Topview T1:1080p 單價好估算的電影感敘事
所有會員按已公開的 2.2 點數/秒產生 1080p,支援文字、圖片與多模態輸入。
你要選哪個 AI 影片模型?
Seedance 2.5 與 Topview T1 都能在 Topview 支援的流程裡,產生最長 30 秒的 AI 影片,輸出 1080p,帶原生音訊,多模態參考素材最多 50 個。 Topview T1 以電影感敘事為核心,已公開的 1080p 製作單價是每位會員 2.2 點數/秒。Seedance 2.5 另外提供流程選項,包含專用的 480p Draft Mode,1080p 輸出為 3.7 點數/秒。
看看兩個模型怎麼處理戲劇表演、對白場景、音樂影片、奇幻動作和視覺特效。先對比成片、流程需求,以及帳戶裡的即時點數報價,再做決定。
Topview T1:1080p 單價好估算的電影感敘事
所有會員按已公開的 2.2 點數/秒產生 1080p,支援文字、圖片與多模態輸入。
Seedance 2.5:更專門的產生控制
可輸出 4–30 秒,有 480p Draft Mode、細緻的時間軸指示,以及支援的搜尋輔助製作流程。
兩個模型都撐得起較長的影音敘事,也能帶大量參考素材。實務差異集中在輸出檔位、部分產生模式,以及反覆嘗試時怎麼計點數。
| 項目 | Topview T1 | Seedance 2.5 |
|---|---|---|
| 開發者 / 供應方 | Topview 的第一個影片產生模型 | ByteDance |
| 最長片段時長 | 30 秒 | 30 秒 |
| 時長設定 | 4–30 秒;支援的 API 模式提供 Smart Duration | 4–30 秒;支援的 API 模式提供 Smart Duration |
| 輸出解析度 | 720p, 1080p | 480p, 720p, 1080p |
| 文字轉影片 | 支援 | 支援 |
| 圖片轉影片 | 支援 | 支援 |
| 多參考 | 支援 | 支援 |
| 參考總數上限 | 最多 50 | 最多 50 |
| 圖片參考 | 最多 30 | 最多 30 |
| 影片參考 | 最多 10 | 最多 10 |
| 音訊參考 | 最多 10 | 最多 10 |
| 原生音訊 | 可用 | 可用 |
| 畫面比例 | 橫式、直式、方形,以及支援的自適應預設 | 橫式、直式、方形,以及支援的自適應預設 |
| 480p Draft Mode | 不支援 | 支援 |
| 1080p 價格 | 已公開,所有會員 2.2 點數/秒 | 依流程、方案和即時報價而定,一般使用者 3.7 點數/秒 |
| 適合當作起點的情況 | 1080p 製作預算與故事向創作 | 專門控制,以及先出草稿的流程 |
規格對應 Topview 已公開的流程,不保證每個帳戶都看得到全部選項。參考數量還受檔案類型、時長和模式限制。
送出前,先在產生器裡核對目前可選的項目。
兩個模型都能做出完整的 30 秒影音場景。依最要緊的製作限制來選:再拍一條要多少點數、輸入流程,或你需要多少控制。
Topview 公開的 T1 1080p 單價涵蓋各會員方案,為 2.2 點數/秒。開拍前先估鏡頭數、片段時長和重拍次數,再核對帳戶顯示的費率。
可以試不同表演、鏡位和情緒節拍,不必先鎖定一種詮釋。Topview T1 面向短劇、電影感場景、動畫和音樂影片,多拍幾條可能有用。
可以從提示詞、首幀圖片,或支援的多模態素材開始。在已說明的輸入和時長限制內,T1 最多接受 50 個參考項目。
畫面和原生聲音一起產生。放進完成的專案前,先在原始匯出裡檢查說話聲、音效、音樂節奏和口型。
用支援的 Draft Mode 先摸索方向,再決定要不要做更高解析度的成片。一般 480p 影片和 480p Draft Mode 任務,計費不一定相同。
把 30 秒簡報拆成已經排好的時段,分別寫動作、對白、運鏡和聲音。動作很密的場景,尤其要檢查成片有沒有照預定順序展開。
只有你選的 Topview 參考流程有支援時,才使用網路搜尋。
可以在 Topview 裡查看與 Seedance 相關的分鏡、續寫或片段編輯工具。真的要靠它們之前,先分清哪些控制屬於模型,哪些屬於 Topview 平台。
戲劇、懸疑、音樂、奇幻動作和視覺特效,一共八組已上傳的影片結果。每組盯住不同的製作難題:表情表演、場景是否接得上、角色辨識、動作、聲音或空間關係。
已上傳片段規格:30 秒 · 16:9 · 720p · 24fps
一名學生在有陽光的教室裡面對霸凌。場景從群體威逼和緊繃的特寫,轉到教室裡的肢體動作,再到一次反抗。
Topview T1
Seedance 2.5
短劇要讓觀眾同時看懂動作和人物情緒。臉要穩、表演要有表情,這比單獨一格好看更要緊。
說出台詞的結尾,Seedance 2.5 更看得清楚。兩段都留著一名穿夏季校服的主角,從圍在她課桌旁的人群走進教室打鬥,並出現一次騰空踢,其他學生倒地。她的臉兩邊都認得出來。Seedance 把不耐煩的特寫維持在正面,結尾是直視、嘴巴張開,所以這句警告讀起來像表演。Topview T1 也保住了她的身份和這一踢,但後段特寫是被頭髮擋住的側面,最後一句更難看清。打鬥過程中,Topview T1 的動作更連續,也沒那麼僵。情緒轉折和說出的結尾必須保持可讀時,選 Seedance 2.5。

CHARACTER REFERENCE — <<<Image1>>>. Cool and elegant Korean high school girl in a summer school uniform, realistic natural skin, no beautifying filters, and a consistent face throughout. Quiet and patient but strong boundaries. Her emotion evolves from quiet tolerance to cold annoyance, a controlled outburst and a tired, disdainful aftermath. high school girl, summer school uniform, natural skin texture, no filters, consistent facial features throughout. Quiet, avoids trouble, extremely patient but with strong boundaries. Emotional shift: Zen-like patience → thoroughly annoyed by repeated harassment → calm outburst → cold disdain. Post-fight: slightly messy hair, slight panting, realistic expressions. 00:00‒00:06 | Malicious Harassment (Suppression): Quiet afternoon classroom, female lead by the window. Four bullies provoke her, bumping her desk, pushing her, throwing stationery. She avoids and stays silent, wanting peace. Wide-angle handheld camera with slight shake, oppressive atmosphere. 00:06‒00:12 | Patience Exhausted (Turning Point): Slow zoom to facial close-up. Bullies escalate. Her patience vanishes, turning into cold annoyance. She stands up straight. Background blurs, silence except for her steady breathing, preparing to end the harassment. 00:12‒00:19 | Clean Counterattack (Main Fight): Girls push her. She blocks calmly, dodges quickly. Elbow strikes, precise low kicks. Realistic, clean movements. 360° wrap-around tracking shot with camera shake and motion blur. Three bullies fall, desks slide, scene reverses. 00:19‒00:24 | Mid-air Finisher (Climax Slow-mo): Last girl rushes. Ultra-low angle shot. Lead jumps, 35% slow motion. Uniform skirt and hair flow naturally. 360-degree mid-air roundhouse kick to the chest. Opponent hits the wall. Normal frame rate upon landing, clean and powerful. All four are down. 00:24‒00:27 | Silent Aftermath: Classroom in mess. Lead stands in center, panting slightly, cold gaze, tired and detached, calm and restrained aura. 00:27‒00:30 | Dialogue: Close-up. She looks at the camera, cold and annoyed tone. Korean line: "제발 귀찮게 하지 마." (Please stop bothering me.) Natural, realistic warning. No subtitles.
已上傳片段規格:30 秒 · 16:9 · 720p · 24fps
暴雨夜裡,一輛車開向路邊的自助洗衣店。店裡一男一女在櫃檯附近互動,場景在室外天氣、氣氛細節和特寫表演之間來回切。
Topview T1
Seedance 2.5
夜間內景最容易露出打光、場景接不起來,以及表演太粗的問題。這些細節正是懸疑和敘事影片的核心。
這次表演測試,Topview T1 更對得上。兩段都從雨中的自助洗衣店和一輛車開場,切到訊號儀表,並以濕街上的轎車作收。T1 的內景更清楚:坐著的雙人鏡頭、櫃檯上的手和紙、車燈掃過女人的臉,然後兩人在洗衣機之間忙碌。Seedance 2.5 留住了雨和儀表,結尾把洗衣推車和它後面的車放在同一個畫面,誘餌表達得更直接。它的中段卻更像在叠衣服,而不是緊繃的交流,後面一格也大多是車和一道光。夜間內景和兩個人的表演必須撐起場景時,選 T1。必須在一個鏡頭裡讀出推車與車的收尾時,選 Seedance 2.5。
Create a 30 second cinematic short film titled The Suit Was Still Listening, presented in 16:9 with synchronized dialogue, environmental sound, and original music. The film must feel completely live action, physically grounded, and captured on location, never glossy or synthetic. Visual language: a rain soaked neighborhood laundromat at midnight, warm amber fluorescent tubes inside, cold blue street light and moving car reflections outside, wet pavement, fogged windows, chipped enamel machines, baskets, detergent boxes, loose receipts, realistic skin texture, natural eye moisture, subtle fabric lint, imperfect hair, restrained film grain, gentle halation, lifted shadows, rich but believable color. Wardrobe creates bold editorial color blocking: Mara wears a cobalt trench over a cream blouse, Noah wears a rust knit polo, the teenage attendant wears faded green workwear, and an elderly customer wears a pale gray suit and dark hat. Use expressive medium close shots, tactile inserts, occasional low angles, clean profile compositions, and brief handheld movement that feels operated by a human. Preserve consistent faces, clothing, props, screen direction, reflections, hand anatomy, and spatial continuity. Use realistic speech timing, breathing, blinking, eye focus, and precise lip synchronization. 0 to 3 seconds. Exterior wide shot through falling rain. A lonely laundromat glows on a dark corner. A black sedan turns slowly into the street. Camera makes a subtle forward creep. Music begins with muted upright bass, brushed snare, a low analog pulse, and the rhythmic churn of washers. 3 to 6 seconds. Interior macro shot through a round washer door. A red scarf turns through soap and water. Cut to Mara opening a dryer. A tiny black transmitter falls from the lining of a cream suit and strikes the tile with a sharp metallic click. The score briefly drops out. 6 to 10 seconds. Low medium two shot. Noah freezes beside a folding table. He says quietly, You said clean the suit. Mara studies the transmitter in her palm and replies, I did. You hid a heartbeat in the lining. Keep the delivery controlled and intimate, not theatrical. 10 to 14 seconds. Tight insert on the teenage attendant checking an old signal meter beside the change machine. A green needle jumps. He looks toward the fogged front window and says, It is still transmitting. Camera racks focus from the meter to white headlights sliding across the glass. 14 to 18 seconds. The sedan stops outside. The elderly customer continues folding a shirt without looking up. He says, Then he is already here. Hold on Mara as the moving headlights carve across her face. Let silence, rain, and machine motors carry the tension. 18 to 22 seconds. Noah whispers, Back door. The old man calmly turns the deadbolt on the back exit and answers, Too obvious. Mara notices a delivery rider outside pushing a rolling laundry cart past the window. Use a fast sequence of close shots: her eyes, the transmitter, the cart wheel, the sedan mirror. 22 to 27 seconds. Mara crosses naturally behind a row of machines, slips the transmitter into a sealed laundry bag on the moving cart through an open service hatch, and returns without drawing attention. Noah asks, What did you do. Mara watches the cart continue down the wet street and says, Gave him a cleaner story. 27 to 30 seconds. Exterior telephoto view. The black sedan pulls away and follows the cart. Cut back inside to a symmetrical medium shot of the four characters framed by spinning washer doors. The red scarf circles behind Mara like a slow warning light. She sits opposite Noah and says, Now tell me who owns the suit. End on the transmitter signal fading from the attendant meter as the final bass note lands. Sound design must include rain on glass, distant tires on wet road, washer motors, dryer buttons, fabric movement, the transmitter click, door lock, fluorescent hum, and soft room reflections around every voice. Dialogue must remain clean and naturally mixed above the music. Avoid visual distortion, artificial camera acceleration, floating objects, excessive shallow focus, oversharpening, plastic skin, extra fingers, unreadable signage, random background motion, or dreamlike effects.
已上傳片段規格:30 秒 · 720p · 24fps
一支顏色很亮的女團音樂影片,走過粉色錄音室、走廊和團體表演。片段裡有粉色頭髮的主唱、彼此搭配的服裝,以及明亮的棚內光線。
Topview T1
Seedance 2.5
音樂影片把身份、多場景是否接得上、編舞和音樂時機放在一起。它也提醒你:要對畫質下判斷之前,得先把匯出設定控制住。
四位表演者誰是誰,Seedance 2.5 更容易分開。兩段都留著同樣四種造型:金髮配粉色服裝、藍色盤髮、奶油色服裝裡的長黑髮、藍色服裝裡的粉薰衣草髮。Topview T1 最清楚的團體畫面,是圍著銀色環、四人同步的隊形。Seedance 2.5 讓粉色頭髮的成員拿著翻蓋手機、張著嘴,然後以錯開的四人結尾收束,而不是一個鎖死的隊形。單人和道具必須在剪完之後仍然成立時,選 Seedance 2.5。副歌隊形必須被讀出來時,選 Topview T1。
音訊參考





Create an original 30-second, 16:9 live-action Y2K sweet-and-edgy K-pop girl-group music video, with four adult female performers. Use Audio 4 (<<<aud_4>>>) as the single authoritative reference for the song, lyrics, vocal delivery, beats, and edit timing. Preserve the four alternating solo verses, four short group-response moments, and the final full-group chorus. Solo lyrics must be accurately lip-synced; group-response shots can feature playful interactions without forcing every member to mouth each word. Keep the track, bass, drums, and stage lighting at full intensity until 28 seconds. Only begin a smooth musical and visual fade during 28‒30s. The final five seconds must feature four distinct changing compositions― not a static five-second push-in. CHARACTER REFERENCES ― KEEP ALL FOUR IDENTITIES DISTINCT: Member 1 (Image 25): Light blonde high ponytail, pink collegiate Y2K outfit; preserve her face, proportions, hairstyle, outfit, and accessories. Member 2 (Image 20): Blue updo, powder-blue collegiate look; preserve the separate face and costume identity. Member 3 (Image 15): Long dark loose hair, cream collegiate outfit; preserve the separate face and costume identity. Member 4 (Image 24): Long pink-lavender hair, light-blue sporty collegiate outfit; preserve her face, silhouette, and accessories. Image 2: Group relationship, pastel pink/blue/cream styling, overall Y2K sweet-cool visual direction. Never blend faces, swap outfits, clone members, or introduce additional performers. 0‒3s | MEMBER 1 SOLO ― PINK CLASSROOM FANTASY SET. Cut directly to the blonde singer leaning against a transparent desk. Soft gradient pink wall, venetian-blind shadows, cream storage modules, floating abstract panels. She looks sideways, turns to camera, and lip-syncs: “Bell rings, cherry gloss, I’m out the door.” Playful eyes, natural turn and small hand gesture; no full choreography. 3‒5s | GROUP RESPONSE ― DESK PLAY. On “Hey! We’re ready for more,” Member 1 swipes a translucent card across the lens to transition. Four members gather around a clear acrylic table, swap bright notes, playfully bump shoulders, gesture to camera, and laugh. Keep the original vocals; line-by-line lip-sync is unnecessary in this cutaway. 5‒8s | MEMBER 2 SOLO ― ICE-BLUE AND CREAM MODULAR SET. A reflection along a mirror bench wipes to Member 2. The scene is predominantly cream with touches of low-saturation ice blue, fine silver framing, clear acrylic foreground, lilac frosted-glass screen, blush detail, and distinct foreground/midground/background layers. Never flood the frame with flat blue light. Member 2 steps forward with restrained cool confidence and accurately lip-syncs: “Flip-phone flash, I’m stealing the light.” Subtle push-in; focus remains on her eyes. 8‒10s | GROUP RESPONSE ― TRANSPARENT ROLLING CHAIR. She pushes a reflective panel across the lens, revealing the pastel lounge. Member 1 sits on a transparent rolling chair, Member 4 gently pushes it, and Members 2 and 3 jog beside them laughing. During “Oh! We own the night,” use a lateral tracking shot and spontaneous friend-group interaction; no required individual lip-sync. 10‒13s | MEMBER 3 SOLO ― CREAM MEDIA-CLASSROOM FANTASY. The rolling chair wipes into a soft cream set with modular shelving, translucent divider, faint pink blind-shaped light, thin acrylic console and tiny ice-blue indicators. Member 3 taps the console, glowing strips illuminate, and she raises her eyes toward the moving camera while lip-syncing: “Pastel dreams in the window shine.” Gentle breathing, turning and eye contact rather than dancing. 13‒15s | GROUP RESPONSE ― DIGITAL CAMERA FLASH. The console light blooms into a digital-camera flash transition. Four performers crowd together in a clean pink-and-cream photo corner, straighten each other's hair clips, lean shoulders together, and change funny expressions on the second flash. Retain “Yeah! This moment is mine” on the soundtrack without mandatory detailed lip-sync. 15‒18s | MEMBER 4 SOLO ― LAVENDER COMMUNICATION ROOM. The flash clears onto an original lilac modular studio with silver slim framing, frosted acrylic, cream low cabinets, soft horizontal lighting, and a transparent flip-phone prop. Member 4 lowers the receiver and approaches camera half a step, confidently lip-syncing: “Turn up the hall, let the whole school know.” Natural hair movement, open gesture, no complex dance. 18‒20s | GROUP RESPONSE ― ENTERING THE MAIN ARENA. During “One, two, three―let’s go!” Member 4 slides open a translucent divider. The other three peek out, link hands, and run forward into a glowing doorway. Their movement carries seamlessly into the final arena. 20‒23s | FINAL CHORUS ― UPGRADED STAGE. Reveal an original “After School Club Arena”: translucent curved rear wall, abstract locker-shaped arches at either side, floating silver elliptical structure, cream-and-light-wood reflective sports floor, pink-and-blue illuminated floor tracks, transparent raised platforms. All four perform synchronized full-body choreography and sing: “After school electric, e-e-electric.” The camera glides forward through the glowing doorway. 23‒25s | CHORUS PROGRESSION ― DIAMOND FORMATION. The members move from a horizontal line into a diamond, singing “Candy-coated confidence, magnetic.” Platform light strips respond like sound waves. The camera tracks from knee-height framing out to all four performers. Keep drums, bass, and vocals vivid. 25‒27s | CLIMAX A ― SIDEWAYS ARCUATE TRACK. On “Four hearts, one beat, lighting up the room,” the camera sweeps from stage front-left to front-right with foreground parallax from transparent platforms. The dancers interlace arm gestures, cross positions in two steps, half-turn, and open into a wide diagonal formation. Alternate full-body and knees-up framing, preserving all four identities. Music and lighting remain at their highest energy. 27‒28s | CLIMAX B ― LOW-ANGLE IMPACT. Hard cut to a slightly low-angle group shot, push in briefly then arc around the outer side. They clearly sing “Hands up together―watch us go boom!” together and land a precisely synchronized arm-raise, turn, and step on the final musical impact. The silver frame flashes from ice blue to bubblegum pink and floor strips ignite in sequence. No early musical fade before 28s. 28‒29s | FADE A ― PAIRED MEDIUM CLOSE-UPS. The lyrics have ended; retain wordless group harmony, synthesizer sustain, final drum tail, bass resonance, and reverberation while the volume steadily begins its two-second fade. Show a glance-to-camera from Members 1 and 2, wipe via hair and shoulder motion, then show Members 3 and 4 trading subtle expressions, each with a brief semi-orbit. Background lights dim in layers but faces stay legible. 29‒30s | FADE B ― FOUR-MEMBER FINAL HERO FRAME. Cut to a wide slightly low-angle group composition with an asymmetric staggered arrangement, two women at the front of the transparent platforms and two on a higher level. Keep only natural breathing, settling hair, and slight eye movement. The camera floats sideways and slowly pulls back, settling during the final half-second. Architecture, silver ring, reflective floor and pink-blue tracks fade softly with the last instrumental decay. No abrupt freeze, harsh cut, or unfinished ending. TRANSITIONS, STYLE AND QUALITY: Link scenes through practical on-camera swipes: translucent card, mirror wipe, rolling chair occlusion, camera flashes, sliding acrylic divider, and illuminated doorway. All solo studios share cream modular architecture, blind-shaped soft shadows, pale acrylic and subtle chrome, but each retains unique accents. Premium live-action music-video studio production, early-2000s fashion-magazine energy, bubblegum pink, ice blue, cream white, muted lilac, selective silver and black. Campus elements must be abstract and editorial rather than a realistic school. Real human skin, accurate facial identity and lip-sync, energetic but readable cinematography. No microphones, in-ear monitors, subtitles, on-screen text, extra people, or brand logos. PROTOTYPE ASSET NOTE: The referenced Audio 4 and Images 2, 15, 20, 24, 25 are source-material IDs from the production brief; they are not bundled in this preview HTML.
已上傳片段規格:30 秒 · 16:9 · 720p · 24fps
兩位表演者站在很亮的黃色棚內背景前,有鼓、擴大機、用力的手勢,以及不斷更換的鏡位。段落在全身表演、打擊樂和有表情的互動之間輪流出現。
Topview T1
Seedance 2.5
音樂表演最容易露出手部動作、道具互動、節拍對不齊,以及人物關係上的弱點。
只有 Topview T1 完整跟上了所提供影片參考裡的動作。兩段都用黃色棚內,服裝兩邊都穩,包括紅髮、黑色緊身胸衣、格子襯衫、反戴的帽子和奶油色褲子。Seedance 2.5 在舉臂舞蹈,以及黑色外套還在空中時稍微更清楚,但它沒有像 T1 那樣保住參考動作。表演必須一個動作一個動作對上參考影片時,選 Topview T1。


影片參考
【TASK: Frame-by-frame remake of the reference video ― replace only the specified characters and studio color】 Use <<<Video1>>> as the sole reference for action, performance, character interaction, camera move, framing, edit rhythm, and timeline order. Fully replace the original male with the man in <<<Image2>>>, and the original female with the woman in <<<Image1>>>. Change the pink studio walls and floor to a bright, saturated, clean yellow. This is reference-video-driven character and set replacement ― not a new story, not a redesigned dance, not freestyle to the song. Final length ~26.67s, 16:9, 1920×1080, 30fps. Keep real action speed from the source ― no slow-mo, no stretch, no compress to 15s. Timecodes below are alignment aids; cuts, action starts/ends, and paths follow <<<Video1>>>. Only <<<Image2>>> male lead and <<<Image1>>> female lead ― no third person, dancers, crowd, or clones. 【1. Source roles & priority】 Video1: camera, staging, body action, expression timing, mouth, interaction, props, cuts, aspect inserts, light 2D doodle FX only. Do not inherit original actors’ faces, hair, beards, hats, or clothes. <<<Image2>>> locks: male face, skin, short curls, backward black baseball cap, build, red-white check shirt, cream wide trousers, chunky shoes, right-arm tattoo, wrist accessories. <<<Image1>>> locks: female face, long cherry-red hair with face-framing micro-braids, build, white baby tee under black lace-up corset vest, black pleated mini skirt, silver chain choker, flesh-tone headset mic. On conflict: looks/wardrobe from Image1/Image2; action/camera from Video1. Only micro-adapt kneel/sit/jacket-toss for the new clothes ― do not rewrite whole beats. 【2. Male consistency <<<Image2>>>】 Same adult man: dark skin, lean athletic, short dense black curls (tapered sides), clean jaw, faint upper-lip shadow only. Always wears a plain black baseball cap backwards (visor at the back). No glasses. Not the original actor’s face. Wardrobe always: oversized red-and-white windowpane short-sleeve shirt, extremely baggy cream/beige wide-leg trousers, grey/off-white chunky platform shoes. Multi-strand white beaded bracelets on right wrist; silver metal watch on left. Large black tattoo on right forearm wrist-to-below-elbow, inner and outer. Fixed to that same right arm ― never swap sides, never mirror both arms, never copy to upper arm/hand/clothes. Perform drums, nods, leans, dance, claps, floor games, cup sips, side-lie, and lip-sync as in Video1. Expressions change with performance. Plain black sunglasses and star party glasses are temporary props; after removal, no extra sunglasses remain on his face. No prop pop-in/out mid continuous shot. 【3. Female consistency <<<Image1>>>】 Same adult woman: East Asian, pale skin, slim, long cherry/crimson-red hair slightly wind-moved with two thin face-framing braids, sharp winged liner, blurred red lips, cool girl-crush look. Any facial mole stays fixed ― no mirror flip, no vanish in close-ups. Wardrobe always: white short-sleeve baby tee under black lace-up corset vest with silver grommets/buckles, black pleated mini skirt with grommet belt and side silver chain, silver chain choker, small hoops, multiple silver rings; flesh-tone headset mic near mouth. Never gold hair, green cami, burgundy floral skirt, brown boots, or other original looks. Keep playful energy: sing to camera, reach, head toss, shoulder lean, remove glasses, dance, clap, point laughing, cup sip, prop toss. Hair must be her own long red hair with natural inertia. Mic stays on face; on kneel/sit the mini skirt covers naturally ― not a long dress or pants. 【4. Set】 Keep open studio: seamless wall meets floor; speakers/gear left-right; drum kit scale/placement in drum beats; later dance/floor beats use matching gear layout (don’t force kit into dance zone). Replace all pink walls/floor with bright saturated clean yellow (real softbox falloff ― not neon, not orange-pink residue). Solid studio floor with contact shadows. Speakers black/dark grey; metal stands real. Recolor environment only ― no full-frame yellow grade on skin/clothes. Kick drum face clean black, no art/text. No logos, charts, coins, finance UI. 【5. Camera & edit】 Match playful retro music-video studio feel. Keep mid frontals, high angles, slight Dutch, close wide, mouth ECU, two-shots, fast cuts, short punches. No new slow-mo, long orbits, drone, audience, or redesigned oners. Real faces/fabric; light grain and motion blur. Keep letterboxed inserts and slight tilt. Output canvas 16:9. Strip platform watermarks/UI; no new titles/end cards. 【6. Shot timeline】 (cuts/action from Video1) Shot 01|00.00‒01.10|She sings foreground, he drums background Lowish frontal medium-wide. She kneels left FG with wired mic, lip-sync; red hair, white tee + black corset vest, black mini clear. He at kit rear-right: backward black cap, red-white check, cream trousers, drumming on beat; right-arm tattoo when visible. Clean black kick face. Shot 02|01.10‒04.30|High angle, she reaches to camera Free hand reaches into lens (strong FG perspective), then retract, point, head sway, lean; red hair moves. Camera rises/pulls to show more yellow floor and kit. He keeps drumming BG. Optional tiny lightning/star doodles at source hits. Shot 03|04.30‒07.67|Letterboxed shoulder interaction Black bars, slight tilt. He left at drums with sticks; she right leans on his shoulder ― arm wrap, side bend, head whip (red hair swings) per source. He stays seated nodding/tapping. Shot 04|07.67‒10.80|She takes his sunglasses, wears them Same physical black sunglasses: she lifts off his face, stands, turns, light hair toss, puts them on herself, re-leans. He has no thin eyeglasses; after transfer he must not still wear an identical pair. Backward cap stays on. Shot 05|10.80‒12.30|Letterboxed high two-shot She in the taken sunglasses leans on him lip-syncing; he keeps stick rhythm, brief eyes-closed/smile/tilt. Faces stay Image2 / Image1 distinct. Shot 06|12.30‒13.93|Her mouth ECU Her own lips/teeth/skin from Image1; mouth follows source syllables. Soft warm-gold instead of pink wash ― don’t yellow-tint lips/teeth. Shot 07|13.93‒15.57|Full-body synced dance He left, she right, full body: backward cap + check shirt + cream trousers + platforms; red hair + white tee/black vest + black pleated mini. Beat-for-beat elbows, shoulder pops, leans, weight shifts ― no mirror swap, no random waving. Shot 08|15.57‒16.37|Her close, him BG She FG head tilts/nods lip-sync; red hair + vest clear. He keeps dancing BG. Shot 09|16.37‒16.97|His close, her BG He FG lean, lip-sync, short chest gestures; backward cap, curls, check shirt locked. Tattoo only when angle shows it. Shot 10|16.97‒17.37|Side clap transition Side-turn steps + chest claps on downbeats; optional tiny line/lightning doodles. Shot 11|17.37‒20.47|Face-to-face floor clap game He left facing right, she right facing left; center small cup. Full clap → reach → contact → retract → clasp cycles; no sticky fingers, pass-through, or extra arms. Skirt and trousers sit naturally. Shot 12|20.47‒22.10|Giant star glasses sing to camera She left, he right, oversized five-point star party glasses; nod/tilt/lean lip-sync. Lower faces + hair/cap still readable. Shot 13|22.10‒23.40|Floor game, she points laughing She points at him, leans back laughing; he reacts head-down, hand up, cup, lean-back ― cause/effect intact. Shot 14|23.40‒23.80|Punch-in: she sips cup Fast push + blur; cup/lips contact real; red hair swings back. Don’t stretch to slow-mo. Shot 15|23.80‒24.30|He sips cup CU Same sip/lean rhythm; always Image2 face + backward cap + check shirt. Shot 16|24.30‒25.80|He FG side-lie; she BG swings/throws jacket He lower-left side-lying in check shirt, cream trousers, platforms, backward cap. She mid-rear swings one separate black jacket prop (not clothing she is wearing); she stays in white tee + black corset vest + black mini. Jacket path: side swing → toss up → flip → skim FG/exit per source. Never remove the skirt or switch to white top/black shorts. Shot 17|25.80‒26.67|Two-shot look/laugh end He left, she right, look at each other; side head, laugh up, brief look down, light sway. Keep Image2 / Image1 looks. No freeze portrait, hug, kiss, titles, or end card. End on source final frame. 【7. Sound & lips】Keep original track, tempo, vocal order, length. Lips follow syllables; drum hits and claps sync to contact. Don’t drown music with SFX. Same timeline ― don’t retimed the song. 【8. Hard avoids】No new plot/dance; no meeting/award/stage-crowd rewrite; no face-swap that keeps blonde/cap/leather of originals; no matching yellow outfits; no changing check shirt/cream pants or red-hair corset/black mini; no identity drift / tattoo side-swap; no prop teleport / sunglasses clone; no pink residue / full yellow grade; no subtitles, finance UI, watermarks; no slow-mo or stretched shots. Final goal: same shots, same actions, same interactions, same edit ― only the cast fully replaced by <<<Image2>>> male (with backward black cap) and <<<Image1>>> female (cherry-red hair + black corset look), and pink studio → clean yellow studio.
已上傳片段規格:30 秒 · 16:9 · 720p · 24fps
穿盔甲的戰士在雪地戰場上面對巨大的奇幻生物。場景把隊列、寒冷氣氛、魔法效果和大規模動作放在一起。
Topview T1
Seedance 2.5
戲劇性的奇幻場景可以很壯觀,同時在空間上變亂。這次對比看的是動作讀不讀得懂、尺度是否連貫、因果是否成立。
尺度這件事,Topview T1 更容易讀。它從緋紅帳篷、太陽旗幟和隊長開場,接著是盾牆上方的巨人、被束縛巨人身上的紫色掃描、雪中衝鋒、在士兵身旁仍然巨大的北極熊,以及最後一格裡熊頭填滿畫面、就在隊長臉旁邊。Seedance 2.5 在森林裡開場,而不是帳篷。它的巨人在畫面裡更小;雪中衝鋒仍有一名巨人留在奔跑者身後;熊出現的時刻裡仍有石巨人。隊長的最終特寫是更清楚的臉,熊在他身後。生物尺寸,以及從帳篷走到雪地這段轉移必須保持明顯時,選 Topview T1。隊長的最終面部應該是最清楚的一格時,選 Seedance 2.5。
A 30-second ultra-realistic 4K cinematic original war short, ultra-high saturation modern film look (crisp vivid film grain, not vintage). Fully original fantasy world ― invent all designs, no resemblance to any existing film, game, book, or myth franchise. No copyrighted characters, creatures, armor styles, or logos. EXACT ORDER: 0‒4s ― THE HOOK (50mm slow push → 85mm): A mixed medieval-fantasy army at a dark pine forest edge, holding deep crimson hand-painted cloth banners with simple geometric sun-disk emblems (original, non-trademark). A child in torn clothes flashes past crying for one second, then exits forever. A scarred captain in custom riveted iron plate and a worn crimson cloak whispers English only: “What is that?” Soldiers exchange uneasy looks. Oppressive quiet, shallow DOF, out-of-focus banner cloth in foreground bokeh. 4‒9s ― THE EMERGENCE (28mm low-angle wide): Thin mist parts. A line of original colossal humanoid war-constructs steps out ― rough basalt-skin bodies, rope-bound wooden plating, bone charms, unique silhouette unlike any known giant IP. They tower over the banners. Captain bellows: “RUN!” Rack focus from a spear tip in foreground to a massive stone foot. 9‒13s ― SCAN 1 / FOREST→SNOW: Soft freeze stutter. Very low-key pale purple local scan sweeps trees only ― thin, restrained, not flashy. Forest hard-replaces to open snowfield; same army and constructs, continuity held. 13‒22s ― RUNNING WAR (35mm steadicam + 85mm ECU): Soldiers flee while fighting. Constructs smash fleeing lines; spears snap, men hurled into snow, crimson banners drag and fall. Captain briefly counters then keeps running. Tracking beside panicked soldiers, OTS strikes, ultra-close practical impact inserts (boot, shield, snow burst), whip pans, half-beat pauses. No magic energy beams. 22‒26s ― SCAN 2 / CONSTRUCTS→WHITE BEARS: Soft freeze. Pale purple local scan only across construct bodies; they hard-replace into same-scale giant wild polar bears (natural animals, no armored fantasy brands). Action unbroken: bears roar and smash, soldiers keep fleeing and fighting. 26‒30s ― AFTERSHOCK (28mm wide → 85mm punch-in): Chaotic snow war ― polar bears advancing, banners collapsing, soldiers scattering. No child. End on captain’s exhausted determined face racked into sharp focus, a bear silhouette soft behind him. No logos, no text, no watermark. CAMERA LOCK (key nodes only): 28mm low-angle scale, 35mm chase tracking, 50‒85mm faces, rack focus, OTS, shallow foreground bokeh. Anamorphic cinema feel, fine film grain, ultra-high saturation crimson accents, breath fog. Purple scans subtle and local only. No neon, no ruins, no kinetic FX, no franchise lookalikes. English dialogue only.
已上傳片段規格:30 秒 · 16:9 · 1080p · 30fps
一名年輕女性在城市街道上面對一隻紅眼、形似蜘蛛的巨型生物。段落包含發光的手部效果、移動的肢體、車輛、環境運動,以及鏡頭距離的劇烈變化。
Topview T1
Seedance 2.5
若要做要求很高的視覺特效對比,這組最合適,兩邊匯出的像素尺寸彼此對得上。它檢驗的是高動態場面在一段較長的場景裡,是否仍然看得懂。
Topview T1 把打鬥拆成各自讀得懂的節拍。兩段都是藍髮女性、萊姆綠洋裝、濕滑街道、黃色計程車和一隻大蜘蛛。T1 從卡車,到卡車上的蜘蛛,到她手上帶光的一拳,腿部特寫,撞擊,翻倒的計程車,發光的眼睛,再到最終肖像。Seedance 2.5 更早讓蜘蛛相對街道的尺寸變得明顯,包括女性站在蜘蛛和計程車前面,但那道亮光讀起來像從蜘蛛發出,結尾又重複了類似的走入特寫。她的拳頭和發光的手必須各自被讀出來時,選 Topview T1。生物在街道上的尺度更要緊時,選 Seedance 2.5。

Create a 30-second, 16:9 photorealistic live-action action sequence on an overcast Manhattan street after rain. Wet asphalt reflects yellow taxis and gray buildings. [Subject] is the protagonist. Keep the protagonist’s identity and appearance consistent throughout, without specifying gender, facial features, hairstyle, or clothing. The monster is one giant reddish-brown spider with exactly eight clearly articulated legs and a cluster of glowing red eyes. Maintain a consistent street layout: the white box truck is up the street, an overturned yellow taxi is on the protagonist’s left, and a parked car is on the right. Keep the action on one side of the street axis so the direction of movement remains clear. 00:00‒00:03 ― Street and warning Wide establishing shot from a low, 24mm street-level camera tracking beside a shallow puddle. A yellow taxi crosses the foreground, briefly wiping the frame. As it clears, the white box truck comes into view up the street and jolts violently. Make a quick handheld push toward the truck. Original, wordless male humming begins quietly beneath traffic noise. 00:03‒00:07 ― Spider reveal Cut to a tight, low-angle shot of the truck’s rear doors buckling outward. The camera snaps back to a wider three-quarter view as the cargo box tears open and the spider emerges. Follow one leg striking the asphalt in a brief ground-level insert, then tilt up to reveal its full scale. It overturns a taxi; the camera operator instinctively stumbles backward as pedestrians run past the lens. Keep all eight legs visually distinct. 00:07‒00:11 ― Protagonist reveal Cut behind [Subject] in a medium over-the-shoulder shot, with the spider visible up the street. Arc the handheld camera around to a front medium close-up without crossing the action axis. [Subject] stops rather than running. Rack focus from the spider in the background to pink electrical arcs gathering around the protagonist’s fists. Finish with a quick close insert of electricity reflected in the wet road. 00:11‒00:15 ― First strike From a low side angle, track laterally with a spider leg as it thrusts toward [Subject]. Cut wider before the dodge so the complete movement is readable. [Subject] steps aside and punches the leg joint. Switch to a tight impact shot for a fraction of a second: the fist connects, pink electricity branches across the leg, and droplets jump from its surface. Use only a brief slow-motion accent at contact, then return to real speed. 00:15‒00:19 ― Leap and counterpunch Start with a wide shot that shows [Subject], the overturned taxi, and the spider in the same frame. A low tracking camera follows [Subject] running toward the taxi and using it to jump. Cut to a rising side angle that follows the jump’s arc; avoid an impossible midair camera orbit. [Subject] lands on the spider’s cephalothorax. A tight, slightly shaky overhead shot catches the downward punch, followed by a wider reaction shot as the spider recoils. 00:19‒00:23 ― Thrown into the car Hold a medium-wide shot long enough to show the spider’s physical movement throwing [Subject] toward the parked car on the right. Pan with the trajectory rather than cutting away. The car door dents on impact and its windows vibrate. Cut to a close, canted handheld shot beside the car: sound drops into muffled ringing, [Subject] grips the bodywork and rises, and pink light briefly appears in their eyes. Preserve the protagonist’s face and identity. 00:23‒00:27 ― Electrical blast Begin behind [Subject] in a low over-the-shoulder shot, framing both extended fists and the spider down the street. [Subject] releases one concentrated pink electrical blast. Cut to a wide frontal view of the spider so its resistance is visible: all eight legs dig into the wet asphalt before it slides backward several meters. Use a short close insert of sparks and water spraying from its feet. Return to the wide shot to show the full distance it has been pushed. Do not turn the blast into an explosion. 00:27‒00:30 ― Shock and silence As the electricity fades, follow [Subject] descending into the intersection with a gentle handheld tilt down. Move into a slow, restrained push-in from medium shot to close-up. [Subject] breathes hard and looks toward the distant spider, visibly shocked by what just happened. The music cuts out; only rain, electrical fizz, and a faint siren remain. [Subject] quietly says, “Stay there.” Hold for a beat with subtle handheld movement, then cut to black. Overall camera language: Immediate, physical handheld photography; grounded low angles that establish scale; clear wide shots before complex actions; close inserts only for decisive details. Use brief slow motion at the two major punches, never throughout the fight. Natural overcast light and cool gray streets contrast with vivid pink electricity. Give every jump, collision, and monster movement realistic weight. Maintain consistent protagonist identity, spider anatomy, vehicle positions, and screen direction across every cut. No on-screen text. Audio: Use original, wordless vocal textures and original ambient scoring only. Build the action with tire skids, metal impacts, footsteps, spider legs striking asphalt, rain, and electrical crackle. Do not use, quote, reference, or imitate any existing song, melody, recording, or artist. Negative prompt: cartoon, anime, plastic skin, blurry action, warped face, changing protagonist identity, extra human limbs, bad hands, spider with fewer or more than eight legs, fused or mushy legs, changing monster design, weightless impacts, rubbery vehicle damage, sunshine, impossible camera movement, confusing screen direction, gore, text, watermark.
已上傳片段規格:25 秒 · 16:9 · 720p · 24fps
一名女性調查員和一位穿西裝的年長同事,走向日本城市裡被封鎖的犯罪現場。場景經過住宅街道、路人、警車和鑑識活動。
Topview T1
Seedance 2.5
寫實犯罪劇靠的是收著演,以及可信的背景活動。難的是把現實感維持住,而不是一味增加視覺特效。
調查員怎麼走、人在場景的哪個位置,Topview T1 更容易跟上。兩段都留著穿黑色西裝外套的女性和穿西裝的年長男性,然後到達黃色膠帶、一輛日本警車和藍色鑑識服。兩輛車上的文字都是正規的警察標識。T1 那輛車上的字符庁是重複的。T1 的路線仍然更清楚:她從安靜的住宅巷子走進來,經過那輛車,到達貼著膠帶的標記處,那裡有跪著的調查員,所以場景方向仍然可讀。Seedance 2.5 一開場就已經在擁擠的現場裡。接近路線和地點布局必須保持清楚時,選 Topview T1。


Create a 25-second photorealistic Japanese crime-drama sequence in a quiet residential district of Tokyo, filmed in ONE UNBROKEN TAKE: no cuts, invisible cuts, time skips, location changes, or editorial transitions. Format 16:9 landscape, 30 fps, with high-end 4K-capture aesthetics and an observational TV-drama/documentary crime-scene feel. Restrained, natural and professional acting―no fashion-commercial posing, heroic introductions, or exaggerated shock. LOCATION AND TONE: A typical Tokyo apartment neighborhood at about 4 p.m. on a fully overcast workday. Narrow asphalt road between mid-rise apartment buildings, white metal guardrails, modest palm-like greenery, an ordinary white police vehicle, several quiet onlookers, and a cordoned forensic zone farther ahead. The crime happened recently and police are still photographing evidence, organizing witnesses, and controlling access. Natural overcast daylight is the only key light. The mood advances from routine arrival to alert observation, partner reunion, entering the controlled scene, noticing evidence on the ground, and finally looking upward at an unexplained disturbance in the apartment building; never reveal the mystery itself. CHARACTERS AND REFERENCES: Character A (<<@img_8>>) is an adult Japanese female investigator with shoulder-length straight black hair, realistic skin, a dark tailored suit, white knit inner top, and a red police armband on her left upper arm. Character B (<<@img_6>>) is a middle-aged Japanese male investigator with slightly graying short black hair, tired under-eye skin, a weathered dark suit, wrinkled light shirt, and black tie. B wears NO armband. The police vehicle follows reference <<@img_7>>. Preserve each person's own facial identity, age, styling, body shape, costume and arm placement through pans, occlusions, motion blur and refocusing. Do not beautify B into a young fashion model or duplicate either lead among the extras. LENS AND EXPOSURE: Simulate a single full-frame equivalent 26mm prime lens throughout. Never zoom or change lenses. Shoot 30fps with approximately 1/60s shutter for natural motion blur. Work around T4 aperture, adjusting gently toward T3.2 only if the building shade requires it. Approximately ISO 800, fixed 5600K white balance, slightly restrained exposure protecting cloudy skies and white police car highlights, yet maintaining dark-suit texture. Camera altitude usually 1.4‒1.6m, lowered gradually to about 1.2m while passing the cordon. Move as a professionally operated human-height floating follow camera: progressive acceleration, inertia, gentle deceleration, mild handheld footfall movement, breathing and imperfect human reframing. No weightless or mechanically flawless motion. FOCUS AND LOOK: Authentic wireless follow-focus behavior shifts between A's eyes, B's face, the hand lifting the caution tape, and the evidence on the ground. Brief natural focus softness during occlusions and fast pans is acceptable, then reacquire without repeated purposeless hunting. Slight optical softness and motion blur, medium-to-deep readable depth of field. Retain visible pores, age lines, uneven real skin, natural specular oil, soft under-eye shadows, and B's subtle stubble. Restrained low-saturation cool gray, gray-green, blue-gray, charcoal and naturally pale skin; the only notable accents are the red armband, muted red cones, and yellow/black caution tape. No HDR, neon, orange/teal grading, beauty filters, artificial rim light or glowing ad-style treatment. BACKGROUND DIRECTION: Uniformed officers take separate unsynchronized actions―watch the perimeter, talk quietly, use radios. Forensic technicians independently kneel to photograph the site, position evidence markers, exchange bags and carry a case. Journalists and residents act differently; one reporter holds takeaway coffee, another checks notes, residents glance from behind the rail or lower phones. Some background people remain still. None stare at the camera, copy the leads' faces, or move in synchronized patterns. PERFORMANCE RULES: A and B naturally blink at unsynchronized intervals―roughly 3‒5 times for A and 2‒4 for B across 25 seconds, fewer during urgent attention. A's eyes lead head and shoulders; feet and weight lead directional change. Eye tension precedes changes in mouth and breath. B is about half a beat behind A's observations, eye lines and turns. A remains pragmatic and slightly tense, never performing for camera. 25-SECOND CONTINUOUS CAMERA BLOCKING: 0‒2s | Start close behind A at her right rear, about 0.5m away; her red armband enters first as she walks toward the apartments. Rise from roughly 1.3m to 1.5m and shift focus from armband to shoulder. White police car slides out on the right. 2‒4s | Follow A from one meter behind, letting upper apartment balconies and cloudy façade reveal above her shoulder while the distant caution tape becomes visible. Natural handheld micro-roll. 4‒6s | Arc smoothly around A's left side to her left-front, about one meter away. Her eyes scan the building then crowd; white railings slide across the background, onlookers move at different times, a brief shoulder occlusion leads to renewed focus on her eyes. 6‒8s | Walk backward ahead of A, leaving visual room for her gaze toward the cordon, crowd and building entrance. She slows, gathers herself, and becomes more vigilant. Reporters and distant officers continue independent activity. 8‒10s | A glances toward the right-rear, exits frame left as the camera accelerates into a motivated pan and lateral move to discover B next to the open police car door. Let the guardrail and onlookers create continuous motion blur; brake naturally and rack focus from door edge to B. 10‒12s | B lets go of the open car door, steps onto the road, straightens his worn jacket, examines the building and follows A. Camera retreats from approximately 1.5m ahead, gradually re-centering the scene to leave A room to return. 12‒14s | A walks back into frame from the left. B catches up at her right-rear by half a body length, and they approach the caution tape together. Both share a coherent frame. Technicians behind the tape photograph the ground and organize evidence bags. 14‒16s | A studies the tape height and reaches out with her RIGHT hand, back of hand first, then turning palm to lift the underside. B slows and raises his LEFT hand ready to take over. Lower camera from 1.5m to 1.4m, glance toward the hand/tape contact, then refocus on A. 16‒18s | A ducks under the tape with a physically correct right-foot-then-left-foot passage; B holds the tape with his LEFT hand and follows. The camera lowers to around 1.2m and retreats through the actual opening created by A. The yellow tape briefly blurs close to the lens. Maintain tape continuity and realistic recoil. 18‒20s | Beyond the cordon, A straightens and looks down at floor evidence; B releases the tape, which settles naturally. Camera gently arcs toward A's side/rear, tilts down and picks up evidence while A's shoulder forms a soft foreground. Technicians continue taking photos and shifting a case. 20‒22s | A's eyes rise before her chin and shoulders; she notices something above the building. B follows her attention slightly later. Camera orbits gradually to her front-right, lifts to 1.6m and racks from evidence back to A's eyes. Do not show the unseen target. 22‒24s | A stops 0.8m from lens, positioned frame right, gaze fixed upward-left; B remains roughly 1.5m behind frame left, later raising his head. Push in slightly while allowing small stabilizing motions. A's jaw firms, breath shallows. The apartment exterior occupies only the top edge of the frame. 24‒25s | Finish on A's watchful face as she holds the upward look, makes one slow natural blink, then stares. B remains perceptible behind, focused on the same unknown. Only slight handheld settling; no cut, no spoken line, no mystery reveal. SOUND: Absolutely no musical score or stylized suspense sting. Continuous grounded ambience from distant Tokyo traffic, dry leaves rustling, subtle Japanese murmurs from residents and reporters, camera shutter clicks, independently timed footsteps and clothing fabric, quiet breathing, paper rustle, takeaway-cup tapping, tape tension/recoil, forensic case sounds, and at most one or two unobtrusive distant phone notifications. Audio direction and distance must evolve smoothly with the moving camera. No sirens, police-car engine, melodramatic low-frequency hits, heartbeats, synthetic risers or dialogue from A or B. CONTINUITY / NEGATIVE CONSTRAINTS: No editing, hidden cuts, teleportation, axis reversals, changes in spatial geography, or sudden focal-length changes. A and B never swap identity, positions, faces, clothes, hairstyles, or the armband; keep A's RIGHT hand lifting the tape and B's LEFT hand taking over. Do not place the tape elsewhere, let it float, pass through bodies, snap, melt, or spontaneously move. No malformed hands, drifting feet, body intersections, duplicated faces, synchronized extras, artificial eye blinking, exposure or white-balance jumps, over-processed HDR, neon, unnecessary focus hunting, or character dialogue. This is intimate, imperfect, uninterrupted, observational Japanese crime television with a mounting sense of mystery. PROTOTYPE ASSET NOTE: The reference identifiers <<@img_8>>, <<@img_6>>, and <<@img_7>> come from the supplied production brief. The underlying reference files are not embedded in this HTML prototype.
已上傳片段規格:30 秒 · 16:9 · 720p · 24fps
昏暗走廊擺著發光南瓜,一段輕鬆的萬聖節場景在這裡展開。被床單蓋住的幽靈出現,穿戲服的孩子走進來並作出反應,驚嚇和喜劇逐步升高。
Topview T1
Seedance 2.5
喜劇和驚悚短片需要時機準的反應、清楚的人物位置,以及一致的場面調度。這次對比看的是模型能不能講完一個簡單故事,同時不丟掉原本的視覺設定。
畫面和故事的先後,Topview T1 維持在說得通的順序。兩段都用了日式走廊、障子門和一排排發光南瓜。在 T1 裡,床單幽靈先出現,人們是在看得見它之後才作出反應。Seedance 2.5 在幽靈出現之前就有人已經害怕,所以笑話的原因來得太晚。走廊場景必須一拍接一拍保持連貫時,選 Topview T1。
A photorealistic short set in a haunted house inside a traditional Japanese home during Halloween. Shot handheld by another staff member, with each shot about 2 seconds long. No dialogue, subtitles, or background music. Characters Sakura: a young woman playing the haunted house ghost. She is covered head to toe in a large white bedsheet with two round eye holes, the hem dragging on the floor. She stays under the sheet the whole time and never shows her head or face. The senior staffer: a man in his thirties in dark work clothes, holding a flashlight. Other guests appear only briefly in their own shots. Fixed rules There is only one ghost, Sakura. Her look never changes, and the sheet is never lifted. The closet is always on the left side of the frame, and the senior staffer hides behind a shoji door on the right. Guests always move in one direction, from the back of the frame toward the camera. The hallway is lined with jack-o'-lanterns, with warm orange light and dark surroundings. The sheet always hangs naturally and never floats. Shot order The jack-o'-lantern hallway. The closet on the left slides open and the bedsheet ghost jumps out, spreading her sheet up high with both hands. A couple glances at her; the guy even pulls out his phone for a selfie with her, and they walk past laughing. The ghost lowers her arms and retreats into the closet, disappointed. Inside the closet, the bedsheet ghost stomps in frustration, her fists clenched under the sheet. Two housewives walk past, chatting. The ghost rushes out, but steps on her hem and stumbles. By the time she steadies herself, they're already far away, and she can only raise her sheet at their backs. The senior staffer comes over, pats her on the shoulder, points to the shoji door on the right, and flashes a flashlight twice to show her the cue. Inside the closet, the ghost's shoulders rise and fall with a deep breath. She hitches up her hem and gives a determined nod. Through the gap in the closet door, two little boys wearing devil horns and capes timidly approach, holding hands. Behind the shoji door on the right, the flashlight flashes once, then twice. The ghost bursts out of the closet and spreads her sheet up high. The two boys scream, jump, and cling to each other. The boys turn and run away, and one of them drops his devil horns on the floor. Left behind, the ghost is startled by their screams and falls back onto the floor. The sheet stays over her head, and she trembles all over. The curtain on the shoji door lifts again. Several staff members peek out with wide eyes, then silently applaud her. The ghost picks up the devil horns and shyly puts them on top of her sheet. She takes the senior staffer's hand to get up, gives a happy little wiggle, and returns to the closet.
我們看的是每條結果有沒有服務原本的創作任務,而不是哪一格看起來更戲劇化。
在受控測試裡,只要兩個模型都支援,我們就用同一份原始提示詞、來源素材、目標時長、畫面比例、解析度和聲音設定。
我們記下每條輸出的實際時長、像素尺寸、幀率、音軌、提交 ID 和所選模型。技術屬性不能拿來代替對模型畫質的判斷。
我們用事先定好的量表,評估提示詞遵循、角色一致性、運動與場景連貫、影音對齊和實際可不可用。不適用的維度就標成不適用。
失敗的任務、被拒絕的輸出、重試和成功的影片,都留在測試紀錄裡。任務在技術上跑完,並不等於產出了可用的影片。
本頁展示的代表性基準,使用事先聲明的樣本數,並以盲測方式打分。
中位完成時間只統計已完成的任務,從提交算到可下載結果。任務完成率使用全部已提交的嘗試。每支可用影片的成本,包含未被接受的嘗試所消耗的點數。 任務完成率 = 已完成的產生次數 ÷ 全部已提交任務。 可用影片率 = 被接受的輸出 ÷ 全部已提交任務。 每支可用影片的成本 = 全部已扣點數 ÷ 被接受的輸出。
單獨一支偏強或偏弱的影片,不能證明模型一直都是這樣。差異可能來自提示詞、參考、隨機變化、設定或剪輯過程。
Topview 目前公開的 T1 1080p 費率是所有會員 2.2 點數/秒,合 $0.22/秒。
Seedance 2.5 的費率會隨訂閱、流程和折扣改變;你帳戶裡的即時報價,顯示的差距可能更小,也可能並不相同。
一個專案可能包含多個鏡頭,每個鏡頭多次嘗試。請用你帳戶裡目前可用的費率來估算工作量。
預估點數 = 鏡頭數 × 每個鏡頭的產生次數 × 每次產生的秒數 × 每秒點數。
T1 預算示例:
預估合計:660 點數,對應 300 秒產生素材。
這是產生素材的總時長,不是剪完之後的成片長度。如果換了流程、促銷或會員權益,實際費用可能不同。
查看 Topview 價格對白場景或短劇,可能要試好幾次表演,剪輯才對。T1 已公開的 1080p 會員費率,讓多次嘗試的成本比較好估算。
如果製作只需要最長 30 秒、1080p 輸出、原生音訊,以及不超過 50 個素材的參考集,兩個模型都提供這些基礎選項。應該測試成片畫質和成本,不要預設一定得換成另一套模型規格。
Seedance 2.5 提供文件裡寫明、而 T1 沒有的 Draft Mode。當你的首要目標是先驗證鏡頭、再做最終的 1080p 產生時,這個模式會有用。
到目前為止,網路搜尋輔助的參考產生,以及某些只屬於特定模型的創意或編輯控制,在 T1 上並非同樣可用。規劃流程之前,請核對確切模式。
Topview T1 AI 影片產生器
看看 T1 的電影感展示、文字轉影片、圖片轉影片、多參考流程,以及目前的 1080p 價格。
查看 Topview T1
Seedance 2.5 AI 影片產生器
查看這個模型支援的參考、按時間碼的創意控制、輸出設定和影片示例。
查看 Seedance 2.5
怎麼使用 Topview T1
依照步驟設定提示詞、選擇參數,並產生第一支影片。
閱讀 Topview T1 指南
怎麼使用 Seedance 2.5
依照步驟設定提示詞、選擇參數,並產生第一支影片。
閱讀 Seedance 2.5 教學
Topview T1 與 Seedance 2.5 的 API 價格
估算製作接入之前,先查看平台上 API 產生的即時費率。
查看 API 價格
Seedance 2.5 對比 Seedance 2.0
對比不同模型版本,並看更多成對的影片示例。
對比 Seedance 版本
Topview T1 與 Seedance 2.5
更好的故事需要合適的流程
當可預期的 1080p 製作成本和更多創作嘗試很要緊時,選 Topview T1。當流程依賴 Draft Mode 或更專門的產生控制時,選 Seedance 2.5。