot 1 is realistic dim indoor warm tone; Shot 2 is rich autumn warm golden tone, strong sunlight, translucent skin, commercial poster quality. [Sound Effects] Shot 1 is realistic indoor ambient sound + slight plastic friction and wind from the spinning record; sounds cut at the moment of the hard cut; Shot 2 cuts directly into full sentimental music (warm texture with vinyl noise), background is very light wind and leaf friction.
A POV skateboarding prompt set in city streets, ending with a specific doodle on a wall.
Skateboarding city streets POV, 15s. The video should end with a wall featuring a doodle that says “yes&
A video prompt in 80s anime style showcasing a city skyline at sunset with a City Pop aesthetic.
Panel 01 (00:00 - 00:01) 1980s retro anime style. Wide establishing shot. Static camera. A vibrant retro-futuristic city skyline at sunset. The sky is a gradient of pastel purple
A fantasy video prompt featuring starlight in a glass jar with timed text overlays appearing at specific intervals.
stars inside glass jars. Text overlay: Release the magic. That text appears after 5 seconds and is replaced with https://t.co/bkeik1FLaj after 10 seconds.
先選擇符合目標的範例,清楚描述主體與預期結果,再加入影片生成所需的構圖、鏡頭、光線、音訊、動作或版面細節。生成前請替換產品、品牌、參考素材與對白變數。
開啟卡片,對照預覽與原始寫法,再將原始 Prompt 複製到 Topview AI 或相容的生成器。請依專案調整參考素材、限制條件與風格說明。
請將每條提示詞視為展示範例或起點,而非結果保證。應依所選模型檢查品牌準確性、權利、安全性與生成能力。
可以。媒體首頁會連結到獨立分類頁;每個分類頁只保留一種分類條件,讓範例範圍與搜尋意圖更清楚。
目前提示詞庫包含 Seedance 2.5, Seedance 2.0, Wan 3.0, GPT Image 2, Nano Banana Pro, Gemini Omni, Grok Imagine 的範例,實際內容會依媒體類型與篩選條件而異。
目前瀏覽「Channel Intro」用途分類下的影片提示詞。